Mario Kart 8: Difference between revisions

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<gallery widths="128px" heights="128px">
<gallery widths="128px" heights="128px">
MK8 Tanooki Mario Icon.png|[[Tanooki Mario]] [[File:MK8 Tanooki Mario Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Tanooki Mario Icon.png|[[Tanooki Mario]] [[File:MK8 Tanooki Mario Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Cat Peach Icon.png|[[Cat Peach]] [[File:MK8 Cat Peach Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Cat Peach Icon.png|[[Cat Peach]]* [[File:MK8 Cat Peach Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Link Icon.png|[[Link]] [[File:MK8 Link Emblem.png|32px]]<br>'''<span style="color:red">Heavy</span>'''
MK8 Link Icon.png|[[Link]]* [[File:MK8 Link Emblem.png|32px]]<br>'''<span style="color:red">Heavy</span>'''
</gallery>
</gallery>


=====''Animal Crossing'' x ''Mario Kart 8''=====
=====''Animal Crossing'' x ''Mario Kart 8''=====
<gallery widths="128px" heights="128px">
<gallery widths="128px" heights="128px">
VillagerMale-Icon-MK8.png|[[Villager]] [[File:MK8 Villager Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
VillagerMale-Icon-MK8.png|[[Villager]]* [[File:MK8 Villager Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
VillagerFemale-Icon-MK8.png|[[Villager]] [[File:MK8 Villager Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
VillagerFemale-Icon-MK8.png|[[Villager]]* [[File:MK8 Villager Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Isabelle Icon.png|[[Isabelle]] [[File:MK8 Isabelle Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 Isabelle Icon.png|[[Isabelle]]* [[File:MK8 Isabelle Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 Dry Bowser Icon.png|[[Dry Bowser]] [[File:MK8 Dry Bowser Emblem.png|32px]]<br>'''<span style="color:red">Heavy</span>'''
MK8 Dry Bowser Icon.png|[[Dry Bowser]] [[File:MK8 Dry Bowser Emblem.png|32px]]<br>'''<span style="color:red">Heavy</span>'''
</gallery>
</gallery>
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<gallery perrow=8 widths="128px" heights="128px">
<gallery perrow=8 widths="128px" heights="128px">
MK8 Red Yoshi Icon.png|[[Yoshi (species)|Red Yoshi]] [[File:MK8 Red Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Red Yoshi Icon.png|[[Yoshi (species)|Red Yoshi]] [[File:MK8 Red Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Blue Yoshi Icon.png|[[Yoshi (species)|Blue Yoshi]] [[File:MK8 Blue Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Blue Yoshi Icon.png|[[Yoshi (species)|Blue Yoshi]]* [[File:MK8 Blue Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Light-Blue Yoshi Icon.png|[[Yoshi (species)|Light-blue Yoshi]] [[File:MK8 Light-Blue Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Light-Blue Yoshi Icon.png|[[Yoshi (species)|Light-blue Yoshi]] [[File:MK8 Light-Blue Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Yellow Yoshi Icon.png|[[Yoshi (species)|Yellow Yoshi]] [[File:MK8 Yellow Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Yellow Yoshi Icon.png|[[Yoshi (species)|Yellow Yoshi]] [[File:MK8 Yellow Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Pink Yoshi Icon.png|[[Yoshi (species)|Pink Yoshi]] [[File:MK8 Pink Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Pink Yoshi Icon.png|[[Yoshi (species)|Pink Yoshi]]* [[File:MK8 Pink Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Black Yoshi Icon.png|[[Yoshi (species)|Black Yoshi]] [[File:MK8 Black Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Black Yoshi Icon.png|[[Yoshi (species)|Black Yoshi]]* [[File:MK8 Black Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 White Yoshi Icon.png|[[Yoshi (species)|White Yoshi]] [[File:MK8 White Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 White Yoshi Icon.png|[[Yoshi (species)|White Yoshi]]* [[File:MK8 White Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Orange Yoshi Icon.png|[[Yoshi (species)|Orange Yoshi]] [[File:MK8 Orange Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Orange Yoshi Icon.png|[[Yoshi (species)|Orange Yoshi]]* [[File:MK8 Orange Yoshi Emblem.png|32px]]<br>'''<span style="color:green">Medium</span>'''
MK8 Green Shy Guy Icon.png|[[Shy Guy|Green Shy Guy]] [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 Green Shy Guy Icon.png|[[Shy Guy|Green Shy Guy]] [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 Blue Shy Guy Icon.png|[[Shy Guy|Blue Shy Guy]] [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 Blue Shy Guy Icon.png|[[Shy Guy|Blue Shy Guy]] [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
