Super Paper Mario: Difference between revisions

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|input={{input|wiimote=1}}
|input={{input|wiimote=1}}
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{{quote2|Interdimensional adventure!|Save data description}}
{{quote|Interdimensional adventure!|Save data description}}
'''''Super Paper Mario''''' is a [[Genre#Platform|platformer]] [[Genre#Role-playing|role-playing game]] released in 2007 for the [[Wii]], as well as the first game starring Mario for the console. Unlike the other ''[[Paper Mario (series)|Paper Mario]]'' games, ''Super Paper Mario'' is a platformer and does not use a turn-based battle system, but rather incorporates RPG elements with platforming. The game fuses elements of 2D and 3D gameplay together, shifting back and forth between dimensions, once being described as a "2.5D" sidescroller by ''[[Nintendo Power]]'' magazine.
'''''Super Paper Mario''''' is a [[Genre#Platform|platformer]] [[Genre#Role-playing|role-playing game]] released in 2007 for the [[Wii]], as well as the first game starring Mario for the console. Unlike the other ''[[Paper Mario (series)|Paper Mario]]'' games, ''Super Paper Mario'' is a platformer and does not use a turn-based battle system, but rather incorporates RPG elements with platforming. The game fuses elements of 2D and 3D gameplay together, shifting back and forth between dimensions, once being described as a "2.5D" sidescroller by ''[[Nintendo Power]]'' magazine.


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|style="background:#f8f9fa"|[[File:Mount Lineland flipping.PNG|192px|Flipping rectangles]]
|style="background:#f8f9fa"|[[File:Mount Lineland flipping.PNG|192px|Flipping rectangles]]
|style="background:#f8f9fa" align=left|When standing in the red squares, Mario and co. will be passed off between multiple flipping rectangles before being dropped off at another point.
|style="background:#f8f9fa" align=left|When standing in the red squares, Mario and co. will be passed off between multiple flipping rectangles before being dropped off at another point.
|-
|Floating rock
|style="background:#f8f9fa"|[[File:SPM Gloam Valley Platform.png|64px|Floating rock]]
|style="background:#f8f9fa" align=left|Rocky platforms from [[Gloam Valley]] which float in the water, but will sink when stood on.
|-
|-
|[[Geyser]]s
|[[Geyser]]s
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|-style="background:linear-gradient(90deg, olive, green, teal, navy); color:white"
|-style="background:linear-gradient(90deg, olive, green, teal, navy); color:white"
!colspan=3|Blocks and containers
!colspan=3|Blocks and containers
|-
|[[! Switch]]
|style="background:#f8f9fa"|[[File:SPM Blue Switch Block.png|64px|Blue ! Switch Block]] [[File:SPM Red Switch Block.png|64px|Red ! Switch Block]]
|style="background:#f8f9fa" align=left|Colored blocks which trigger events when hit or jumped on, often involved in puzzles. Can also be found in the form of pressure-activated switches.
|-
|-
|[[? Block]]
|[[? Block]]
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|[[Light Prognosticus]]
|[[Light Prognosticus]]
|style="background:#f8f9fa"|[[File:SPM Light Prognosticus.png|64px|Light Prognosticus]]
|style="background:#f8f9fa"|[[File:SPM Light Prognosticus.png|64px|Light Prognosticus]]
|style="background:#f8f9fa" align=left|A book of prophecies created by the [[Tribe of Ancients]] to combat the negative fortellings of the Dark Prognosticus.
|style="background:#f8f9fa" align=left|A book created by the [[Tribe of Ancients]] to combat the negative fortellings of the Dark Prognosticus. [[Merlon]] uses it to guide Mario and co. towards preventing [[The Void]] from consuming all worlds.
|}
|}


