Wild Gunman (move): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 2: Line 2:
'''Wild Gunman''' is [[Duck Hunt]]'s down special move in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. The dog pulls out one of the five titular gunmen from ''[[wikipedia:Wild Gunman|Wild Gunman]]'', which each have different properties, such as damage output and speed of firing. Attacking them momentarily stuns them, and attacking them enough causes them to not fire at all.
'''Wild Gunman''' is [[Duck Hunt]]'s down special move in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. The dog pulls out one of the five titular gunmen from ''[[wikipedia:Wild Gunman|Wild Gunman]]'', which each have different properties, such as damage output and speed of firing. Attacking them momentarily stuns them, and attacking them enough causes them to not fire at all.


This move has two customizable variants that can be unlocked: '''Quick Draw Aces''' and '''Mega Gunman'''. Quick Draw Aces summons a gunman that fires more quickly and deals more damage but does not have as much range, while Mega Gunman summons a larger gunman that cannot be defeated as easily but takes longer to fire.
The gunman with the red scarf is the weakest gunman of the gang; the skinny gunman has better range with his shots; the gunman with the black suit can fire shots that send opponents flying at a horizontal trajectory; the gunman with the sombrero fires shots that have a fire effect, but he has the worst range of the five gunmen; the leader of the gang fires the quickest.
 
Each gunman appears at least once during a match, but when all five have appeared, the gunman that spawns when using this move the sixth time and beyond will be chosen randomly for the remainder of a match.
 
There are also two customizable variants of this special move:
 
'''Quick Draw Aces''' speeds up how quickly the gunmen can fire. Their shots deal slightly more damage, but have less range, and the shots deal less knockback as well.
 
'''Mega Gunman''' summons a giant gunman who can withstand more damage than normal. However, the gunmen take longer to fire, and their shots deal slightly less damage than normal.


The five Wild Gunmen also appear in Duck Hunt's [[Final Smash]], [[NES Zapper Posse]].
The five Wild Gunmen also appear in Duck Hunt's [[Final Smash]], [[NES Zapper Posse]].
{{br}}
{{br}}


==''[[Super Smash Bros. for Wii U]]'' trophy information''==
==''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' trophy information==
{|border=1 cellpadding=1 cellspacing=0 width=100%
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
|-
|-
!width="10%"|Name
!width="10%"|Name
!Image
!3DS Image
!width="20%"|Appears in
!Wii U Image
!Description
!width="20%"|Appears In
!NTSC-U Description
!PAL Description
|-
|-
!Wild Gunmen
!Wild Gunmen
|[[File:WildGunmanTrophy3DS.png|100px]]
|[[File:WildGunmenTrophyWiiU.png|100px]]
|[[File:WildGunmenTrophyWiiU.png|100px]]
|align=center|'''NES''' Wild Gunman (10/1985)
|align=center bgcolor="lightblue"|'''NES''' ''Wild Gunman'' (10/1985)
|'''NA:''' ''A gang of five outlaws from the Wild West, these fellows are quick to brandish their pistols. In fact, the moment they hear "Fire!" they start shooting. A member of the gang will show up whenever Duck Hunt does a down special move. Watch out for the gang's leader—he's quick!''<br>
|''A gang of five outlaws from the Wild West, these fellows are quick to brandish their pistols. In fact, the moment they hear "Fire!" they start shooting. A member of the gang will show up whenever Duck Hunt does a down special move. Watch out for the gang's leader—he's quick!''
'''PAL:''' ''A group of five quick-drawin' outlaws from the American frontier. The second they hear "FIRE!", they'll whip out their trusty pistols and start shooting. A member of the gang'll show up whenever the Duck Hunt Duo uses a down special move. Keep an eye out for the fastest of these rapscallions - that one's their boss!''
|''A group of five quick-drawin' outlaws from the American frontier. The second they hear "FIRE!", they'll whip out their trusty pistols and start shooting. A member of the gang'll show up whenever the Duck Hunt Duo uses a down special move. Keep an eye out for the fastest of these rapscallions - that one's their boss!''
|-
|}
|}
<small>Blue indicates exclusive to the Wii U version.</small>
{{NIWA|title=Wild Gunman|SmashWiki-p=Wild Gunman}}
{{NIWA|title=Wild Gunman|SmashWiki-p=Wild Gunman}}
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]

Revision as of 18:03, November 29, 2016

Wild Gunman is Duck Hunt's down special move in Super Smash Bros. for Nintendo 3DS / Wii U. The dog pulls out one of the five titular gunmen from Wild Gunman, which each have different properties, such as damage output and speed of firing. Attacking them momentarily stuns them, and attacking them enough causes them to not fire at all.

The gunman with the red scarf is the weakest gunman of the gang; the skinny gunman has better range with his shots; the gunman with the black suit can fire shots that send opponents flying at a horizontal trajectory; the gunman with the sombrero fires shots that have a fire effect, but he has the worst range of the five gunmen; the leader of the gang fires the quickest.

Each gunman appears at least once during a match, but when all five have appeared, the gunman that spawns when using this move the sixth time and beyond will be chosen randomly for the remainder of a match.

There are also two customizable variants of this special move:

Quick Draw Aces speeds up how quickly the gunmen can fire. Their shots deal slightly more damage, but have less range, and the shots deal less knockback as well.

Mega Gunman summons a giant gunman who can withstand more damage than normal. However, the gunmen take longer to fire, and their shots deal slightly less damage than normal.

The five Wild Gunmen also appear in Duck Hunt's Final Smash, NES Zapper Posse.

Super Smash Bros. for Nintendo 3DS / Wii U trophy information

Name 3DS Image Wii U Image Appears In NTSC-U Description PAL Description
Wild Gunmen WildGunmanTrophy3DS.png Wild Gunmen trophy from Super Smash Bros. for Wii U NES Wild Gunman (10/1985) A gang of five outlaws from the Wild West, these fellows are quick to brandish their pistols. In fact, the moment they hear "Fire!" they start shooting. A member of the gang will show up whenever Duck Hunt does a down special move. Watch out for the gang's leader—he's quick! A group of five quick-drawin' outlaws from the American frontier. The second they hear "FIRE!", they'll whip out their trusty pistols and start shooting. A member of the gang'll show up whenever the Duck Hunt Duo uses a down special move. Keep an eye out for the fastest of these rapscallions - that one's their boss!

Blue indicates exclusive to the Wii U version.