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MK8 Black Shy Guy Icon.png|[[Black Shy Guy]] [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 Black Shy Guy Icon.png|[[Black Shy Guy]] [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 White Shy Guy Icon.png|[[Shy Guy|White Shy Guy]] [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 White Shy Guy Icon.png|[[Shy Guy|White Shy Guy]] [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 Orange Shy Guy Icon.png|[[Shy Guy|Orange Shy Guy]] [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
MK8 Orange Shy Guy Icon.png|[[Shy Guy|Orange Shy Guy]]* [[File:MK8 Shy Guy Emblem.png|32px]]<br>'''<span style="color:dodgerblue">Light</span>'''
</gallery>
</gallery>
<small>The CPU drivers do not drive as the different colored [[Yoshi (species)|Yoshi]]s and [[Shy Guy]]s.</small>
<small>The CPU drivers do not drive as the different colored [[Yoshi (species)|Yoshi]]s and [[Shy Guy]]s.</small>
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The 200cc engine class is 150% the speed of the 150cc engine class (for comparison, the speed of the 50cc and 100cc engine classes are respectively 80% and 90% of the speed of the 150cc engine class)<ref>Mister Wu (June 11, 2015). [https://web.archive.org/web/20181021015617/https://forums.mkboards.com/threads/the-relative-speed-of-the-engine-classes.16403/ The relative speed of the engine classes]. ''MKBoards''. Retrieved February 19, 2018. For a frame-by-frame comparison using direct game time instead of MKTV, see ''Raw Results'' and ''Results'' of [https://web.archive.org/web/20181021015812/https://forums.mkboards.com/threads/the-tables-of-top-speed-in-km-h-as-function-of-speed-value-and-coins.24123/ The tables of top speed in km/h as function of speed value and coins], in particular ''200cc class. 1.0 speed without coins: the speed increase with respect to the same case in the 150cc engine class is 50 ± 1 %''.</ref> and causes acceleration to change every time the acceleration statistics changes,<ref>For more information, see the [[Mario Kart 8 in-game statistics#Acceleration (AC)|section on the in-game acceleration statistics]] and the [[Mario Kart 8 in-game statistics#Speed (SL, SW, SA and SG)|section on the in-game speed statistics]].</ref> and a new braking technique, triggered only when braking while drifting: orange sparks come out of the driving wheels that start rotating at a low speed, a braking sound can be heard and the deceleration is slower, allowing tighter turns without necessarily losing the Mini-Turbo charge.<ref>Mister Wu (October 7,2015). [https://web.archive.org/web/20181021015821/https://forums.mkboards.com/threads/mk8-techniques-thread.14076/page-2 post 37 of the "MK8 Technqiues Thread".] ''MKBoards''. Retrieved November 8, 2015.</ref> Furthermore, in this engine class the Star item significantly increases both acceleration and maximum speed, unlike in 150cc where maximum speed is mostly unaffected.
The 200cc engine class is 150% the speed of the 150cc engine class (for comparison, the speed of the 50cc and 100cc engine classes are respectively 80% and 90% of the speed of the 150cc engine class)<ref>Mister Wu (June 11, 2015). [https://web.archive.org/web/20181021015617/https://forums.mkboards.com/threads/the-relative-speed-of-the-engine-classes.16403/ The relative speed of the engine classes]. ''MKBoards''. Retrieved February 19, 2018. For a frame-by-frame comparison using direct game time instead of MKTV, see ''Raw Results'' and ''Results'' of [https://web.archive.org/web/20181021015812/https://forums.mkboards.com/threads/the-tables-of-top-speed-in-km-h-as-function-of-speed-value-and-coins.24123/ The tables of top speed in km/h as function of speed value and coins], in particular ''200cc class. 1.0 speed without coins: the speed increase with respect to the same case in the 150cc engine class is 50 ± 1 %''.</ref> and causes acceleration to change every time the acceleration statistics changes,<ref>For more information, see the [[Mario Kart 8 in-game statistics#Acceleration (AC)|section on the in-game acceleration statistics]] and the [[Mario Kart 8 in-game statistics#Speed (SL, SW, SA and SG)|section on the in-game speed statistics]].</ref> and a new braking technique, triggered only when braking while drifting: orange sparks come out of the driving wheels that start rotating at a low speed, a braking sound can be heard and the deceleration is slower, allowing tighter turns without necessarily losing the Mini-Turbo charge.<ref>Mister Wu (October 7,2015). [https://web.archive.org/web/20181021015821/https://forums.mkboards.com/threads/mk8-techniques-thread.14076/page-2 post 37 of the "MK8 Technqiues Thread".] ''MKBoards''. Retrieved November 8, 2015.</ref> Furthermore, in this engine class the Star item significantly increases both acceleration and maximum speed, unlike in 150cc where maximum speed is mostly unaffected.