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|-
|-
|[[Pit|Bottomless pit]]
|[[Pit|Bottomless pit]]
|style="background:white"|[[File:Bottomlesspitspm.png|100px|Bottomless pit]]
|style="background:white"|[[File:Bottomlesspitspm.png|128px|Bottomless pit]]
|align="left"|Falling into a pit causes the player to lose 1 HP.
|align="left"|Falling into a pit causes the player to lose 1 HP.
|All locations except:<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show locations"data-collapsetext="Hide locations">[[Yold Desert]]<br>[[Yold Ruins]]<br>[[Merlee's Mansion]]<br>[[Merlee's Basement]]<br>[[Outer Space]]<br>[[Planet Blobule]]<br>[[Outer Limits]]<br>[[Whoa Zone]]<br>[[Sammer's Kingdom]]<br>[[World of Nothing]]</div>
|All locations except:<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show locations"data-collapsetext="Hide locations">[[Yold Desert]]<br>[[Yold Ruins]]<br>[[Merlee's Mansion]]<br>[[Merlee's Basement]]<br>[[Outer Space]]<br>[[Planet Blobule]]<br>[[Outer Limits]]<br>[[Whoa Zone]]<br>[[Sammer's Kingdom]]<br>[[World of Nothing]]</div>
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|align="left"|Blocks the player's view. Can be temporarily cleared by lighting torches with Bowser's [[Fire Breath]].
|align="left"|Blocks the player's view. Can be temporarily cleared by lighting torches with Bowser's [[Fire Breath]].
|[[Underwhere Road]]
|[[Underwhere Road]]
|-
|Door cage
|style="background:white"|[[File:SPM Door Cage.png|128px|Door cage]]
|align=left|Cages which block access to certain doors until activating something, i.e. using [[Thoreau]] or [[Thudley]] to escape their respective rooms after they join Mario's [[Party member|party]].
|[[Yold Town]]<br>[[The Tile Pool]]
|-
|-
|[[Electric rail|Electrical barrier]]
|[[Electric rail|Electrical barrier]]
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|-
|-
|[[Fire Bar]]
|[[Fire Bar]]
|style="background:white"|[[File:Firebar SPM.png|100px|Fire Bar]]
|style="background:white"|[[File:Firebar SPM.png|128px|Fire Bar]]
|align="left"|A bar of fire that will cause the player to lose 1 HP if touched.
|align="left"|A bar of fire that will cause the player to lose 1 HP if touched.
|[[Yold Ruins]]<br>[[Castle Bleck Foyer]]
|[[Yold Ruins]]<br>[[Castle Bleck Foyer]]
|-
|Floro Sapien Scanner
|style="background:white"|[[File:SPM Floro Sapien scanner.png|128px|Scanner]]
|align=left|A processing unit which automatically inspects all visitors to [[King Croacus IV]]'s chambers. Wearing a [[Floro Sprout]] allows Mario and co. to walk through.
|[[Floro Caverns]]
|-
|-
|[[Hedron]]
|[[Hedron]]
|style="background:white"|[[File:SPM Outer Limits.PNG|100px|Hedron]]
|style="background:white"|[[File:SPM Outer Limits.PNG|128px|Hedron]]
|align="left"|Rotating walls that will cause the player to take damage on contact.
|align="left"|Rotating walls that will cause the player to take damage on contact.
|[[Outer Limits]]
|[[Outer Limits]]
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|align=left|These can be found on certain doors, requiring the appropriate key to be unlocked.
|align=left|These can be found on certain doors, requiring the appropriate key to be unlocked.
|[[Flipside]]<br>[[Flopside]]<br>[[Yold Ruins]]<br>[[Fort Francis]]<br>[[Woah Zone]]<br>[[Floro Caverns]]<br>[[The Underwhere]]<br>[[The Overthere]]<br>[[Castle Bleck]]
|[[Flipside]]<br>[[Flopside]]<br>[[Yold Ruins]]<br>[[Fort Francis]]<br>[[Woah Zone]]<br>[[Floro Caverns]]<br>[[The Underwhere]]<br>[[The Overthere]]<br>[[Castle Bleck]]
|-
|Passcode keypad
|style="background:white"|[[File:SPM Passcode Keypad (off).png|64px|Passcode keypad (locked)]] [[File:SPM Passcode Keypad (on).png|64px|Passcode keypad (unlocked)]]
|align=left|Keypads which require the correct password to unlock a connected door or safe.
|[[Merlee's Mansion]]<br>[[Fort Francis]]
|-
|-
|[[Piccolo]] stone
|[[Piccolo]] stone
|style="background:white"|[[File:SPM Piccolo Block.png|96px|Piccolo block]]
|style="background:white"|[[File:SPM Piccolo Block.png|96px|Piccolo block]]
|align=left|Red-tinted stones found on the 3rd Floor in both [[Flipside]] and [[Flopside]], which are removed when using [[Piccolo]]'s ability nearby and unlock access to chests. In Flipside, this stone bear her emblem.
|align=left|Red-tinted stones which are removed when using [[Piccolo]]'s ability nearby, revealing hidden chests. In Flipside, this stone bears her emblem.
|[[Flipside]]<br>[[Flopside]]
|[[Flipside]]<br>[[Flopside]]<br>(3rd Floor)
|-
|-
|[[Stump|Post]]
|[[Stump|Post]]
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|-
|-
|[[Spike Trap]]
|[[Spike Trap]]
|style="background:white"|[[File:Spikedtrapspm.png|100px|Spike Trap]]
|style="background:white"|[[File:Spikedtrapspm.png|128px|Spike Trap]]
|align="left"|Pointy obstacles that causes the player to lose 1 HP.
|align="left"|Pointy obstacles that causes the player to lose 1 HP.
|[[The Dotwood Tree]]<br>[[Fort Francis]]<br>[[The Underwhere]]<br>[[Castle Bleck Foyer]]
|[[The Dotwood Tree]]<br>[[Fort Francis]]<br>[[The Underwhere]]<br>[[Castle Bleck Foyer]]
|-
|-
|{{conjectural|Spiked ceiling}}
|{{conjectural|Spiked ceiling}}
|style="background:white"|[[File:Spikeceilingspm.png|100px|Spiked ceiling]]
|style="background:white"|[[File:Spikeceilingspm.png|128px|Spiked ceiling]]
|align="left"|Ceiling covered in spikes which will fall gradually. If the player doesn't escape in time, it will cause a Game Over.
|align="left"|Ceiling covered in spikes which will fall gradually. If the player doesn't escape in time, it will cause a Game Over.
|[[Merlee's Mansion]]
|[[Merlee's Mansion]]
|-
|-
|{{conjectural|Trap door}}
|{{conjectural|Trap door}}
|style="background:white"|[[File:Trapdoorspm.png|100px|Trap door]]
|style="background:white"|[[File:Trapdoorspm.png|128px|Trap door]]
|align="left"|Forces the player to fall if they grab the Mushroom hanging by a string.
|align="left"|Forces the player to fall if they grab the Mushroom hanging by a string.
|[[Merlee's Mansion]]<br>[[Castle Bleck Foyer]]
|[[Merlee's Mansion]]<br>[[Castle Bleck Foyer]]
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