Counterattack: Difference between revisions

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'''Counterattack''' is a type of attack in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. When some enemies attack, it can be countered by jumping on or hammering the enemy. This move is in all of the Mario & Luigi series. Almost every enemy as a hint of which character it is going to attack. Counterattack power is the same as a failed attack on the player's turn. [[Mario]] and [[Luigi]] counterattack moves are using their [[Hammers]] and their [[jump]] ability; in ''[[Mario & Luigi: Bowser's Inside Story]]'', [[Bowser|Bowser's]] counterattack moves are punching and ducking in his shell. When there is a Giant Bowser battle, Bowser's counterattacks are punches, as with his normal form, and fireballs. If the player has someone's attack powered up, it will also boost their counterattack's power.
'''Counterattack''' is a type of attack in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. When some enemies attack, it can be countered by jumping on or hammering the enemy. This move is in all of the Mario & Luigi series. Almost every enemy as a hint of which character it is going to attack. Counterattack power is the same as a failed attack on the player's turn. [[Mario]] and [[Luigi]] counterattack moves are using their [[Hammers]] and their [[jump]] ability; in ''[[Mario & Luigi: Bowser's Inside Story]]'', [[Bowser|Bowser's]] counterattack moves are punching and ducking in his shell. When there is a Giant Bowser battle, Bowser's counterattacks are punches, as with his normal form, and fireballs. If the player has someone's attack powered up, it will also boost their counterattack's power.


==Trivia==
*In ''[[Paper Mario: The Thousand-Year Door]]'', there is also a move somewhat like counterattacking that is called [[Superguard|Superguarding]]. It also does damage to the enemy.
*Also in ''Paper Mario: The Thousand-Year Door'' is a status effect called [[Payback]] that can deal half the amount of damage to the enemy attacking Mario.
*In ''[[Mario & Luigi: Partners in Time]]'', there is a badge called the Counter Badge that raises counterattack power.
[[Category:Moves]]
[[Category:Moves]]

Revision as of 16:50, April 1, 2011

Mario about to counterattack a Spiny.

Counterattack is a type of attack in the Mario & Luigi series. When some enemies attack, it can be countered by jumping on or hammering the enemy. This move is in all of the Mario & Luigi series. Almost every enemy as a hint of which character it is going to attack. Counterattack power is the same as a failed attack on the player's turn. Mario and Luigi counterattack moves are using their Hammers and their jump ability; in Mario & Luigi: Bowser's Inside Story, Bowser's counterattack moves are punching and ducking in his shell. When there is a Giant Bowser battle, Bowser's counterattacks are punches, as with his normal form, and fireballs. If the player has someone's attack powered up, it will also boost their counterattack's power.