Furthermore, some physics exploits are less effective.<ref>TWD98 (May 2, 2015). [https://www.youtube.com/watch?v=eoF93BWxb50 Mario Kart 8 - Is Fire Hopping Faster On 200cc?] ''YouTube''. Retrieved November 8, 2015.</ref> The angular velocity of autodrifting has been revised as well and furthermore only in this class it appears to be unaffected by drifting type (inside drifting or outside drifting) and coins.<ref name=angvel/>
Furthermore, some physics exploits were made less effective.<ref>TWD98 (May 2, 2015). [https://www.youtube.com/watch?v=eoF93BWxb50 Mario Kart 8 - Is Fire Hopping Faster On 200cc?] ''YouTube''. Retrieved November 8, 2015.</ref> The angular velocity of autodrifting has been revised as well and furthermore only in this class it appears to be unaffected by drifting type (inside drifting or outside drifting) and coins.<ref name=angvel/>


Twenty-one of the tracks are also altered to accommodate for the different 200cc physics, such as modifying the boost value of the ramps with Dash Panels on them or locally increasing gravity in various areas including jumps or glider sections<ref>[https://docs.google.com/spreadsheets/d/1CiijrS6P6gqLAfzqKQLpZGd-CeljqzuDFvfLg6ThW3A/edit#gid=1771969346 A list of elements used in Mario Kart 8]. The Adjuster200cc is among the Objects, and its effect is to increase gravity. Retrieved June 26, 2016.</ref>. The following is an alphabetized list of all racetracks that have different 200cc physics:
Twenty-one of the tracks are also altered to accommodate for the different 200cc physics, such as modifying the boost value of the ramps with Dash Panels on them or locally increasing gravity in various areas including jumps or glider sections<ref>[https://docs.google.com/spreadsheets/d/1CiijrS6P6gqLAfzqKQLpZGd-CeljqzuDFvfLg6ThW3A/edit#gid=1771969346 A list of elements used in Mario Kart 8]. The Adjuster200cc is among the Objects, and its effect is to increase gravity. Retrieved June 26, 2016.</ref>. The following is an alphabetized list of all racetracks that have different 200cc physics:
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Most of the game's musical tracks are orchestrated, making this game the first ''Mario Kart'' game to feature orchestrated tracks.<ref>https://www.reinodocogumelo.com/2014/04/nintendo-revela-que-mario-kart-8-tera.html?m=1</ref><ref>https://www.youtube.com/watch?v=VvWfvVzIU6U</ref><ref>https://www.youtube.com/watch?v=vEqt-E6VTPE</ref>
Most of the game's musical tracks are orchestrated, making this game the first ''Mario Kart'' game to feature orchestrated tracks.<ref>https://www.reinodocogumelo.com/2014/04/nintendo-revela-que-mario-kart-8-tera.html?m=1</ref><ref>https://www.youtube.com/watch?v=VvWfvVzIU6U</ref><ref>https://www.youtube.com/watch?v=vEqt-E6VTPE</ref>
==Technical aspects==
The game renders in dynamic 1280x720/1152x648 resolution.
The game supports 5.1 surround. Effects that can play on the rear speakers include approaching shells, certain vehicles' engines, sceneries (e.g. bats, falling rocks, water, helicopters), and if other drivers are immediately to the side. Background music, Lakitu's countdowns, and menu sounds are mixed to stereo only. Some surround receiver producers' models may default to Standard modes that water out the effect (e.g. playing background music via side speakers), necessitating switching them to Straight/Direct or upmixing modes.
