Mario Kart: Super Circuit: Difference between revisions

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|genre=[[Genre#Racing|Racing]]
|genre=[[Genre#Racing|Racing]]
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
|ratings={{ratings|esrb=E|pegi=3|cero=A}}
|ratings={{ratings|esrb=E|elspa=3+|pegi=3|usk=0|cero=A}}
|platforms=[[Game Boy Advance]], [[Virtual Console]] ([[Nintendo 3DS]], [[Wii U]]), [[Game Boy Advance - Nintendo Switch Online]]
|platforms=[[Game Boy Advance]], [[Virtual Console]] ([[Nintendo 3DS]], [[Wii U]]), [[Game Boy Advance - Nintendo Switch Online]]
|media={{media|gba=1|3dsdl=1|wiiudl=1|switchdl=1}}
|media={{media|gba=1|3dsdl=1|wiiudl=1|switchdl=1}}
|input={{input|gba=1|3ds=1|wiiusideways=1|wiiupro=1|wiiuclassic=1|joy-con=1|switchpro=1}}
|input={{input|gba=1|3ds=1|wiiusideways=1|wiiupro=1|wiiuclassic=1|joy-con=1|switchpro=1}}
}}
}}
'''''Mario Kart: Super Circuit''''' is a ''[[Mario Kart (series)|Mario Kart]]'' game for the [[Game Boy Advance]]. It is the third entry in the series and the first one to be released for a handheld console. ''Mario Kart: Super Circuit'' was first released on July 21, 2001 in Japan. The game combines the elements from the previous ''Mario Kart'' games, with the key feature of the ''Mario Kart'' series being the usage of items obtained from [[Item Box]]es in order for the operator to gain an advantage over the opponents being retained; additionally, it contains all the courses from ''[[Super Mario Kart]]''. ''Mario Kart: Super Circuit'' allows up to four players to enjoy the game through the Game Link Cable, including a multiplayer mode where only one game cartridge is needed; however, the single cartridge-based multiplayer has heavy restrictions on the content available.
'''''Mario Kart: Super Circuit''''' is a racing game for the [[Game Boy Advance]], published by [[Nintendo]] and developed by [[Intelligent Systems]]. It is the third main entry in the ''[[Mario Kart (series)|Mario Kart]]'' series and the first one to be released for a handheld, as well as the second ''[[Super Mario (franchise)|Super Mario]]'' franchise game and third overall Nintendo-published game released for the system. The game was released in 2001, on July 21 in Japan, August 27 in North America, and September 7 and 14 in Australia and Europe respectively. ''Mario Kart: Super Circuit'' combines the elements from its [[Super Nintendo Entertainment System|Super NES]] and [[Nintendo 64]] predecessors, with the key feature of the ''Mario Kart'' series being the usage of items obtained from [[Item Box]]es in order for the operator to gain an advantage over the opponents being retained; additionally, it contains all the courses from ''[[Super Mario Kart]]''. ''Mario Kart: Super Circuit'' allows up to four players to play the game through the Game Link Cable, including a more restricted multiplayer mode that only requires one [[nwiki:Game Pak#Game Boy Advance|Game Pak]].


''Mario Kart: Super Circuit'' was eventually re-released on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] exclusively to the [[Virtual Console#Nintendo 3DS Ambassador Program|3DS Ambassadors]] first in Oceania on December 15, 2011. ''Mario Kart: Super Circuit'' was re-released again on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in North America first on November 13, 2014, and for [[Game Boy Advance - Nintendo Switch Online]] as one of its launch titles on February 8, 2023. ''Mario Kart: Super Circuit'' is the only ''Mario Kart'' title to be developed by Intelligent Systems, as well as the last ''Mario Kart'' game where the drivers are sprites rather than models. This is one of the last entries in the ''Super Mario'' franchise to use the [[Nintendo 64|N64]]-era art direction (which had been in place since ''[[Super Mario 64]]'' in 1996), as Nintendo started to update the 3D art direction after 2001, starting with ''[[Luigi's Mansion]]''.
''Mario Kart: Super Circuit'' was eventually re-released on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] exclusively through the [[nwiki:Nintendo 3DS Ambassador Program|Nintendo 3DS Ambassador Program]] first in Oceania on December 15, 2011, then in other countries on December 16, 2011. The game was re-released again on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in North America first on November 13, 2014, and for [[Game Boy Advance - Nintendo Switch Online]] as one of its launch titles on February 8, 2023. ''Mario Kart: Super Circuit'' is the only ''Mario Kart'' title (outside of the ''[[Mario Kart Arcade GP]]'' games) to have its development outsourced to another company, as well as the last ''Mario Kart'' game where the drivers are sprites rather than models. It is also one of the last entries in the ''Super Mario'' franchise to use the [[Nintendo 64]]-era art direction (which had been in place since ''[[Super Mario 64]]'' in 1996), as Nintendo started to update the 3D art direction after 2001, starting with ''[[Luigi's Mansion]]''.


