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Longliveaki (talk | contribs) |
Longliveaki (talk | contribs) (→Super Mario Bros.: World 8-4 has fire bars only in the underwater section) |
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[[File:SMB NES World 5-4 Screenshot.png|thumb|left|Fire-Bars in [[World 5-4 (Super Mario Bros.)|World 5-4]]]] | [[File:SMB NES World 5-4 Screenshot.png|thumb|left|Fire-Bars in [[World 5-4 (Super Mario Bros.)|World 5-4]]]] | ||
[[File:FireRodSMB.gif|frame]] | [[File:FireRodSMB.gif|frame]] | ||
Fire-Bars make their debut in ''[[Super Mario Bros.]]'' They are not a living enemy and function more as an obstacle as they rotate around a block in a clockwise or counter-clockwise direction. They often appear on the ceiling and floors of [[castle]]s, | Fire-Bars make their debut in ''[[Super Mario Bros.]]'' They are not a living enemy and function more as an obstacle as they rotate around a block in a clockwise or counter-clockwise direction. They often appear on the ceiling and floors of [[castle]]s. In [[World 8-4 (Super Mario Bros.)|World 8-4]], Fire-Bars only appear in an underwater section while there are none in the main castle section. They sometimes appear near [[? Block]]s to make it more difficult for Mario or Luigi to hit them. The first level in which they appear is [[World 1-4 (Super Mario Bros.)|World 1-4]]. If [[Mario]] or [[Luigi]] makes contact with one, he will take damage from the fire. In [[Super Mario Bros. 3|later]] [[Super Mario World|games]], they are replaced with similar-acting obstacles, such as [[Roto-Disc]]s and [[Spinner]]s. The first Fire-Bar in [[World 5-4 (Super Mario Bros.)|World 5-4]] is composed of 12 fireballs, as opposed to the normal six fireball length. If the player beats the game and restarts on [[Hard Mode]], Fire-Bars will appear in all possible locations in castles. | ||
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