Power Shell: Difference between revisions

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{{PM Moves
{{PM move infobox
|game=[[Paper Mario]]
|game=[[Paper Mario]] and [[Paper Mario: The Thousand-Year Door]]
|image=PM Power Shell screenshot.png
|image=PM Power Shell screenshot.png
|mastered=[[Kooper]] and [[Koops]]
|mastered_by=[[Kooper]] and [[Koops]]
|attack=2
|attack=2 Base Rank <br> 3 Super Rank <br> 4 Kooper's Ultra Rank <br> 5 Koops' Ultra Rank
|rank=N/A
|rank=Base Rank
|effect=Hits enemies with own shell, dealing damage.
|effect=Kooper or Koops hits all grounded enemies with his shell, dealing damage
|range=Multiple ground enemies
|target=All grounded enemies
}}
}}
'''Power Shell''' is a default move mastered by [[Kooper]] and [[Koops]] in the ''[[Paper Mario]]'' games. This move uses 3 [[Flower Point|FP]] and attacks all ground-based enemies. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. To successfully perform the Action Command, the player has to move {{button|n64|Stick}} left until the big star lights up, then release it. Koops' version also has two [[Stylish move]]s.


'''Power Shell''' is a default move known by [[Kooper]] and [[Koops]] in the ''[[Paper Mario]]'' games. The move is basically the same as [[Shell Toss]], except Power Shell uses 3 [[Flower Point|FP]] and attacks all ground based enemies.
[[Koopley]] mentions teaching this ability to Koops (if he is revisited in [[Petalburg]] at some point in the game, and if Koops is present), though he shortly discovers Koops already knows how to perform it.  


To successfully do the Action Command, the player has to move the control stick left, until the big star lights up, then release it. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. Koops' version has two [[Stylish Moves]].
Some enemies such as [[Koopatrol]]s are also able to hit multiple targets with a single shell attack, which can be seen as their equivalent of Power Shell.


Power Shell was referenced in Kooper's [[Kooper#Catch Card|Catch Card description]].
Power Shell is furthermore referenced in Kooper's [[Kooper#Catch Card|Catch Card description]] in ''[[Super Paper Mario]]''.


==Names in other Languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=シュビビンコウラ
|Jap=シュビビンコウラ
|JapR=Shubibin Kōra
|JapR=Shubibin Kōra
|JapM=Shubibin Shell
|JapM=「シュビビン」is possibly from「守備」(''shubi'', "defense") and「ビンビン」(''bin-bin'', a Japanese term for "hard" or "strong"), and「コウラ」means "shell"
|Chi=强力龟壳
|ChiR=Qiánglì Guīké
|ChiM=Power Turtle Shell
|Dut=
|DutM=
|Fre=Total Carap
|FreM=Total Shell
|Ger=Power-Panzer
|GerM=Power Shell
|Ita=Maxiguscio
|Ita=Maxiguscio
|ItaM=Maxi Shell
|ItaM=Maxi Shell
|Spa=Súper Concha
|Kor=
|SpaM=Super Shell
|KorR=
|Fra=Total Carap
|KorM=
|Ger=Power-Panzer
|Spa=Súper Concha<br>Supercaparazón<small> (''The Thousand-Year Door'' remake)</small>
|GerM=Power Shell}}
|SpaM=Super Shell<br>Super shell
}}


{{PM}}
{{PM}}
{{PMTTYD}}
{{PMTTYD}}
[[Category:Paper Mario Special Moves]]
[[Category:Paper Mario special moves]]
[[Category:Paper Mario: The Thousand-Year Door Moves]]
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[de:Power-Panzer]]
[[de:Power-Panzer]]
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