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{{about|the desert world of [[Donkey Kong (Game Boy)|Donkey Kong]] on the [[Game Boy]]|other deserts in the [[Mario (franchise)|Mario franchise]]|[[:Category:Deserts]]}} | {{about|the desert world of [[Donkey Kong (Game Boy)|Donkey Kong]] on the [[Game Boy]]|other deserts in the [[Super Mario (franchise)|''Super Mario'' franchise]]|[[:Category:Deserts]]}} | ||
{{ | {{world infobox | ||
|image=[[File:DonkeyKong-Stage5(Desert).png|160px]] | |image=[[File:DonkeyKong-Stage5(Desert).png|160px]] | ||
| | |game=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' | ||
| | |levels=12 | ||
|before=[[Jungle (Donkey Kong)|<<]] | |before=[[Jungle (Donkey Kong)|<<]] | ||
|after=[[Airplane|>>]] | |after=[[Airplane|>>]] | ||
}} | }} | ||
The '''Desert''' is the fifth world of the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. The Desert features an [[Egypt]]ian setting with pyramids and tombs. Mario can use [[Super Hammer]]s to break through walls in the tombs. The Desert stages increase the complexity of the puzzle elements in the game. In one stage, Mario has to take the [[key]] up several stories to the door, by only using [[ladder]]s, [[road]]s and [[spring]]s. The Desert has 12 stages. | The '''Desert''' is the fifth world of the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. The Desert features an [[Egypt]]ian setting with pyramids and tombs. Mario can use [[Super Hammer]]s to break through walls in the tombs. The Desert stages increase the complexity of the puzzle elements in the game. In one stage, Mario has to take the [[key]] up several stories to the door, by only using [[ladder]]s, [[road]]s and [[spring]]s. The Desert has 12 stages. | ||
==Levels== | ==Levels== | ||
{|border="1" cellspacing=0 cellpadding=2 align="center" style="background:whitesmoke" width=99% | {|border="1"cellspacing=0 cellpadding=2 align="center"style="background:whitesmoke"width=99% | ||
|-style=background:#D3D3D3 align=center | |-style=background:#D3D3D3 align=center | ||
!width=20%|Level | !width=20%|Level | ||
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|align="center"|[[Stage 5-8]]||align="center"|[[File:DonkeyKong-Stage5-8.png]]||align="center"|Donkey Kong, [[barrel]]s, [[oil drum]]s, [[Fireball (Donkey Kong)|Fireball]]s | |align="center"|[[Stage 5-8]]||align="center"|[[File:DonkeyKong-Stage5-8.png]]||align="center"|Donkey Kong, [[barrel]]s, [[oil drum]]s, [[Fireball (Donkey Kong)|Fireball]]s | ||
|- | |- | ||
|align="center"|[[Stage 5-9]]||align="center"|[[File:DonkeyKong-Stage5-9 (GB).png]]||align="center"|[[ | |align="center"|[[Stage 5-9]]||align="center"|[[File:DonkeyKong-Stage5-9 (GB).png]]||align="center"|[[Thwomp Platform]]s | ||
|- | |- | ||
|align="center"|[[Stage 5-10]]||align="center"|[[File:DonkeyKong-Stage5-10 (GB).png]]||align="center"|- | |align="center"|[[Stage 5-10]]||align="center"|[[File:DonkeyKong-Stage5-10 (GB).png]]||align="center"|- | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap={{ruby|砂漠|さばく}}<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, pages 1 & 15.</ref> | ||
|JapR=Sabaku | |JapR=Sabaku | ||
|JapM=Desert | |JapM=Desert | ||
|Spa=Desierto | |Spa=Desierto | ||
|SpaM=Desert | |SpaM=Desert | ||
| | |Fre=Désert | ||
| | |FreM=Desert | ||
|Dut=Woestijn<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 14: "Gebieden".</ref> | |Dut=Woestijn<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 14: "Gebieden".</ref> | ||
|DutM=Desert | |DutM=Desert | ||
|Ita=Deserto<ref>''[[Donkey Kong (Game Boy)|Donkey Kong]]'' Italian manual, pagg. 2 & 17</ref><ref>''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Virtual Console]]) Italian e-manual, pag. 14</ref> | |||
|ItaM=Desert | |||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{DK}} | {{DK}} | ||
[[Category:Deserts]] | [[Category:Deserts]] | ||
[[Category:Donkey Kong (Game Boy) worlds]] | [[Category:Donkey Kong (Game Boy) worlds]] |
Latest revision as of 18:27, March 6, 2024
- This article is about the desert world of Donkey Kong on the Game Boy. For other deserts in the Super Mario franchise, see Category:Deserts.
Desert | |
---|---|
Game | Donkey Kong |
Level(s) | 12 |
<< List of worlds >> |
The Desert is the fifth world of the game Donkey Kong for the Game Boy. The Desert features an Egyptian setting with pyramids and tombs. Mario can use Super Hammers to break through walls in the tombs. The Desert stages increase the complexity of the puzzle elements in the game. In one stage, Mario has to take the key up several stories to the door, by only using ladders, roads and springs. The Desert has 12 stages.
Levels[edit]
Level | Image | Enemy species and obstacles greeted |
---|---|---|
Stage 5-1 | - | |
Stage 5-2 | Miira, Skeleton, Furafurawā | |
Stage 5-3 | Skeleton | |
Stage 5-4 | Donkey Kong | |
Stage 5-5 | Bowbows | |
Stage 5-6 | Donkey Kong Jr., Sairesu, Fireballs | |
Stage 5-7 | Arumajiron, cannons | |
Stage 5-8 | Donkey Kong, barrels, oil drums, Fireballs | |
Stage 5-9 | Thwomp Platforms | |
Stage 5-10 | - | |
Stage 5-11 | Sukōpī | |
Stage 5-12 | Donkey Kong, Tsutan'ōmen |
Enemies[edit]
The following enemies appear in the Desert:
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | Sabaku |
Desert |
Dutch | Woestijn[2] |
Desert |
French | Désert |
Desert |
Italian | Deserto[3][4] |
Desert |
Spanish | Desierto |
Desert |
References[edit]
- ^ Game Boy Donkey Kong Japanese instruction booklet, pages 1 & 15.
- ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 14: "Gebieden".
- ^ Donkey Kong Italian manual, pagg. 2 & 17
- ^ Donkey Kong (Virtual Console) Italian e-manual, pag. 14