Witch's Mansion Course: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Oops, I forgot the romanization.)
m (Text replacement - "|track=[[File:" to "|sample=[[File:")
 
(17 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{conjecture}}
{{encyclopedia}}
{{levelbox
{{level infobox
|image=[[File:Pumpkin Zone Area 4 SML2.png]]
|image=[[File:Pumpkin Zone Area 4 SML2.png]]
|world=[[Pumpkin Zone]]
|world=[[Pumpkin Zone]]
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|limit=500 seconds
|limit=500 seconds
|before=[[Pumpkin Zone Area 3|<<]]
|before=[[Pumpkin Zone Level 3|<<]]
|after=[[Pumpkin Zone Special Area 1|>>]]
|after=[[Mario's castle|**]]
|sample=[[File:SML2 Tree Zone 2.oga]]
}}
}}
'''Pumpkin Zone Area 4''' is the fourth and final level in the [[Pumpkin Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. The [[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]] is fought at the end of this level.
'''Witch's Mansion Course'''<ref>Dark Horse Books. ''Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years''. Page 77.</ref> is the fourth and final level of the [[Pumpkin Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. The [[Witch (boss)|Witch]] is fought at the end of this level.
 
==Layout==
==Layout==
The level starts out with four [[? Block]]s, a [[Pikku]], and a [[Piranha Plant]] in a [[Pipe]]. Next is an open area with two [[Boo]]s and a hanging cauldron. After that is another Boo and a few [[Tōsanbōru]], then another Pikku and a pipe [[Mario]] can go down to get to an area with cauldrons, a Boo, [[coin]]s, and two ? Blocks, which contain a [[Fire Flower]] and a [[1 UP Heart]], respectively. Mario must then go up the pipe and right to reach another open area with more cauldrons hanging over fire and six ? Blocks, one of which contains a [[carrot]]. At the end of this section is the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]].
The level starts out with four [[? Block]]s, a [[Pikku]], and a [[Piranha Plant]] in a [[Warp Pipe|pipe]]. Next is an open area with two [[Boo]]s and a hanging cauldron. After that is another Boo and a few [[spiked ball (Super Mario Land 2: 6 Golden Coins)|spiked ball]]s, then another Pikku and a pipe [[Mario]] can go down to get to an area with cauldrons, a Boo, [[coin]]s, and two ? Blocks, which contain a [[Fire Flower]] and a [[1 UP Heart|1-Up Heart]], respectively. Mario must then go up the pipe and right to reach another open area with more cauldrons hanging over fire and six ? Blocks, one of which contains a [[Carrot]]. At the end of this section is the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]].


The next section contains some Tōsanbōru and two [[Rerere]]. There is then a room filled with potions, some [[J-son]]s, and coins. After that are five pipes Mario can go down to get to J-sons and coins. There are [[Hidden Block]]s over the second pipe, as well as the fourth and fifth pipes, where a Fire Flower and a [[Moneybag (item)|Moneybag]] can be found, respectively. After this is one last Boo, followed by the pipe which takes Mario to the battle with the [[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]].
The next section contains some spiked balls and two [[Rerere]]. There is then a room filled with potions, some [[Masked Ghoul]]s, and coins. After that are five pipes Mario can go down to get to Masked Ghouls and coins. There are [[Hidden Block]]s over the second pipe, as well as the fourth and fifth pipes, where a Fire Flower and a [[Moneybag (item)|Moneybag]] can be found, respectively. After this is one last Boo, followed by the pipe which takes Mario to the battle with the [[Witch (boss)|Witch]].


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
!Sprite
!Sprite
!Name
!Name
Line 34: Line 34:
|-
|-
|[[File:SML2Tosanboru.png]]
|[[File:SML2Tosanboru.png]]
|[[Tōsanbōru]]
|[[Spiked ball (Super Mario Land 2: 6 Golden Coins)|Spiked ball]]
|7
|7
|-
|-
Line 42: Line 42:
|-
|-
|[[File:Maskie.png]]
|[[File:Maskie.png]]
|[[J-son]]
|[[Masked Ghoul]]
|8
|8
|-
|-
|[[File:Witch-SML2.png]]
|[[File:Witch-SML2.png]]
|[[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]]
|[[Witch (boss)|Witch]]
|1 (Boss)
|1 (Boss)
|}
|}
Line 55: Line 55:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=魔女の家コース<ref>''Perfect Ban Mario Character Daijiten''. [https://i.imgur.com/Qkvd5s7.jpg Page 87.]</ref>
|Jap=魔女の家コース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 66.</ref>
|JapR=Majo no Ie Kōsu
|JapR=Majo no Ie Kōsu
|JapM=
|JapM=Witch's House Course
|Ger=Hexenhaus-Level
|Ger=Hexenhaus-Level
|GerM=Witch House Level
|GerM=Witch House Level
Line 68: Line 68:


{{SML2}}
{{SML2}}
[[Category:Super Mario Land 2: 6 Golden Coins Levels]]
[[Category:Ghost Houses]]
[[Category:Super Mario Land 2: 6 Golden Coins levels]]

Latest revision as of 15:27, January 30, 2024

The title of this article is from the English Super Mario Bros. Encyclopedia which reportedly sourced some names from fan wikis. If a higher-priority source is found, then the current reference should be removed and the title moved to the higher-priority name, if applicable.

Level
Witch's Mansion Course
Mario explores Witch's Mansion Course.
World Pumpkin Zone
Game Super Mario Land 2: 6 Golden Coins
Time limit 500 seconds
Music sample
<< Directory of levels **

Witch's Mansion Course[1] is the fourth and final level of the Pumpkin Zone in Super Mario Land 2: 6 Golden Coins. The Witch is fought at the end of this level.

Layout[edit]

The level starts out with four ? Blocks, a Pikku, and a Piranha Plant in a pipe. Next is an open area with two Boos and a hanging cauldron. After that is another Boo and a few spiked balls, then another Pikku and a pipe Mario can go down to get to an area with cauldrons, a Boo, coins, and two ? Blocks, which contain a Fire Flower and a 1-Up Heart, respectively. Mario must then go up the pipe and right to reach another open area with more cauldrons hanging over fire and six ? Blocks, one of which contains a Carrot. At the end of this section is the Mid-Point Bell.

The next section contains some spiked balls and two Rerere. There is then a room filled with potions, some Masked Ghouls, and coins. After that are five pipes Mario can go down to get to Masked Ghouls and coins. There are Hidden Blocks over the second pipe, as well as the fourth and fifth pipes, where a Fire Flower and a Moneybag can be found, respectively. After this is one last Boo, followed by the pipe which takes Mario to the battle with the Witch.

Enemies[edit]

Sprite Name Count
A Pick, from Super Mario Land 2: 6 Golden Coins. Pikku 2
A Piranha Plant, from Super Mario Land 2: 6 Golden Coins. Piranha Plant 1
Boo Boo 5
Sprite of spiked ball from Super Mario Land 2: 6 Golden Coins Spiked ball 7
SML2 Rerere.png Rerere 2
Maskie.png Masked Ghoul 8
The Witch in Super Mario Land 2: 6 Golden Coins Witch 1 (Boss)

Level map[edit]

Witch's Mansion Course

Names in other languages[edit]

Language Name Meaning
Japanese 魔女の家コース[2]
Majo no Ie Kōsu
Witch's House Course

German Hexenhaus-Level
Witch House Level
Italian Casa della Strega[3]
Witch House

References[edit]

  1. ^ Dark Horse Books. Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years. Page 77.
  2. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 66.
  3. ^ Super Mario Bros. Enciclopedia; pag. 77