Burner: Difference between revisions

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(Japanese Encyclopedia calls it「バーナー」on page 105 (Sunshine section), the same name it has in other sections. We just don't reference it because it showed up in-game at some point (kind of a flaw with the whole "in-game ref" thing but that's for another time).)
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{{more images}}
{{more images|original NSMB, ''Yoshi's Story'' and ''Paper Jam'' appearances, and replace main NSMBW image with a fixed version (it's a cannon instead of the actual sprite)}}
{{about|the recurring obstacle that debuted in [[Super Mario Bros. 3]]|the obstacle in [[Super Mario 64]]|[[flamethrower]]|the character in [[Mario Tennis: Power Tour]]|[[Jet]]}}
{{about|the recurring obstacle that debuted in [[Super Mario Bros. 3]]|the obstacle in [[Super Mario 64]]|[[flamethrower]]|the character in [[Mario Tennis: Power Tour]]|[[Jet]]}}
{{species infobox
{{species infobox
|image=[[File:Rocketengine.png]]
|image=[[File:Rocketengine.png]]
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|comparable=[[Bill Blaster]]<br>[[Fire Pressure]]<br>[[Flamethrower]]
|comparable=[[Bill Blaster]]<br>[[Cannon]]<br>[[Fire Shooter]]<br>[[Flamethrower]]
}}
}}
'''Burners''' (either lowercase or capitalized; also known as '''Rocket Engines''',<ref>''Nintendo Power'' Volume 13. Page 9.</ref> '''Flame Jets''',<ref>M. Arakawa. ''NES Game Atlas''. Page 34. "''Just be careful to avoid the Flame Jets.''"</ref> '''Jets''',<ref>M. Arakawa. ''NES Game Atlas''. Page 37. "''Carefully study the timing of the Jet’s firing to make it through this area unscathed.''"</ref> and '''flamethrowers'''<ref>Peterson, Erik. ''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide. Page 116.</ref>) are hazards that appear in the ''[[Mario (franchise)|Mario]]'' games, commonly featured in [[airship]] levels. Burners are flamethrower-like devices that intermittently emit flames for a few seconds; [[Mario]] and [[Luigi]] must use the time in between discharges to navigate through or around them. Burners can be mounted on walls, floors, and/or ceilings, so their flames can blow in any direction.
'''Burners''' (either lowercase or capitalized; previously known as '''Rocket Engines''',<ref>''Nintendo Power'' Volume 13. Page 9.</ref> '''Flame Jets''',<ref>M. Arakawa. ''NES Game Atlas''. Page 34. "''Just be careful to avoid the Flame Jets.''"</ref> '''Jets''',<ref>M. Arakawa. ''NES Game Atlas''. Page 37. "''Carefully study the timing of the Jet’s firing to make it through this area unscathed.''"</ref> and '''flamethrowers'''<ref>Peterson, Erik. ''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide. Page 116.</ref>) are hazards that appear in the ''[[Super Mario (franchise)|Super Mario]]'' games, commonly featured in [[airship]] levels. Burners are flamethrower-like devices that intermittently emit flames for a few seconds; [[Mario]] and [[Luigi]] must use the time in between discharges to navigate through or around them. Burners can be mounted on walls, floors, and/or ceilings, so their flames can blow in any direction.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SMAS Burner.png|thumb]]
[[File:SMAS Burner.png|thumb]]
Rocket Engines first appear in ''[[Super Mario Bros. 3]]''. In the game's original version, [[Tanooki Mario]] can permanently disable the flames by using his [[Statue Mario|statue form]] to land on them, unless they are pointing downward. In ''[[Super Mario All-Stars]]'', the flames will return if Mario loses a life, while in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', they simply reappear a while after being put out. The first level in which Rocket Engines appear is {{world-link|3|airship|World 3-Airship (Super Mario Bros. 3)}}. Besides their use on Airships, one tank within the first [[tank]] level in [[Dark Land]] was shown with a Rocket Engine, although its position as being one of the pipe-cannons implies that its use was closer to a flamethrower.
Rocket Engines first appear in ''[[Super Mario Bros. 3]]'' in horizontal and vertical-facing configurations, with the former resembling repurposed [[Bill Blaster|Turtle Cannon]]s. In the game's original version, [[Tanooki Mario]] can permanently disable the flames by using his [[Statue Mario|statue form]] to land on them, unless they are pointing downward. In ''[[Super Mario All-Stars]]'', the flames will return if Mario loses a life, while in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', they simply reappear a while after being put out. The first level in which Rocket Engines appear is {{world-link|3|airship|World 3-Airship (Super Mario Bros. 3)}}. Besides their use on Airships, one tank within the first [[tank]] level in [[Dark Land]] was shown with a Rocket Engine that shares an identical [[small pipe]] appearance with a horizontal [[cannon]]. This type of Rocket Engine is reused for the left-facing ones in the ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' [[World-e]] level [[Bowser's Airship 2]].


