Mario Kart 8: Difference between revisions

(→‎Ver. 4.2: Consistency with Mario Kart 7.)
Tag: Mobile edit
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|As in previous ''Mario Kart'' games, these obstacles knock over any drivers that collide with them. However, the [[Bob-omb Car]] is absent from this game.
|As in previous ''Mario Kart'' games, these obstacles knock over any drivers that collide with them. However, the [[Bob-omb Car]] is absent from this game.
|-
|-
|align=center|[[File:Chain ChompMK8.png|100px]]<br>[[Chain Chomp]]
|align=center|[[File:Chain ChompMK8.png|100px]]<br>[[Chain Chomp|Chain Chomp (chained)]]
|align=center|{{classic-link|GBA|Cheese Land}}
|align=center|{{classic-link|GBA|Cheese Land}}
|As in previous ''Mario Kart'' games, these enemies are bound by a stake and lunge when players drive close to them. Players that get hit by them flip over.
|As in previous ''Mario Kart'' games, these enemies are bound by a stake and lunge when players drive close to them. Players that get hit by them flip over.
|-
|align=center|[[File:ChompMK8.png|100px]]<br>[[Chain Chomp|Chain Chomp (unchained)]]
|align=center|{{classic-link|N64|Rainbow Road}}
|Chomps bounce on certain parts of the track, not performing any other movement. They create distortions on the road, allowing players to trick off of the waves created by the bounce. Players who get hit by Chomps flip over.
|-
|-
|align=center|[[File:Cheep CheepMK8.png|100px]]<br>[[Cheep Cheep]]
|align=center|[[File:Cheep CheepMK8.png|100px]]<br>[[Cheep Cheep]]
|align=center|{{classic-link|DS|Cheep Cheep Beach}}
|align=center|[[Sweet Sweet Canyon]], [[Dolphin Shoals]], {{classic-link|DS|Cheep Cheep Beach}}, {{classic-link|SNES|Donut Plains 3}}, {{classic-link|3DS|Piranha Plant Slide}}
|These jump above the water and serve as minor obstacles. Similarly to Boos, they slow air speed for players that hit them during gliding sequences.
|These jump above the water and serve as minor obstacles. Similarly to Boos, they slow air speed for players that hit them during gliding sequences.
|-
|align=center|[[File:ChompMK8.png|100px]]<br>[[Chain Chomp|Chomp]]
|align=center|{{classic-link|N64|Rainbow Road}}
|Chomps bounce on certain parts of the track, not performing any other movement. They create distortions on the road, allowing players to trick off of the waves created by the bounce. Players who get hit by Chomps flip over.
|-
|-
|align=center|[[File:CrateMK8.png|100px]]<br>[[Crate]]
|align=center|[[File:CrateMK8.png|100px]]<br>[[Crate]]
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