==Gameplay==
==Gameplay==
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<center>
<center>
{|class="wikitable"style="width:65%; text-align:center"
{|class="wikitable"style="width:65%; text-align:center"
!rowspan=2 width=20%|Action(s)
!width=16%|Action(s)
|-
!width=14%|Game Boy Advance
!width=25%|Game Boy Advance
!width=14%|Nintendo 3DS
!width=25%|Nintendo 3DS
!width=14%|Wii U GamePad<br>Wii U Pro Controller<br>Wii Classic Controller
!width=25%|Wii U GamePad<br>Wii U Pro Controller<br>Wii Classic Controller
!width=14%|Wii Remote
!width=25%|Wii Remote
!width=14%|Dual Joy-Con<br>Nintendo Switch Pro Controller
!width=14%|Single Joy-Con
 
|-
|-
|Select
|Select
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|{{button|wii|CCStickL}} / {{button|wii|Pad}}
|{{button|wii|CCStickL}} / {{button|wii|Pad}}
|{{button|wii|Pad}}
|{{button|wii|Pad}}
|{{button|switch|leftstick}} / {{button|switch|Pad}}
|{{button|switch|stick}}
|-
|-
|Confirm
|Confirm
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|{{button|wii|CCA}}
|{{button|wii|CCA}}
|{{button|wii|2}}
|{{button|wii|2}}
|{{button|switch|A}}
|{{button|switch|jc-right}}
|-
|-
|Cancel
|Cancel
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|{{button|wii|CCB}}
|{{button|wii|CCB}}
|{{button|wii|1}}
|{{button|wii|1}}
|{{button|switch|B}}
|{{button|switch|jc-bottom}}
|-
|-
|Access options for certain modes
|Access options for certain modes
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|{{button|wii|-}}
|{{button|wii|-}}
|{{button|wii|-}}
|{{button|wii|-}}
|{{button|switch|minus}}
|{{button|switch|PlusMinus}} + {{button|switch|SL}}
|}
|}
</center>
</center>
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<center>
<center>
{|class="wikitable"style="width:65%; text-align:center"
{|class="wikitable"style="width:65%; text-align:center"
!rowspan=2 width=19%|Action(s)
!width=16%|Action(s)
|-
!width=14%|Game Boy Advance
!width=24%|Game Boy Advance
!width=14%|Nintendo 3DS
!width=24%|Nintendo 3DS
!width=14%|Wii U GamePad<br>Wii U Pro Controller<br>Wii Classic Controller
!width=24%|Wii U GamePad<br>Wii U Pro Controller<br>Wii Classic Controller
!width=14%|Wii Remote
!width=25%|Wii Remote
!width=14%|Dual Joy-Con<br>Nintendo Switch Pro Controller
!width=14%|Single Joy-Con
|-
|-
|Steer left or right
|Steer left or right
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|{{button|wii|CCStickL}} / {{button|wii|Pad}}
|{{button|wii|CCStickL}} / {{button|wii|Pad}}
|{{button|wii|Pad}}
|{{button|wii|Pad}}
|{{button|switch|LeftStick}} / {{button|switch|Pad}}
|{{button|switch|Stick}}
|-
|-
|Accelerate / [[Rocket Start]] (Start of race)
|Accelerate / [[Rocket Start]] (Start of race)
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|{{button|wii|CCA}}
|{{button|wii|CCA}}
|{{button|wii|2}}
|{{button|wii|2}}
|{{button|switch|A}}
|{{button|switch|jc-right}}
|-
|-
|Brake
|Brake
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|{{button|wii|CCB}}
|{{button|wii|CCB}}
|{{button|wii|1}}
|{{button|wii|1}}
|{{Button|Switch|B}}
|{{Button|switch|jc-bottom}}
|-
|-
|Hop and Power Slide
|Hop and Power Slide
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|{{button|wii|CCR}}
|{{button|wii|CCR}}
|{{button|wii|B}}
|{{button|wii|B}}
|{{Button|Switch|R}}
|{{Button|Switch|SR}}
|-
|-
|Use Items, stop Item Roulette
|Use Items, stop Item Roulette
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|{{button|wii|CCL}}
|{{button|wii|CCL}}
|{{button|wii|A}}
|{{button|wii|A}}
|{{Button|Switch|L}}
|{{Button|Switch|SL}}
|-
|-
|Go in reverse
|Go in reverse
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|{{button|wii|CCB}} + {{button|wii|CCStickL}} / {{button|wii|Pad}}
|{{button|wii|CCB}} + {{button|wii|CCStickL}} / {{button|wii|Pad}}
|{{button|wii|1}} + {{button|wii|Pad}}
|{{button|wii|1}} + {{button|wii|Pad}}
|{{Button|Switch|B}} + {{Button|Switch|LeftStick}} / {{Button|Switch|Pad}}
|{{Button|Switch|JC-Bottom}} + {{Button|Switch|Stick}}
|-
|-
|Shoot Item in certain direction
|Shoot Item in certain direction
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|{{button|wii|L}} + {{button|Padupdown}}
|{{button|wii|L}} + {{button|Padupdown}}
|{{button|wii|A}} + {{button|Padupdown}}
|{{button|wii|A}} + {{button|Padupdown}}
|{{Button|Switch|L}} + {{Button|Switch|Up}} / {{Button|Switch|Down}}
|{{button|switch|SL}} + {{Button|Switch|Stick}} up/down
|-
|-
|Quick sharp turn left or right
|Quick sharp turn left or right
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|{{button|wii|CCA}} + {{button|wii|CCB}} + {{button|Padleftright}}
|{{button|wii|CCA}} + {{button|wii|CCB}} + {{button|Padleftright}}
|{{button|wii|2}} + {{button|wii|1}} + {{button|Padleftright}}
|{{button|wii|2}} + {{button|wii|1}} + {{button|Padleftright}}
|{{button|switch|A}} + {{button|switch|B}} + {{button|Switch|Left}} / {{Button|Switch|Right}}
|{{Button|Switch|jc-right|}} + {{Button|Switch|jc-bottom}} / {{Button|Switch|Stick}} up/down
|-
|-
|Pause game
|Pause game
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|{{button|wii|+}}
|{{button|wii|+}}
|{{button|wii|+}}
|{{button|wii|+}}
|{{Button|Switch|Plus}}
|{{Button|Switch|PlusMinus}} + {{Button|Switch|SL}}
|-
|-
|Horn
|Horn
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|{{button|wii|-}}
|{{button|wii|-}}
|{{button|wii|-}}
|{{button|wii|-}}
|{{Button|Switch|Minus}}
|{{Button|Switch|PlusMinus}} + {{Button|Switch|SR}}
|}
|}
</center>
</center>
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However, during each race, the game also secretly tracks several statistics to calculate a hidden value known internally as <tt>SkillPoints</tt>. These statistics all contribute in different ways to the final <tt>SkillPoints</tt> calculation at the end of each race.<ref>FerneuMKSC (October 15, 2017). "[https://gamefaqs.gamespot.com/gba/371318-mario-kart-super-circuit/faqs/67255 Mario Kart: Super Circuit – Rank Calculation Guide]". ''GameFAQs''. Retrieved May 12, 2023. ([https://web.archive.org/web/20230512225015/https://gamefaqs.gamespot.com/gba/371318-mario-kart-super-circuit/faqs/67255 Archived] May 12, 2023, 22:50:15 UTC via Wayback Machine.)</ref> Note that an unmodified copy of ''Mario Kart: Super Circuit'' runs at 60 frames per second.
However, during each race, the game also secretly tracks several statistics to calculate a hidden value known internally as <tt>SkillPoints</tt>. These statistics all contribute in different ways to the final <tt>SkillPoints</tt> calculation at the end of each race.<ref>FerneuMKSC (October 15, 2017). "[https://gamefaqs.gamespot.com/gba/371318-mario-kart-super-circuit/faqs/67255 Mario Kart: Super Circuit – Rank Calculation Guide]". ''GameFAQs''. Retrieved May 12, 2023. ([https://web.archive.org/web/20230512225015/https://gamefaqs.gamespot.com/gba/371318-mario-kart-super-circuit/faqs/67255 Archived] May 12, 2023, 22:50:15 UTC via Wayback Machine.)</ref> Note that an unmodified copy of ''Mario Kart: Super Circuit'' runs at 60 frames per second.