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:Corona Mountain.png|thumb|left]]
[[File:Corona Mountain.png|thumb|left]]
Engines, known here as '''fire platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 15.</ref> appear again in ''[[Super Mario Sunshine]]'' in [[Corona Mountain]]; this time, they appear as flattop grills with flames ignited on top of them. If Mario touches the flames even once, he will take three points of damage and be sent flying as with most fire sources, which is likely to cost him a life unless water makes contact with the platform prior to the damage. Mario can easily extinguish these flames with [[F.L.U.D.D.|FLUDD]], and use the cooled-off surface as a platform, but they will light up again after a short amount of time.
Engines, known here as '''fire platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 15.</ref> appear again in ''[[Super Mario Sunshine]]''<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Sunshine'' section, page 105; identification shared with other iterations in other sections</ref> in [[Corona Mountain]]; this time, they appear as flattop grills with flames ignited on top of them. If Mario touches the flames even once, he will take three points of damage and be sent flying as with most fire sources, which is likely to cost him a life unless water makes contact with the platform prior to the damage. Mario can easily extinguish these flames with [[F.L.U.D.D.|FLUDD]], and use the cooled-off surface as a platform, but they will light up again after a short amount of time.
{{br}}
{{br}}


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:BurnerNSMB.png|thumb|200px]]
[[File:BurnerNSMB.png|thumb|200px]]
Burners also appear in ''[[New Super Mario Bros.]]'' Here, they appear in {{world-link|7|castlen|World 7-Castle (New Super Mario Bros.)}}, {{world-link|8|towern|World 8-Tower (New Super Mario Bros.)}} during the boss battle and {{world-link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}, and work in the same way as they did in ''Super Mario Bros. 3''. There are also smaller burners in the last level that are always on.
Burners also appear in ''[[New Super Mario Bros.]]'' Here, they appear in {{world-link|7|castlen|World 7-Castle (New Super Mario Bros.)}}, {{world-link|8|towern|World 8-Tower (New Super Mario Bros.)}} during the boss battle and {{world-link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}. There are burners with long flames that turn on and off after a few seconds like in ''Super Mario Bros. 3'', as well as burners with small flames in the last level that are always on.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:SMG Burner.png|left|thumb|100px|A burner in ''Super Mario Galaxy'']]
[[File:SMG Burner.png|left|thumb|100px|A burner in ''Super Mario Galaxy'']]
In ''[[Super Mario Galaxy]]'', four burners appear on the Saucer Planet of [[Good Egg Galaxy]]. Here, they act just like [[Bill Blaster]]s, but charge up for several seconds before shooting out a small explosion. If Mario is standing directly over the opening when it fires, he will get hurt. [[Fire Pressure]] traps are closer in behavior to burners.
In ''[[Super Mario Galaxy]]'', four burners appear on the Saucer Planet of [[Good Egg Galaxy]]. Here, they act just like [[Bill Blaster]]s, but charge up for several seconds before shooting out a small explosion. If Mario is standing directly over the opening when it fires, he will get hurt. [[Fire Shooter]]s are closer in behavior to burners.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW World 4-A Burner.png|thumb|x100px|Burners in [[World 4-Airship (New Super Mario Bros. Wii)|World 4-Airship]] from ''New Super Mario Bros. Wii'']]
[[File:NSMBW World 4-A Burner.png|thumb|x100px|Burners in [[World 4-Airship (New Super Mario Bros. Wii)|World 4-Airship]] from ''New Super Mario Bros. Wii'']]
Burners reappear in ''[[New Super Mario Bros. Wii]]''. This time, some burners are able to rotate 180 degrees, and emit much longer flames. [[Bob-omb]]s explode immediately when they touch the flames of burners.
Burners reappear in ''[[New Super Mario Bros. Wii]]''. This time, some burners that resemble [[cannon]]s are able to rotate 180 degrees. These burners come in three different flame lengths. [[Bob-omb]]s explode immediately when they touch the flames of burners.
{{br|left}}
{{br|left}}


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Burners appear in ''[[New Super Mario Bros. U]]'', and are present in courses like [[Boarding the Airship]] and [[Larry's Torpedo Castle]]. Rotating Burners from ''New Super Mario Bros. Wii'' return.
Burners appear in ''[[New Super Mario Bros. U]]'', and are present in courses like [[Boarding the Airship]] and [[Larry's Torpedo Castle]]. Rotating Burners from ''New Super Mario Bros. Wii'' return.


