Power Shock: Difference between revisions
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[[ | {{PM move infobox | ||
'''Power Shock''' is | |game=[[Paper Mario]] | ||
|image=PM Power Shock screenshot.png | |||
|mastered_by=[[Watt]] | |||
|effect=Watt shocks an enemy trying to inflict paralysis | |||
|target=Any single enemy | |||
|rank=Base Rank | |||
}} | |||
'''Power Shock''' is one of the default moves available that [[Watt]] can use in ''[[Paper Mario]]''. This move costs [[Mario]] two [[Flower Point|FP]], and if successful will inflict [[Immobilized|paralysis]] onto the target. To increase the chances of the move working, the player must repeatedly press {{button|n64|A}} to fill the gauge. The individual enemy's resistance dictates how difficult it is to fill the bar, and then the amount the bar is filled out to will indicate the success rate. However, unique to Power Shock, the game runs another check to see whether or not the status will be allowed to apply at all.<ref>JCog. August 22, 2020. [https://www.youtube.com/watch?v=FagUpV0c67s]. ''Youtube''. Retrieved May 28, 2023.</ref> This results in the move always having a lower success rate than expected unless maxed out, in which case the enemy is guaranteed to be paralyzed. By default, the paralysis this move inflicts lasts for 3 turns, though certain enemies may have a modifier that shortens or prolongs the effect. | |||
==Names in other | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=シビレフラッシュ<ref>[http://themushroomkingdom.net/pm_j-e.shtml "Paper Mario: From Japanese to English"]. (June 17, 2013). ''The Mushroom Kingdom.'' Retrieved February 4, 2015.</ref> | |Jap=シビレフラッシュ<ref>[http://themushroomkingdom.net/pm_j-e.shtml "Paper Mario: From Japanese to English"]. (June 17, 2013). ''The Mushroom Kingdom.'' Retrieved February 4, 2015.</ref> | ||
|JapR=Shibire Furasshu | |JapR=Shibire Furasshu | ||
|JapM=Numbness Flash | |JapM=Numbness Flash | ||
|SpaE=Electroshock | |||
|Fre=Électrochoc | |||
|FreM=Electroshock | |||
|Ger=Power-Schock | |Ger=Power-Schock | ||
|GerM=Power Shock | |GerM=Power Shock | ||
|Chi=强力电震 | |||
|ChiR=Qiánglì Diànzhèn | |||
|ChiM=Power Electric Shock | |||
}} | }} | ||
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{{PM}} | {{PM}} | ||
[[Category:Paper Mario special moves]] | |||
[[de:Power-Schock]] | [[de:Power-Schock]] | ||
Latest revision as of 17:41, March 8, 2024
Paper Mario move | |
---|---|
Power Shock | |
Mastered by | Watt |
Rank | Base Rank |
Effect | Watt shocks an enemy trying to inflict paralysis |
Target | Any single enemy |
Power Shock is one of the default moves available that Watt can use in Paper Mario. This move costs Mario two FP, and if successful will inflict paralysis onto the target. To increase the chances of the move working, the player must repeatedly press to fill the gauge. The individual enemy's resistance dictates how difficult it is to fill the bar, and then the amount the bar is filled out to will indicate the success rate. However, unique to Power Shock, the game runs another check to see whether or not the status will be allowed to apply at all.[1] This results in the move always having a lower success rate than expected unless maxed out, in which case the enemy is guaranteed to be paralyzed. By default, the paralysis this move inflicts lasts for 3 turns, though certain enemies may have a modifier that shortens or prolongs the effect.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | シビレフラッシュ[2] Shibire Furasshu |
Numbness Flash |
Chinese | 强力电震 Qiánglì Diànzhèn |
Power Electric Shock |
French | Électrochoc |
Electroshock |
German | Power-Schock |
Power Shock |
Spanish (NOE) | Electroshock |
- |
References[edit]
- ^ JCog. August 22, 2020. [1]. Youtube. Retrieved May 28, 2023.
- ^ "Paper Mario: From Japanese to English". (June 17, 2013). The Mushroom Kingdom. Retrieved February 4, 2015.