<br>
<br>
[[File:Mkscgraph.png|thumb|300px|A graph showcasing the various factors that can increase (in red) or decrease (in blue) the SkillPoints value. From top to bottom: Enemy uses lightning, Rocket boost, Passing through an item box while already holding an item, Mini-turbo, Coin (per piece), Using lightning, Using triple red shells, Collision with a tree or another player, Spinning out, Driving offroad (per second), Releasing gas (per second), Collision with walls and blocks, Falling, Using a star, Braking (per second), Retrying.]]
[[File:Mkscgraph.png|thumb|300px|A graph showcasing the various factors that can increase (in red) or decrease (in blue) the <tt>SkillPoints</tt> value. From top to bottom: Enemy uses lightning, rocket boost, passing through an item box while already holding an item, Mini-Turbo, coin (per piece), using Lightning, using Triple Red Shells, collision with a tree or another player, spinning out, driving offroad (per second), releasing gas (per second), collision with walls and blocks, falling, using a Star, braking (per second), retrying.]]
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Variable
!Variable
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===VS===
===VS===
[[File:Mksc multiplayer.PNG|thumb|left|Menu for Single Game Pak mode.]]
[[File:Mksc multiplayer.PNG|thumb|left|Menu for Single Game Pak mode.]]
VS mode is a Quick Run mode with two to four players and cannot be accessed by single players. Players can play with multiple game cartridges (Multi-Pak mode) or just a single cartridge (Single-Pak mode) via Game Boy Link Cable. CPU players are turned off in this mode. The game counts how many times the player won or lost against other players. Players can alter the number of laps, appearance of coins, having Triple Mushrooms as starting items<ref>[https://data.nimages.fr/shroomsb7k.png]</ref> and Item Boxes by pressing {{button|gba|Select}} before accessing this mode, but only if it is played in Multi-Pak mode. In Single-Pak mode, players have more limited choices. Players use a different colored [[Yoshi (species)|Yoshi]] where player 1 is Green, player 2 Red, player 3 Light Blue, and player 4 Yellow. Aside from that, the only courses available are four SNES courses: [[SNES Mario Circuit 1|Mario Circuit 1]], [[SNES Donut Plains 1|Donut Plains 1]], [[SNES Ghost Valley 1|Ghost Valley 1]], and [[Bowser Castle 1]]. In both multiplayer modes, after all other racers finish a race, Lakitu drops a [[Thwomp]] on the racer in last place, ending the race. The VS menu's music is an arrangement of ''Super Mario Kart''{{'}}s menu music, the VS race theme is an arrangement of the title theme from said game, and the result screen music is that of Mario's from the same game again. The character/item animation and music quality is also simplified compared to the base game, to ease the amount of data that has to be transferred.
VS mode is a Quick Run mode with two to four players and cannot be accessed by single players. Players can play with multiple game cartridges (Multi-Pak mode) or just a single cartridge (Single-Pak mode) via Game Boy Link Cable. CPU players are turned off in this mode, and players start with 10 coins. The game counts how many times the player won or lost against other players. Players can alter the number of laps, appearance of coins, having Triple Mushrooms as starting items<ref>[https://data.nimages.fr/shroomsb7k.png]</ref> and Item Boxes by pressing {{button|gba|Select}} before accessing this mode, but only if it is played in Multi-Pak mode. In Single-Pak mode, players have more limited choices. Players use a different colored [[Yoshi (species)|Yoshi]] where player 1 is Green, player 2 Red, player 3 Light Blue, and player 4 Yellow. Additionally, the only courses available are four SNES courses: [[SNES Mario Circuit 1|Mario Circuit 1]], [[SNES Donut Plains 1|Donut Plains 1]], [[SNES Ghost Valley 1|Ghost Valley 1]], and [[Bowser Castle 1]]. The character and item animations and music quality are also simplified compared to the base game to ease the amount of data that has to be transferred, and the music itself consists of arrangements of ''Super Mario Kart'' music: the course selection menu music is an arrangement of the menu music, the racing music is an arrangement of the [[Super Mario Kart (theme)|title theme]], and the result screen music is an arrangement of Mario's results theme. In both multiplayer modes, after all other racers finish a race, Lakitu drops a [[Thwomp]] on the racer in last place, ending the race.


===Battle===
===Battle===
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!class=unsortable style="background-color:#FF0000"|Stats
!class=unsortable style="background-color:#FF0000"|Stats
!style="background-color:#FF0000"|Weight class
!style="background-color:#FF0000"|Weight class
!style="background-color:#FF0000"|Hidden stats<ref>[https://blueyoshi57eml.wixsite.com/home/guidepix?pgid=lrbvrfzh-e6dc4417-0b88-41c0-af55-8bdb3647c568]</ref>
|-
|-
|[[File:MKSC Mario.jpg|100px]]
|[[File:MKSC Mario.jpg|100px]]
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|[[File:MarioStatsMKSC.png|100px]]
|[[File:MarioStatsMKSC.png|100px]]
|Middleweight
|Middleweight
|Speed: ★★★<br>Braking: ★★★<br>Handling: ★★★<br>Drift: ★★★<br>Off-road: ★★★
|-
|-
|[[File:Luigi MKSC artwork.jpg|100px]]
|[[File:Luigi MKSC artwork.jpg|100px]]
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|[[File:MarioStatsMKSC.png|100px]]
|[[File:MarioStatsMKSC.png|100px]]
|Middleweight
|Middleweight
|Speed: ★★★<br>Braking: ★★★★<br>Handling: ★★★★★<br>Drift: ★★★★★<br>Off-road: ★★★
|-
|-
|[[File:Princess Peach MKSC artwork.jpg|100px]]
|[[File:Princess Peach MKSC artwork.jpg|100px]]
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|[[File:PeachToadStatsMKSC.png|100px]]
|[[File:PeachToadStatsMKSC.png|100px]]
|Lightweight
|Lightweight
|Speed: ★★<br>Braking: ★★★<br>Handling: ★★★★<br>Drift: ★★<br>Off-road: ★★★★
|-
|-
|[[File:Toad MKSC artwork.jpg|100px]]
|[[File:Toad MKSC artwork.jpg|100px]]
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|[[File:PeachToadStatsMKSC.png|100px]]
|[[File:PeachToadStatsMKSC.png|100px]]
|Lightweight
|Lightweight
|Speed: ★★<br>Braking: ★★★★<br>Handling: ★★★<br>Drift: ★★★<br>Off-road: ★★★★
|-
|-
|[[File:Yoshi MKSC artwork.jpg|100px]]
|[[File:Yoshi MKSC artwork.jpg|100px]]
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|[[File:YoshiStatsMKSC.png|100px]]
|[[File:YoshiStatsMKSC.png|100px]]
|Lightweight
|Lightweight
|Speed: ★<br>Braking: ★★★★★<br>Handling: ★★★★★<br>Drift: ★★★<br>Off-road: ★★★★★
|-
|-
|[[File:DK MKSC artwork.jpg|100px]]
|[[File:DK MKSC artwork.jpg|100px]]
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|[[File:WarioDKStatsMKSC.png|100px]]
|[[File:WarioDKStatsMKSC.png|100px]]
|Heavyweight
|Heavyweight
|Speed: ★★★★<br>Braking: ★★<br>Handling: ★★<br>Drift: ★★★★<br>Off-road: ★★
|-
|-
|[[File:MKSC Wario Pointing Artwork.jpg|100px]]
|[[File:MKSC Wario Pointing Artwork.jpg|100px]]
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|[[File:WarioDKStatsMKSC.png|100px]]
|[[File:WarioDKStatsMKSC.png|100px]]
|Heavyweight
|Heavyweight
|Speed: ★★★★<br> Braking: ★★<br>Handling: ★<br>Drift: ★<br>Off-road: ★★
|-
|-
|[[File:Bowser MKSC artwork.jpg|100px]]
|[[File:Bowser MKSC artwork.jpg|100px]]
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|[[File:BowserStatsMKSC.png|100px]]
|[[File:BowserStatsMKSC.png|100px]]
|Heavyweight
|Heavyweight
|Speed: ★★★★★<br>Braking: ★<br>Handling: ★<br>Drift: ★★<br>Off-road: ★
|}
|}
A few Yoshi color variants are only playable in Single-Pak multiplayer, each by a certain player.
