Wizpig's First Strike: Difference between revisions

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{{more images|Currently no DS pictures, only one N64 picture}}
'''Wizpig's Course''' is a course in [[Diddy Kong Racing]] and [[Diddy Kong Racing DS]] where [[Wizpig]] is raced for the first time after clearing the four worlds and collecting the pieces of the amulet. Located on the main hub of [[Timber Island]], it is a very straightforward and circular course where it continually rains. After [[Diddy Kong]] or any of the other racers beat Wizpig in this race, he teleports them to his home planet of [[Future Fun Land]] where the actual final race takes place.
{{DKR course infobox
|image=[[File:Wizpig's First Strike.png|250px]]<br>In ''Diddy Kong Racing''
|location=Overworld
|balloons=38; The [[Wizpig amulet]] must be complete.
|transportation=[[Car]]
|map=[[File:DKR Map Wizpig's First Strike.png]]<br>N64
|before=[[Smokey's Course|<<]]
|after=[[Spacedust Alley|>>]]
}}
'''Wizpig's First Strike'''<ref>{{cite|author=Leung, Jason; Pelland, Scott; Shinoda, Paul|title=''Diddy Kong Racing'' Player's Guide|date=1997|publisher=[[Nintendo Power]]|page=104}}</ref><ref name=Website>{{cite|deadlink=y|archive=web.archive.org/web/19981203111657/http://www.dkr.com/wizpig1.html|title=Wizpig's First Strike|publisher=''Diddy Kong Racing'' official site|accessdate=May 11, 2024}}</ref> is the fifth overall boss course and the 21st course overall in ''[[Diddy Kong Racing]]'' and [[Diddy Kong Racing DS|its Nintendo DS version]]. [[Wizpig]] is raced for the first time after the four [[world]]s are completed and the pieces of the [[Wizpig amulet]] are collected. It is located in the hub area of [[Timber's Island]].


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Wizpig's First Strike takes place during a rainstorm (in the original version only). It is a circular course with a log bridge that obscures two [[Dash Panel|Zippers]] on either side of its end. There are Zippers that take the player over some bodies of water, which would otherwise slow them down. The Zippers on this course function a little differently than the ones in other courses; these Zippers require the player to release the acceleration button sooner to get green boosts than regular Zippers do. There are no [[Weapon Balloon]]s on this track, so the player has to rely heavily on the Zippers in order to win the race. The official ''Diddy Kong Racing'' website suggested racing as [[Bumper (character)|Bumper]] on this track.<ref name=Website/>
[[Category: Race Courses]]
 
[[Category: Diddy Kong Racing Race Courses]]
==References==
<references/>
 
{{DKR}}
[[Category:Diddy Kong Racing race courses]]
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