Spinning Heart: Difference between revisions

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{{quote2|Collect as many [[coin]]s as possible! They'll refill your [[Health Meter|Power Meter]]. You can check to see how many coins [[Mario|you]]'ve collected in each of the 15 enemy worlds. You can also recover power by touching the Spinning Heart. The faster you run through the heart, the more power you'll recover.|Sign|[[Super Mario 64]]}}
{{item infobox
{{item-infobox
|image=[[File:SM64SpinningHeart.png|156px]]
|image=[[File:SM64SpinningHeart.png|156px]]
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|effect=Recover lost [[Health Meter|health]] when the player runs through it
|effect=Replenishes lost [[Health Meter|health]] when the player runs through it
}}
}}
[[File:SM64 Spinning Heart.png|thumb|left|Mario standing next to a Spinning Heart in [[Bob-omb Battlefield]]]]
{{quote|[[Mario|You]] can also recover power by touching the Spinning Heart. The faster you [[dash|run]] through the heart, the more power you'll recover.|[[Sign]] on the [[Bob-omb Battlefield]]|[[Super Mario 64]]}}
The '''Spinning Heart''' is a helpful object that is found in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''.


The Spinning Heart is a red translucent heart that slowly revolves on the ground. When [[Mario]] runs through it, the Spinning Heart will quickly replenish his [[Health Meter]] in proportion to the speed with which he runs through it. Thus, the faster he runs through it, the more health he recovers. Spinning Hearts are often found at the bottom of a cliff where the player may fall and lose health. In the remake of the game, ''Super Mario 64 DS'', [[Yoshi]], [[Luigi]], and [[Wario]] can also use this object to recover their own Health Meters.
A '''Spinning Heart''' (also referred to simply as a '''heart''')<ref>''Nintendo Magazine System'' (UK) Issue 47, page 19.</ref> is a supportive object seen in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''. Spinning Hearts are translucent red hearts that slowly revolve on the ground. When [[Mario]] runs through one, the Spinning Heart quickly replenishes his [[Health Meter#Super Mario 64 / Super Mario 64 DS|Power Meter]] in proportion to the speed with which he [[dash|runs]] through it. Thus, the faster he runs through it, the more health he recovers. In ''Super Mario 64 DS'', [[Yoshi]], [[Luigi]], and [[Wario]] can also use a Spinning Heart to recover health.
{{br|left}}
{{br|left}}
==Locations==
There are 15 total Spinning Hearts across both games, with one in Tick Tock Clock and the one in Goomboss Battle being exclusive to ''Super Mario 64'' and ''Super Mario 64 DS'', respectively. Spinning Hearts are often found in areas with greater risk of damage or before boss battles.
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
|-
!Image
!Course
!Location
|-
|align="center"|[[File:SM64 Spinning Heart.png|274px]][[File:SM64DS Spinning Heart.png]]
|align="center"|[[Bob-omb Battlefield]]
|Near the top of the mountain, next to a [[sign]]
|-
|align="center"|[[File:SM64DS CCM Spinning Heart.png]]
|align="center"|[[Cool, Cool Mountain]]
|Underneath the Star for [[Mario's Super Wall Kick|Wall Kicks Will Work]]
|-
|align="center"|[[File:SM64DS HMC Spinning Heart.png]]
|align="center"|[[Hazy Maze Cave]]
|'''''Super Mario 64'':''' On a ledge beside the [[pit|bottomless pit]] in the [[boulder]] area<br><br>'''''Super Mario 64 DS'':''' Within the gap in the wall next to the boulder path
|-
|align="center"|[[File:SM64DS LLL Spinning Heart.png]]
|align="center"|[[Lethal Lava Land]]
|On a floating [[platform]] among multiple within the volcano, just after the [[hidden smasher]]
|-
|align="center"|[[File:SM64DS SSL Spinning Heart.png]]
|align="center"|[[Shifting Sand Land]]
|Inside the pyramid, between the [[Spindel]] and the vertically oscillating stairs
|-
|align="center"|[[File:SM64DS TTC Spinning Heart.png]]
|align="center"|[[Tick Tock Clock]]
|Under the group of [[rotating bar]]s<br><br>'''''Super Mario 64'' only:''' Beside the pole with the orbiting [[Amp]], before the elevating platforms
|-
|align="center"|[[File:SM64DS RR Spinning Heart 1.png]]<br><br>[[File:SM64DS RR Spinning Heart 2.png]]
|align="center"|[[Rainbow Ride]]
|On one of the four large spinning platforms<br><br>At the [[Red Coin]] maze, below the area that requires [[Wall Jump|wall-kick]]ing
|-
|align="center"|[[File:SM64DS BitFS Spinning Heart 1.png]]<br><br>[[File:SM64DS BitFS Spinning Heart 2.png]]
|align="center"|[[Bowser in the Fire Sea]]
|At the bottom level on a platform with three [[Goomba]]s<br><br>At the top level, before the rising and sinking poles
|-
|align="center"|[[File:SM64DS BitS Spinning Heart 1.png]]<br><br>[[File:SM64DS BitS Spinning Heart 2.png]]
|align="center"|[[Bowser in the Sky]]
|Halfway up, along the path of the moving arrow platform<br><br>Just before the [[Warp Pipe|pipe]], in the [[wind]]y area
|-
|align="center"|[[File:SM64DS GB Spinning Heart 1.png]]<br><br>[[File:SM64DS GB Spinning Heart 2.png]]
|align="center"|[[Goomboss Battle]]<br><small>(''DS'' only)</small>
|Next to the entrance to [[Goomboss]]<br><br>At the base of the long vertical cage where Mario must wall-kick to reach a [[Star Sphere]]
|-
|}


==Names in other languages==
==Names in other languages==
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|Spa=Corazón
|Spa=Corazón
|SpaM=Heart
|SpaM=Heart
|Ita=Cuore Rotante
|Ita=Cuore Rotante<ref>''[[Super Mario 64 DS]]'' European manual, pag. 106</ref>
|Ita2=Cuore<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 92</ref>
|ItaM=Spinning Heart
|ItaM=Spinning Heart
|Ita2M=Heart
|Fre=Cœur-toupie
|FreM=Spinning-heart
}}
}}


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*In ''Super Mario 64'', the Spinning Heart is just a translucent sprite rendered in the 3D scene with collision data. In ''Super Mario 64 DS'', it is an opaque 3D model.
*In ''Super Mario 64'', the Spinning Heart is just a translucent sprite rendered in the 3D scene with collision data. In ''Super Mario 64 DS'', it is an opaque 3D model.
*In ''[[Mario Kart: Double Dash!!]]'', when an item hits the player's [[Heart (item)|Heart]] barrier, a sound similar to that of the Spinning Heart can be heard.
*In ''[[Mario Kart: Double Dash!!]]'', when an item hits the player's [[Heart (item)|Heart]] barrier, a sound similar to that of the Spinning Heart can be heard.
==References==
<references/>


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