Platform Problems: Difference between revisions

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The level's main gimmick consists of platforms that move on [[track]]s, with some of them flipping up on certain portions of their track, enabling the Kongs to stay on them. A few platforms are stationary, but will fall off their tracks as soon as the Kongs step on them.
The level's main gimmick consists of platforms that move on [[track]]s, with some of them flipping up on certain portions of their track, enabling the Kongs to stay on them. A few platforms are stationary, but will fall off their tracks as soon as the Kongs step on them.
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 1:56.00 is required to get a gold medal, a time of 2:05.00 for silver, and a time of 2:18.00 for bronze.
==Overview==
==Overview==
The level begins with a few platforms on tracks, as well as a few [[Hootz]]es to jump on. Afterwards, a few [[Spike Trap|spikes]] appear, followed by a [[Puffton]]. The next segment features more platforms on tracks, as well as a few Hootzes and [[Blue Hootz]]es, and a few more spikes to avoid. The Kongs must then ride a few more platforms on tracks, then follow up by bouncing on a few more Hootzes, then make an S-curved turn while navigating more platforms on tracks. Afterwards, the Kongs must then jump from platform to platform as they flip up, jumping on Hootzes to stay on the platforms. After navigating these platforms, the Kongs must ride even more platforms on tracks, as they slowly descend, bouncing on Hootzes along the way. After one last platform on a track, the Kongs reach the [[mysterious relic]].
The level begins with a few platforms on tracks, as well as a few [[Hootz]]es to jump on. Afterwards, a few [[Spike Trap|spikes]] appear, followed by a [[Puffton]]. The next segment features more platforms on tracks, as well as a few Hootzes and [[Blue Hootz]]es, and a few more spikes to avoid. The Kongs must then ride a few more platforms on tracks, then follow up by bouncing on a few more Hootzes, then make an S-curved turn while navigating more platforms on tracks. Afterwards, the Kongs must then jump from platform to platform as they flip up, jumping on Hootzes to stay on the platforms. After navigating these platforms, the Kongs must ride even more platforms on tracks, as they slowly descend, bouncing on Hootzes along the way. After one last platform on a track, the Kongs reach the [[mysterious relic]].
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|Spa=Plataformas problemáticas
|Spa=Plataformas problemáticas
|SpaM=Problematic Platforms
|SpaM=Problematic Platforms
|Fra=Supports sporadiques
|Fre=Supports sporadiques
|FraM=Sporadic Supports
|FreM=Sporadic Supports
|Ger=Plattformpatsche
|Ger=Plattformpatsche
|GerM=Platform Jam
|GerM=Platform Jam
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