A few Yoshi color variants are only playable in Single-Pak multiplayer, each by a certain player.
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!style="background:#FF0000|Stats
!style="background:#FF0000|Stats
!style="background:#FF0000|Weight class
!style="background:#FF0000|Weight class
!style="background:#FF0000|Hidden stats
|-
|-
|[[File:MKSCRedYoshi.png|50px]]
|[[File:MKSCRedYoshi.png|50px]]
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|[[File:YoshiStatsMKSC.png|100px]]
|[[File:YoshiStatsMKSC.png|100px]]
|Lightweight
|Lightweight
|Speed: ★<br>Braking: ★★★★★<br>Handling: ★★★★★<br>Drift: ★★★<br>Off-road: ★★★★★
|-
|-
|[[File:LightBlueYoshiMKSC.png|50px]]
|[[File:LightBlueYoshiMKSC.png|50px]]
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|[[File:YoshiStatsMKSC.png|100px]]
|[[File:YoshiStatsMKSC.png|100px]]
|Lightweight
|Lightweight
|Speed: ★<br>Braking: ★★★★★<br>Handling: ★★★★★<br>Drift: ★★★<br>Off-road: ★★★★★
|-
|-
|[[File:YellowYoshiMKSC.png|50px]]
|[[File:YellowYoshiMKSC.png|50px]]
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|[[File:YoshiStatsMKSC.png|100px]]
|[[File:YoshiStatsMKSC.png|100px]]
|Lightweight
|Lightweight
|Speed: ★<br>Braking: ★★★★★<br>Handling: ★★★★★<br>Drift: ★★★<br>Off-road: ★★★★★
|}
|}


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[[File:MKSC Big Cheep-Cheep.png]]
[[File:MKSC Big Cheep-Cheep.png]]
|align="center"|[[GBA Cheep-Cheep Island|Cheep-Cheep Island]]
|align="center"|[[GBA Cheep-Cheep Island|Cheep-Cheep Island]]
|A Big Cheep Cheep appear in the background of Cheep-Cheep Island, where they swim around and occasionally leap.
|Big Cheep-Cheeps appear in the background of Cheep-Cheep Island, where they swim around and occasionally leap.
|-
|-
|align="center"|[[Bob-omb]]
|align="center"|[[Bob-omb]]
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[[File:CheepCheepMKSC.png]]
[[File:CheepCheepMKSC.png]]
|align="center"|Awards ceremony
|align="center"|Awards ceremony
|A large, but not gigantic Cheep-Cheep leaps over the winner stands in the game's awards ceremony.
|A large, but not gigantic, Cheep-Cheep leaps over the winner stands in the game's awards ceremony.
|-
|-
|align="center"|Falling Star
|align="center"|Falling Star
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|align=center|[[File:MKSC Triple Mushrooms Artwork.png]]
|align=center|[[File:MKSC Triple Mushrooms Artwork.png]]
|[[Triple Mushrooms]]
|[[Triple Mushrooms]]
|Obtained exclusively in Time Trial and Versus modes. Drivers will have three Mushrooms instead of one. They cannot be replenished once they are all used until the Time Trial is over.
|Obtained exclusively in Time Trial and Versus modes. Drivers will have three Mushrooms instead of one. They cannot be replenished once they are all used until the Time Trial or Versus match is over.
|-
|-
|align=center|[[File:MKSC Banana Artwork.png]]
|align=center|[[File:MKSC Banana Artwork.png]]
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|[[Lightning#Mario Kart series|Lightning]]
|[[Lightning#Mario Kart series|Lightning]]
|Obtained rarely by lower-ranked drivers, they shrink every other driver not using a Star or a Boo but does not make them lose coins. Shrunk drivers lose speed and the ability to use a Mushroom. Shrunk drivers run over by a normal driver will spin out. Shrunk drivers revert back to normal after a set amount of time or if they fall into a pit.
|Obtained rarely by lower-ranked drivers, they shrink every other driver not using a Star or a Boo but does not make them lose coins. Shrunk drivers lose speed and the ability to use a Mushroom. Shrunk drivers run over by a normal driver will spin out. Shrunk drivers revert back to normal after a set amount of time or if they fall into a pit.
|}
===Item probabilities===
The following item chart comes from the ''Mario Kart Advance Saisoku Bucchigiri Guide'', released in Japan in 2001.<ref>@Airship804 (January 12th, 2024). [https://twitter.com/Airship804/status/1745790280190812194 ''"Hello and thank you for finding me! Yes, I still have the guidebook and it indeed has a table of the item distribution, although the exact values are not shown. ◎ are the most common items, ○ are moderate, △ are occasional, and × are not obtainable. I hope this helps you! :)"''] ''Twitter''.</ref> The probability to obtain a certain item goes from '''A''' (frequently obtained item) to '''D''' (unobtainable item).