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
[[File:SMM Burner.png|thumb|200px|left|An active Burner]]
[[File:SMM Burner.png|thumb|200px|left|An active Burner]]
Burners reappear in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]''. Their default form is "on," while shaking them turns them off when they first appear on-screen; when they are off, they have a dotted outline. They have new sprites made for the ''[[Super Mario Bros.]]'' style and the ''[[Super Mario World]]'' style, and their flame lights Bob-omb fuses rather than causing them to immediately explode.
Burners reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]''. Their default form is "on," while shaking them turns them off when they first appear on-screen; when they are off, they have a dotted outline. They have new sprites made for the ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', and ''[[Super Mario World]]'' styles and their flame lights Bob-omb fuses rather than causing them to immediately explode.


====''Super Mario Run''====
====''Super Mario Run''====
Burners appear in ''[[Super Mario Run]]'' in airship levels. They have the same appearance as the Burners from the ''New Super Mario Bros. U'' style in ''Super Mario Maker''. Two Burners appear in the second battle with [[Boom Boom]].
Burners appear in ''[[Super Mario Run]]'' in airship levels. They have the same appearance as the Burners from the ''New Super Mario Bros. U'' style in ''Super Mario Maker''. Two Burners appear in the second battle with [[Boom Boom]].
====''Super Mario Maker 2''====
Burners return in ''[[Super Mario Maker 2]]'', retaining their behavior in its predecessor. This time, however, they are placed in the Gizmos category, and holding {{button|switch|A}} or {{button|switch|jc-right}} when the cursor is on a Burner allows the player to turn it off when first appearing on-screen. They are incompatible with the ''[[Super Mario 3D World]]'' game style.
====''Super Mario Bros. Wonder''====
Burners reappear in ''[[Super Mario Bros. Wonder]]'', acting the same as in previous appearances, but now emit light green flames rather than their usual fire. They only appear in [[Petal Isles Flying Battleship]]. They come in several configurations, including some that rotate left and right slightly, and midair double-sided spinners. A new variant with [[Bowser]]'s face also makes its debut in the game, appearing in [[Deep Magma Bog Flying Battleship]].


===''Yoshi's Story''===
===''Yoshi's Story''===
[[File:Story Burner Heiho screenshot.png|thumb|left]]
Engines, known here as '''flaming urns''',<ref>Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 127. "''Two Shy Guys push flaming urns, and sandwiched between the two walls of flames sweats Yoshi.''"</ref> appear in ''[[Yoshi's Story]]'' in Page 6-4: [[Magma Castle]]. Here, they are operated by [[Burner Heihō]].
Engines, known here as '''flaming urns''',<ref>Leung, Jason, Terry Munson, and Scott Pelland. ''Yoshi's Story'' Player's Guide. Page 127. "''Two Shy Guys push flaming urns, and sandwiched between the two walls of flames sweats Yoshi.''"</ref> appear in ''[[Yoshi's Story]]'' in Page 6-4: [[Magma Castle]]. Here, they are operated by [[Burner Heihō]].


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====''Mario Kart DS''====
====''Mario Kart DS''====
[[File:MKDS BowserCastle CircularRoom.png|thumb|200px|Burners in ''Mario Kart DS'']]
[[File:MKDS BowserCastle CircularRoom.png|thumb|200px|Burners in ''Mario Kart DS'']]
Burners appear under their current name in the game ''[[Mario Kart DS]]'' on the [[DS Airship Fortress|Airship Fortress]] and [[Bowser Castle (Mario Kart DS)|Bowser Castle]] courses. They appear as vertical flaming pillars. In the former course, two burners move left and right slowly, and in the latter course, two that flicker on and off appear in the spinning room. If a player comes in contact with one, they will spin out of control while on fire and lose some time. They also appear in a mission where [[coin]]s have to be collected; if the player hits one, they automatically lose.
Burners appear under their current name in the game ''[[Mario Kart DS]]'' on the [[DS Airship Fortress|Airship Fortress]] and [[Bowser Castle (Mario Kart DS)|Bowser Castle]] courses. They appear as vertical flaming pillars. In the former course, two burners move left and right slowly, and in the latter course, two that flicker on and off appear in the spinning room. If a player comes in contact with one, they will spin out of control while on fire and lose some time. They also appear in a mission where [[coin]]s have to be collected backwards without touching one; if the player does, they immediately fail the mission.