The game supports haptic feedback. This is most noticeable when revving up the engine before the start, with smaller effects for colliding into opponents, using Mushrooms, running over speed boosts, running into Item Boxes, and driving on grass.


==Promotion and advertising==
==Promotion and advertising==
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==Trivia==
==Trivia==
*''Mario Kart 8'' is the only game in the ''Mario Kart'' series where no two race tracks share the same background music.
*''Mario Kart 8'' is the only game in the ''Mario Kart'' series where no two race tracks share the same background music.
**This also used to apply to ''Mario Kart 8 Deluxe'' until the second wave of the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] added {{classic-link|DS|Waluigi Pinball}}, which shares music with {{classic|DS|Wario Stadium}}, and to ''[[Mario Kart Live: Home Circuit]]'' until its version 1.1.0 update added [[Barrel Temple]], which shares its music with [[Piranha Paradise]], and [[Fossil Fields]], which shares its music with [[Ember Island]].
**This also used to apply to ''Mario Kart 8 Deluxe'' until the second wave of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' added {{classic-link|DS|Waluigi Pinball}}, which shares music with {{classic|DS|Wario Stadium}}, and to ''[[Mario Kart Live: Home Circuit]]'' until its version 1.1.0 update added [[Barrel Temple]], which shares its music with [[Piranha Paradise]], and [[Fossil Fields]], which shares its music with [[Ember Island]].
*''Mario Kart 8'' is the only game in the ''Mario Kart'' series featuring retro courses to not include a classic SNES Mario Circuit.
*''Mario Kart 8'' is the only game in the ''Mario Kart'' series featuring retro courses to not include a classic SNES Mario Circuit.
*''Mario Kart 8'' is the only game in the ''Mario Kart'' series to have a number of Rainbow Road tracks not shared by any other game, with 3 including the DLC. ''[[Super Mario Kart]]'', ''[[Mario Kart 64]]'', ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart DS]]'', ''[[Mario Kart Wii]]'', and ''[[Mario Kart Live: Home Circuit]]'' all have one Rainbow Road course, ''[[Mario Kart: Super Circuit]]'', ''[[Mario Kart Arcade GP]]'', ''[[Mario Kart Arcade GP 2]]'', and ''[[Mario Kart 7]]'' have two Rainbow Roads (or Rainbow Road equivalents), and ''[[Mario Kart 8 Deluxe]]'' and ''[[Mario Kart Tour]]'' both have five Rainbow Roads.
*''Mario Kart 8'' is the only game in the ''Mario Kart'' series to have a number of Rainbow Road tracks not shared by any other game, with 3 including the DLC. ''[[Super Mario Kart]]'', ''[[Mario Kart 64]]'', ''[[Mario Kart: Double Dash!!]]'', ''[[Mario Kart DS]]'', ''[[Mario Kart Wii]]'', and ''[[Mario Kart Live: Home Circuit]]'' all have one Rainbow Road course, ''[[Mario Kart: Super Circuit]]'', ''[[Mario Kart Arcade GP]]'', ''[[Mario Kart Arcade GP 2]]'', and ''[[Mario Kart 7]]'' have two Rainbow Roads (or Rainbow Road equivalents), and ''[[Mario Kart 8 Deluxe]]'' and ''[[Mario Kart Tour]]'' both have five Rainbow Roads.


==External links==
==External links==
{{NIWA|Nookipedia=Animal Crossing x Mario Kart 8|StrategyWiki=1|ZeldaWiki=The Legend of Zelda × Mario Kart 8}}
{{NIWA|Nookipedia=Mario Kart 8|StrategyWiki=1|ZeldaWiki=The Legend of Zelda × Mario Kart 8}}
*[http://mariokart8.nintendo.com/wiiu/ Official American Website] ([https://web.archive.org/web/20170116150122/http://mariokart8.nintendo.com/ Archive])
*[http://mariokart8.nintendo.com/wiiu/ Official American Website] ([https://web.archive.org/web/20170116150122/http://mariokart8.nintendo.com/ Archive])
*[https://www.nintendo.co.uk/Games/Wii-U-games/Mario-Kart-8-765384.html Official European Website]
*[https://www.nintendo.co.uk/Games/Wii-U-games/Mario-Kart-8-765384.html Official European Website]
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