{|class="wikitable center"
!Position
![[File:MKSC Green Shell icon.png|link=Green Shell#Mario Kart series]]
![[File:MKSC Triple Green Shell Item Slot Sprite.png|link=Triple Green Shells]]
![[File:MKSC Red Shell icon.png|link=Red Shell#Mario Kart series]]
![[File:MKSC Triple Red Shell Item Slot Sprite.png|link=Triple Red Shells]]
![[File:MKSC Spiny Shell icon.png|link=Spiny Shell (blue)]]
![[File:MKSC Banana icon.png|link=Banana#Mario Kart series]]
![[File:Mushroom MKSC item slot sprite.png|link=Dash Mushroom]]
![[File:Star MKSC item slot sprite.png|link=Super Star#Mario Kart series]]
![[File:Boo MKSC item slot sprite.png|link=Boo#Mario Kart series]]
![[File:Lightning Bolt MKSC item slot sprite.png|link=Lightning#Mario Kart series]]
|-style="border-top:2px solid black;"
!1
|A
|C
|C
|D
|D
|A
|C
|D
|C
|D
|-
!2
|D
|B
|B
|C
|D
|D
|B
|C
|C
|D
|-
!3
|D
|C
|A
|C
|C
|D
|B
|B
|C
|C
|-
!4
|D
|C
|A
|B
|C
|D
|C
|B
|C
|C
|-
!5
|D
|D
|B
|B
|C
|D
|C
|B
|C
|C
|-
!6
|D
|D
|B
|B
|C
|D
|C
|B
|C
|B
|-
!7
|D
|D
|C
|B
|B
|D
|C
|C
|C
|B
|-
!8
|D
|D
|C
|B
|B
|D
|C
|C
|C
|B
|}
|}


==Courses==
==Courses==
The game features 20 new courses, and brings back the original 20 courses of ''[[Super Mario Kart]]'' (though, due to the Grand Prix format, they are organized in five cups instead of four). The cups containing ''Super Mario Kart'' courses are unlocked for usage in Grand Prix Mode by finishing the respective engine class' [[Special Cup]] consisting of ''Mario Kart: Super Circuit'' tracks in first place, and then completing each cup again, while collecting at least 100 coins.
The game features 20 new courses, and brings back the original 20 courses of ''[[Super Mario Kart]]'' (though, due to the Grand Prix format, they are organized in five cups instead of four). The cups containing ''Super Mario Kart'' courses are unlocked for usage in Grand Prix Mode by finishing the respective engine class in first place, and then completing each cup again, while collecting at least 100 coins.


''Mario Kart: Super Circuit'' has the most Bowser Castles (four from this game's tracks and three from the original's tracks, making seven total tracks) in any ''Mario Kart'' game to date.
''Mario Kart: Super Circuit'' has the most Bowser Castles (four from this game's tracks and three from the original's tracks, making seven total tracks) in any ''Mario Kart'' game to date.
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{|style="width:700px;margin:auto;text-align:center"class="wikitable"
{|style="width:700px;margin:auto;text-align:center"class="wikitable"
|-
|-
!style="border-bottom:solid 2px black"|[[File:MKSC Mushroom Cup Emblem.png|85px|link=Mushroom Cup]]
!rowspan=3 style="border-bottom:solid 2px black"|[[File:MKSC Mushroom Cup Emblem.png|85px|link=Mushroom Cup]]
!style="border-bottom:solid 2px black"|[[File:MKSC-FlowerCup.png|85px|link=Flower Cup]]
!style="background:gray"|[[File:Peach Circuit MKSC icon.png]]
!style="border-bottom:solid 2px black"|[[File:MKSC Lightning Cup Artwork.png|85px|link=Lightning Cup|Thunder Cup]]
!style="background:gray"|[[File:Shy Guy Beach MKSC icon.png]]
!style="border-bottom:solid 2px black"|[[File:MKSC Star Cup Artwork.png|85px|link=Star Cup]]
!style="background:gray"|[[File:Riverside Park MKSC icon.png]]
!style="border-bottom:solid 2px black"|[[File:MKSC Special Cup Artwork.png|80px|link=Special Cup]]
!style="background:gray"|[[File:Bowser's Castle 1 MKSC icon.png]]
|-align=center
|-align=center
|style="background:gray"|[[File:Peach Circuit MKSC icon.png]]
 
|style="background:gray"|[[File:Mario Circuit MKSC icon.png]]
!style="background:gray"|[[File:Peach Circuit Map.png]]
|style="background:gray"|[[File:Luigi Circuit MKSC icon.png]]
!style="background:gray"|[[File:MKSC Shy Guy Beach Mini Map.png]]
|style="background:gray"|[[File:Snow Land MKSC icon.png]]
!style="background:gray"|[[File:MKSC Riverside Park Mini Map.png]]
|style="background:gray"|[[File:Lakeside Park MKSC icon.png]]
!style="background:gray"|[[File:MKSC Bowser Castle 1 Mini Map.png]]
|-align=center
|-align=center
|style="background:gray"|[[File:Peach Circuit Map.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Peach Circuit|Peach Circuit]]'''
|style="background:gray"|[[File:MKSC Mario Circuit Mini Map.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Shy Guy Beach|Shy Guy Beach]]'''
|style="background:gray"|[[File:MKSC Luigi Circuit Mini Map.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Riverside Park|Riverside Park]]'''
|style="background:gray"|[[File:MKSC Snow Land Mini Map.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Bowser Castle 1|Bowser Castle 1]]'''
|style="background:gray"|[[File:MKSC Lakeside Park Mini Map.png]]
|-
|-
!style="border-bottom:solid 2px black"|[[GBA Peach Circuit|Peach Circuit]]
!rowspan=3 style="border-bottom:solid 2px black"|[[File:MKSC-FlowerCup.png|85px|link=Flower Cup]]
!style="border-bottom:solid 2px black"|[[GBA Mario Circuit|Mario Circuit]]
!style="background:gray"|[[File:Mario Circuit MKSC icon.png]]
!style="border-bottom:solid 2px black"|[[GBA Luigi Circuit|Luigi Circuit]]
!style="background:gray"|[[File:Boo Lake MKSC icon.png]]
!style="border-bottom:solid 2px black"|[[GBA Snow Land|Snow Land]]
!style="background:gray"|[[File:Cheese Land MKSC icon.png]]
!style="border-bottom:solid 2px black"|[[GBA Lakeside Park|Lakeside Park]]
!style="background:gray"|[[File:Bowser's Castle 2 MKSC icon.png]]
|-align=center
|-align=center
|style="background:gray"|[[File:Shy Guy Beach MKSC icon.png]]
 
|style="background:gray"|[[File:Boo Lake MKSC icon.png]]
!style="background:gray"|[[File:MKSC Mario Circuit Mini Map.png]]