====''Mario Kart 7''====
====''Mario Kart 7''====
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====''Mario Kart Tour''====
====''Mario Kart Tour''====
[[File:MKT Airship Fortress Scene2.jpg|thumb|Burners in ''Mario Kart Tour'']]
Burners reappear in ''[[Mario Kart Tour]]'' with the return of Airship Fortress.
Burners reappear in ''[[Mario Kart Tour]]'' with the return of Airship Fortress.
{{br}}


===''Mario Party'' series===
===''Mario Party'' series===
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==Gallery==
==Gallery==
{{Main-gallery}}
<gallery>
<gallery>
SMB3 Burner.png|''[[Super Mario Bros. 3]]''
SMB3 Burner.png|''[[Super Mario Bros. 3]]''
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|JapR=Bānā
|JapR=Bānā
|JapM=Burner
|JapM=Burner
|Jap2=回転バーナー<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 149 and 215.</ref> <small>(''New Super Mario Bros.'' series, rotating type)</small>
|Jap2R=Kaiten Bānā
|Jap2M=Spin Burner
|ChiS=喷枪
|ChiS=喷枪
|ChiSR=Pēnqiāng
|ChiSR=Pēnqiāng
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|Dut=Brander
|Dut=Brander
|DutM=Burner
|DutM=Burner
|Fra=Bill Flamme
|Fre=Bill Flamme
|FraM=Flame Bill. "''Bill''" comes from "''Bill Balle''", the French name of Bullet Bills.
|FreM=Flame Bill; "Bill" comes from "Bill Balle" (Bullet Bill)
|Ger=Brenner
|Ger=Brenner
|GerM=Burner
|GerM=Burner
|Ita=Lanciafiamme
|Ita=Piattaforma infuocata<ref>''[[Super Mario Sunshine]]'' PRIMA Guide, pag. 15</ref> <small>(''Super Mario Sunshine'')</small>
|ItaM=Flamethrower
|Ita2=Bruciatore <small>(''New Super Luigi U'')</small>
|Ita3=Lanciafiamme <small>(''Super Mario Run'', ''Super Mario Maker for Nintendo 3DS'', ''Super Mario Maker 2'')</small>
|Ita4=Fiamma ossidrica<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 41, 119, 186, 201, 216</ref> <small>(''Super Mario Bros. 3'', ''New Super Mario Bros.'', ''Super Mario 3D Land'', ''New Super Mario Bros. 2'', ''New Super Mario Bros. U'')</small>
|Ita5=Piattaforma di fiamme<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 105</ref> <small>(''Super Mario Sunshine'')</small>
|Ita6=Fiamma Ossidrica<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 150</ref> <small>(''New Super Mario Bros. Wii'')</small>
|Ita7=Fiamma Ossidrica Girevole<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 149</ref> <small>(''New Super Mario Bros. Wii'' spinning variant)</small>
|Ita8=Fiamma girevole<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 200</ref> <small>(''New Super Mario Bros. U'' spinning variant)</small>
|ItaM=Fiery platform
|Ita2M=Burner
|Ita3M=Flamethrower
|Ita4M=Blow torch
|Ita5M=Platform of flames
|Ita6M=Blow Torch
|Ita7M=Spinning Blow Torch
|Ita8M=Spinning Flame
|PorE=Chama<ref>Nintendo Portugal (December 2, 2019). [https://youtu.be/TfgPovS3eh0?t=81 Super Mario Maker 2 - A Master Sword, novas peças para níveis e muito mais! (Nintendo Switch)]. ''YouTube''. Retrieved January 10, 2021.</ref>
|PorE=Chama<ref>Nintendo Portugal (December 2, 2019). [https://youtu.be/TfgPovS3eh0?t=81 Super Mario Maker 2 - A Master Sword, novas peças para níveis e muito mais! (Nintendo Switch)]. ''YouTube''. Retrieved January 10, 2021.</ref>
|PorEM=Flame
|PorEM=Flame
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{{SM3DL}}
{{SM3DL}}
{{MK7}}
{{MK7}}
{{MP9}}
{{NSMB2}}
{{NSMB2}}
{{NSMBU}}
{{NSMBU}}
{{MM&FaC}}
{{MM&FaC}}
{{MP10}}
{{SMM}}
{{SMM}}
{{SMR}}
{{SMR}}
{{SMM2}}
{{SMM2}}
{{MKT}}}}
{{MKT}}
[[Category:Koopa Troop weapons]]
{{SMBW}}}}
[[Category:Hazardous objects]]
[[Category:Hazardous objects]]
[[Category:Mario & Luigi: Paper Jam objects]]
[[Category:Mario & Luigi: Paper Jam objects]]
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[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros. 3 objects]]
[[Category:Super Mario Bros. Wonder objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Maker objects]]
[[Category:Super Mario Maker objects]]
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