|style="background:gray"|[[File:Sky Garden MKSC icon.png]]
!style="background:gray"|[[File:MKSC Boo Lake Mini Map.png]]
|style="background:gray"|[[File:Ribbon Land MKSC icon.png]]
!style="background:gray"|[[File:MKSC Cheese Land Mini Map.png]]
|style="background:gray"|[[File:Broken Pier MKSC icon.png]]
!style="background:gray"|[[File:MKSC Bowser Castle 2 Mini Map.png]]
|-align=center
|-align=center
|style="background:gray"|[[File:MKSC Shy Guy Beach Mini Map.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Mario Circuit|Mario Circuit]]'''
|style="background:gray"|[[File:MKSC Boo Lake Mini Map.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Boo Lake|Boo Lake]]'''
|style="background:gray"|[[File:MKSC Sky Garden Mini Map.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Cheese Land|Cheese Land]]'''
|style="background:gray"|[[File:MKSC Ribbon Road Mini Map.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Bowser Castle 2|Bowser Castle 2]]'''
|style="background:gray"|[[File:MKSC Broken Pier Mini Map.png]]
|-
!rowspan=3 style="border-bottom:solid 2px black"|[[File:MKSC Lightning Cup Artwork.png|85px|link=Lightning Cup]]
!style="background:gray"|[[File:Luigi Circuit MKSC icon.png]]
!style="background:gray"|[[File:Sky Garden MKSC icon.png]]
!style="background:gray"|[[File:Cheep-Cheep Island MKSC icon.png]]
!style="background:gray"|[[File:Sunset Wilds MKSC icon.png]]
|-align=center
|-align=center
!style="border-bottom:solid 2px black"|[[GBA Shy Guy Beach|Shy Guy Beach]]
!style="background:gray"|[[File:MKSC Luigi Circuit Mini Map.png]]
!style="border-bottom:solid 2px black"|[[GBA Boo Lake|Boo Lake]]
!style="background:gray"|[[File:MKSC Sky Garden Mini Map.png]]
!style="border-bottom:solid 2px black"|[[GBA Sky Garden|Sky Garden]]
!style="background:gray"|[[File:MKSC Cheep-Cheep Island Mini Map.png]]
!style="border-bottom:solid 2px black"|[[GBA Ribbon Road|Ribbon Road]]
!style="background:gray"|[[File:MKSC Sunset Wilds Mini Map.png]]
!style="border-bottom:solid 2px black"|[[Broken Pier]]
|-align=center
|-align=center
|style="background:gray"|[[File:Riverside Park MKSC icon.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Luigi Circuit|Luigi Circuit]]'''
|style="background:gray"|[[File:Cheese Land MKSC icon.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Sky Garden|Sky Garden]]'''
|style="background:gray"|[[File:Cheep-Cheep Island MKSC icon.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Cheep-Cheep Island|Cheep-Cheep Island]]'''
|style="background:gray"|[[File:Yoshi Desert MKSC icon.png]]
!style="border-bottom:solid 2px black"|'''[[GBA Sunset Wilds|Sunset Wilds]]'''
|style="background:gray"|[[File:Bowser's Castle 4 MKSC icon.png]]
|-
!rowspan=3 style="border-bottom:solid 2px black"|[[File:MKSC Star Cup Artwork.png|85px|link=Star Cup]]
!style="background:gray"|[[File:Snow Land MKSC icon.png]]
!style="background:gray"|[[File:Ribbon Land MKSC icon.png]]
!style="background:gray"|[[File:Yoshi Desert MKSC icon.png]]
!style="background:gray"|[[File:Bowser's Castle 3 MKSC icon.png]]
|-align=center
|-align=center
|style="background:gray"|[[File:MKSC Riverside Park Mini Map.png]]
!style="background:gray"|[[File:MKSC Snow Land Mini Map.png]]
|style="background:gray"|[[File:MKSC Cheese Land Mini Map.png]]
!style="background:gray"|[[File:MKSC Ribbon Road Mini Map.png]]
|style="background:gray"|[[File:MKSC Cheep-Cheep Island Mini Map.png]]
!style="background:gray"|[[File:MKSC Yoshi Desert Mini Map.png]]
|style="background:gray"|[[File:MKSC Yoshi Desert Mini Map.png]]
!style="background:gray"|[[File:MKSC Bowser Castle 3 Mini Map.png]]
|style="background:gray"|[[File:MKSC Bowser Castle 4 Mini Map.png]]
|-align=center
|-align=center
!style="border-bottom:solid 2px black"|[[GBA Riverside Park|Riverside Park]]
!style="border-bottom:solid 2px black"|'''[[GBA Snow Land|Snow Land]]'''
!style="border-bottom:solid 2px black"|[[GBA Cheese Land|Cheese Land]]
!style="border-bottom:solid 2px black"|'''[[GBA Ribbon Road|Ribbon Road]]'''
!style="border-bottom:solid 2px black"|[[GBA Cheep-Cheep Island|Cheep-Cheep Island]]
!style="border-bottom:solid 2px black"|'''[[GBA Yoshi Desert|Yoshi Desert]]'''
!style="border-bottom:solid 2px black"|[[GBA Yoshi Desert|Yoshi Desert]]
!style="border-bottom:solid 2px black"|'''[[GBA Bowser Castle 3|Bowser Castle 3]]'''
!style="border-bottom:solid 2px black"|[[GBA Bowser's Castle 4|Bowser Castle 4]]
|-
!rowspan=3|[[File:MKSC Special Cup Artwork.png|85px|link=Special Cup]]
!style="background:gray"|[[File:Lakeside Park MKSC icon.png]]
!style="background:gray"|[[File:Broken Pier MKSC icon.png]]
!style="background:gray"|[[File:Bowser's Castle 4 MKSC icon.png]]
!style="background:gray"|[[File:Rainbow Road MKSC icon.png]]
|-align=center
|-align=center
|style="background:gray"|[[File:Bowser's Castle 1 MKSC icon.png]]
!style="background:gray"|[[File:MKSC Lakeside Park Mini Map.png]]
|style="background:gray"|[[File:Bowser's Castle 2 MKSC icon.png]]
!style="background:gray"|[[File:MKSC Broken Pier Mini Map.png]]
|style="background:gray"|[[File:Sunset Wilds MKSC icon.png]]
!style="background:gray"|[[File:MKSC Bowser Castle 4 Mini Map.png]]
|style="background:gray"|[[File:Bowser's Castle 3 MKSC icon.png]]
!style="background:gray"|[[File:MKSC Rainbow Road Mini Map.png]]
|style="background:gray"|[[File:Rainbow Road MKSC icon.png]]
|-align=center
|-align=center
|style="background:gray"|[[File:MKSC Bowser Castle 1 Mini Map.png]]
|'''[[GBA Lakeside Park|Lakeside Park]]'''
|style="background:gray"|[[File:MKSC Bowser Castle 2 Mini Map.png]]
|'''[[Broken Pier]]'''
|style="background:gray"|[[File:MKSC Sunset Wilds Mini Map.png]]
|'''[[GBA Bowser Castle 4|Bowser Castle 4]]'''
|style="background:gray"|[[File:MKSC Bowser Castle 3 Mini Map.png]]
|'''[[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]]'''
|style="background:gray"|[[File:MKSC Rainbow Road Mini Map.png]]
|-
|-align=center
![[GBA Bowser's Castle 1|Bowser Castle 1]]
![[GBA Bowser's Castle 2|Bowser Castle 2]]
![[GBA Sunset Wilds|Sunset Wilds]]
![[GBA Bowser's Castle 3|Bowser Castle 3]]
![[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]]
|}
|}


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{|style="width:700px;margin:auto;text-align:center"class="wikitable"
{|style="width:700px;margin:auto;text-align:center"class="wikitable"
|-
|-
!style="border-bottom:solid 2px black"|Extra Mushroom Cup
!rowspan=2 style="border-bottom:solid 2px black"|Extra Mushroom Cup
!style="border-bottom:solid 2px black"|Extra Flower Cup
|style="background:gray"|[[File:MKSC Mario Circuit 1 Extra Cup Map.png]]
!style="border-bottom:solid 2px black"|Extra Lightning Cup
|style="background:gray"|[[File:MKSC SNES Donut Plains 1 Extra Cup Map.png]]
!style="border-bottom:solid 2px black"|Extra Star Cup
|style="background:gray"|[[File:MKSC Ghost Valley 1 Extra Cup Map.png]]
!style="border-bottom:solid 2px black"|Extra Special Cup
|style="background:gray"|[[File:MKSC SNES Bowser Castle 1 Extra Cup Map.png]]
|-align=center
|-align=center
|style="background:gray"|[[File:MKSC Mario Circuit 1 Extra Cup Map.png]]
!style="border-bottom:solid 2px black"|'''[[SNES Mario Circuit 1|Mario Circuit 1]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Donut Plains 1|Donut Plains 1]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Ghost Valley 1|Ghost Valley 1]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Bowser Castle 1|Bowser Castle 1]]'''
|-
!rowspan=2 style="border-bottom:solid 2px black"|Extra Flower Cup
|style="background:gray"|[[File:MKSC Mario Circuit 2 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Mario Circuit 2 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Choco Island 1 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Ghost Valley 2 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC SNES Donut Plains 2 Extra Cup Map.png]]
|-align=center
!style="border-bottom:solid 2px black"|'''[[SNES Mario Circuit 2|Mario Circuit 2]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Choco Island 1|Choco Island 1]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Ghost Valley 2|Ghost Valley 2]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Donut Plains 2|Donut Plains 2]]'''
|-
!rowspan=2 style="border-bottom:solid 2px black"|Extra Lightning Cup
|style="background:gray"|[[File:MKSC SNES Bowser Castle 2 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC SNES Bowser Castle 2 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Mario Circuit 3 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Koopa Beach 1 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Choco Island 2 Extra Cup Map.png]]
|-align=center
!style="border-bottom:solid 2px black"|'''[[Bowser Castle 2]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Mario Circuit 3|Mario Circuit 3]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Koopa Beach 1|Koopa Beach 1]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Choco Island 2|Choco Island 2]]'''
|-
!rowspan=2 style="border-bottom:solid 2px black"|Extra Star Cup
|style="background:gray"|[[File:MKSC Vanilla Lake 1 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Vanilla Lake 1 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC SNES Bowser Castle 3 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Mario Circuit 4 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC SNES Donut Plains 3 Extra Cup Map.png]]
|-align=center
!style="border-bottom:solid 2px black"|'''[[SNES Vanilla Lake 1|Vanilla Lake 1]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Bowser Castle 3|Bowser Castle 3]]'''
!style="border-bottom:solid 2px black"|'''[[Mario Circuit 4]]'''
!style="border-bottom:solid 2px black"|'''[[SNES Donut Plains 3|Donut Plains 3]]'''
|-
!rowspan=2|Extra Special Cup
|style="background:gray"|[[File:MKSC Koopa Beach 2 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Koopa Beach 2 Extra Cup Map.png]]
|-
!style="border-bottom:solid 2px black"|[[SNES Mario Circuit 1|Mario Circuit 1]]
!style="border-bottom:solid 2px black"|[[SNES Mario Circuit 2|Mario Circuit 2]]
!style="border-bottom:solid 2px black"|[[Bowser Castle 2]]
!style="border-bottom:solid 2px black"|[[SNES Vanilla Lake 1|Vanilla Lake 1]]
!style="border-bottom:solid 2px black"|[[SNES Koopa Beach 2|Koopa Beach 2]]
|-align=center
|style="background:gray"|[[File:MKSC SNES Donut Plains 1 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Choco Island 1 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Mario Circuit 3 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC SNES Bowser Castle 3 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Ghost Valley 3 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Ghost Valley 3 Extra Cup Map.png]]
|-
!style="border-bottom:solid 2px black"|[[SNES Donut Plains 1|Donut Plains 1]]
!style="border-bottom:solid 2px black"|[[SNES Choco Island 1|Choco Island 1]]
!style="border-bottom:solid 2px black"|[[SNES Mario Circuit 3|Mario Circuit 3]]
!style="border-bottom:solid 2px black"|[[SNES Bowser's Castle 3|Bowser Castle 3]]
!style="border-bottom:solid 2px black"|[[Ghost Valley 3]]
|-align=center
|style="background:gray"|[[File:MKSC Ghost Valley 1 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Ghost Valley 2 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Koopa Beach 1 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Mario Circuit 4 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Vanilla Lake 2 Extra Cup Map.png]]
|style="background:gray"|[[File:MKSC Vanilla Lake 2 Extra Cup Map.png]]
|-
|style="background:gray"|[[File:MKSC SNES Rainbow Road Extra Cup Map.png]]
!style="border-bottom:solid 2px black"|[[SNES Ghost Valley 1|Ghost Valley 1]]
!style="border-bottom:solid 2px black"|[[SNES Ghost Valley 2|Ghost Valley 2]]
!style="border-bottom:solid 2px black"|[[Koopa Beach 1]]
!style="border-bottom:solid 2px black"|[[Mario Circuit 4]]
!style="border-bottom:solid 2px black"|[[SNES Vanilla Lake 2|Vanilla Lake 2]]
|-align=center
|-align=center
|style="background:gray"|[[File:MKSC SNES Bowser Castle 1 Extra Cup Map.png]]
|'''[[SNES Koopa Beach 2|Koopa Beach 2]]'''
|style="background:gray"|[[File:MKSC SNES Donut Plains 2 Extra Cup Map.png]]
|'''[[Ghost Valley 3]]'''
|style="background:gray"|[[File:MKSC Choco Island 2 Extra Cup Map.png]]
|'''[[SNES Vanilla Lake 2|Vanilla Lake 2]]'''
|style="background:gray"|[[File:MKSC SNES Donut Plains 3 Extra Cup Map.png]]
|'''[[SNES Rainbow Road|Rainbow Road]]'''
|style="background:gray"|[[File:MKSC SNES Rainbow Road Extra Cup Map.png]]
|-
|-
![[Bowser Castle 1]]
![[SNES Donut Plains 2|Donut Plains 2]]
![[SNES Choco Island 2|Choco Island 2]]
![[SNES Donut Plains 3|Donut Plains 3]]
![[SNES Rainbow Road|Rainbow Road]]
|}
|}


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==Staff==
==Staff==
{{main|List of Mario Kart: Super Circuit staff}}
{{main|List of Mario Kart: Super Circuit staff}}
''Mario Kart: Super Circuit'' was developed by [[Intelligent Systems]], the same company behind the ''[[Paper Mario (series)|Paper Mario]]'' series and the ''[[WarioWare (series)|WarioWare]]'' series. Takeshi Ando and Yukio Morimoto directed the game while the executive producer was [[Hiroshi Yamauchi]]. The Donkey Kong 3D model used in the pre-rendered sprites was provided by [[Rare Ltd.]].
''Mario Kart: Super Circuit'' was developed by [[Intelligent Systems]], the same company behind the ''[[Paper Mario (series)|Paper Mario]]'' series and the ''[[WarioWare (series)|WarioWare]]'' series. Takeshi Ando and Yukio Morimoto directed the game while the executive producer was [[Hiroshi Yamauchi]]. The Donkey Kong 3D model used in the pre-rendered sprites was provided by [[Rare Ltd.]]


==Glitches==
==Glitches==
Line 1,001: Line 1,164:
*''[[Mario Kart 7]]'': [[GBA Bowser's Castle 1|Bowser Castle 1]] and [[GBA Battle Course 1|Battle Course 1]] return in this game.
*''[[Mario Kart 7]]'': [[GBA Bowser's Castle 1|Bowser Castle 1]] and [[GBA Battle Course 1|Battle Course 1]] return in this game.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': One of the songs is a medley of the Rainbow Road themes from ''Mario Kart: Super Circuit'', ''[[Mario Kart DS]]'', and ''[[Mario Kart 7]]''.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': One of the songs is a medley of the Rainbow Road themes from ''Mario Kart: Super Circuit'', ''[[Mario Kart DS]]'', and ''[[Mario Kart 7]]''.
*''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]'': [[GBA Mario Circuit|Mario Circuit]] returns as a retro course in this game and now features anti-gravity on the U-shaped section that has been inclined. [[GBA Cheese Land|Cheese Land]] and [[GBA Ribbon Road|Ribbon Road]] return in ''Mario Kart 8'' as retro courses in the second DLC pack, and come standard in ''Mario Kart 8 Deluxe''. Sky Garden, Snow Land, Boo Lake, Riverside Park, and Sunset Wilds are also included among the courses in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] for ''Mario Kart 8 Deluxe''.
*''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]'': [[GBA Mario Circuit|Mario Circuit]] returns as a retro course in this game and now features anti-gravity on the U-shaped section that has been inclined. [[GBA Cheese Land|Cheese Land]] and [[GBA Ribbon Road|Ribbon Road]] return in ''Mario Kart 8'' as retro courses in the second DLC pack, and come standard in ''Mario Kart 8 Deluxe''. Sky Garden, Snow Land, Boo Lake, Riverside Park, and Sunset Wilds are also included among the courses in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' for ''Mario Kart 8 Deluxe''.
*''[[Mario Kart Tour]]'': [[GBA Peach Circuit|Peach Circuit]], [[GBA Riverside Park|Riverside Park]], [[GBA Bowser's Castle 1|Bowser Castle 1]], [[GBA Boo Lake|Boo Lake]], [[GBA Bowser's Castle 2|Bowser Castle 2]], [[GBA Luigi Circuit|Luigi Circuit]], [[GBA Sky Garden|Sky Garden]], [[GBA Cheep-Cheep Island|Cheep-Cheep Island]], [[GBA Sunset Wilds|Sunset Wilds]], [[GBA Snow Land|Snow Land]], [[GBA Yoshi Desert|Yoshi Desert]], [[GBA Bowser's Castle 3|Bowser Castle 3]], and [[GBA Bowser's Castle 4|Bowser Castle 4]] appear as returning race courses. [[GBA Battle Course 1|Battle Course 1]] appears as a returning battle course.
*''[[Mario Kart Tour]]'': [[GBA Peach Circuit|Peach Circuit]], [[GBA Riverside Park|Riverside Park]], [[GBA Bowser's Castle 1|Bowser Castle 1]], [[GBA Boo Lake|Boo Lake]], [[GBA Bowser's Castle 2|Bowser Castle 2]], [[GBA Luigi Circuit|Luigi Circuit]], [[GBA Sky Garden|Sky Garden]], [[GBA Cheep-Cheep Island|Cheep-Cheep Island]], [[GBA Sunset Wilds|Sunset Wilds]], [[GBA Snow Land|Snow Land]], [[GBA Yoshi Desert|Yoshi Desert]], [[GBA Bowser's Castle 3|Bowser Castle 3]], and [[GBA Bowser's Castle 4|Bowser Castle 4]] appear as returning race courses. [[GBA Battle Course 1|Battle Course 1]] appears as a returning battle course.


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