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[[File:Pinball gameplay 2.png|thumb|A ball about to hit a target in scene A]] | [[File:Pinball gameplay 2.png|thumb|A ball about to hit a target in scene A]] | ||
'''Targets'''<ref name=sceneB>''Pinball'' North American instruction booklet, page 7</ref> are [[Pinball Part]]s that appear in ''[[Pinball (game)|Pinball]]'' and ''[[Pinball (game)|VS. Pinball]]''. [[Scene A]] features four targets, collectively known as '''Target 1'''<ref>''Pinball'' North American instruction booklet, page 6</ref> or '''Targets 1'''<ref name=pinballparts>''Pinball'' North American instruction booklet, page 5</ref> | '''Targets'''<ref name=sceneB>''Pinball'' North American instruction booklet, page 7</ref> are [[Pinball Part]]s that appear in ''[[Pinball (game)|Pinball]]'' and ''[[Pinball (game)|VS. Pinball]]''. [[Scene A]] features four targets, collectively known as '''Target 1'''<ref>''Pinball'' North American instruction booklet, page 6</ref> or '''Targets 1''',<ref name=pinballparts>''Pinball'' North American instruction booklet, page 5</ref> while [[scene B]] features seven targets, collectively known as '''target 2'''<ref name=sceneB/> or '''Targets 2'''.<ref name=pinballparts/> | ||
If the ball touches a target, it disappears and the player earns 100 [[point]]s. If all of the targets in scene A disappear, a bonus of 1,000 points is awarded. If all of the targets in scene B disappear, in addition to a 1,000 point bonus, an exit briefly opens that allows the ball to reach the [[striker]]. | If the ball touches a target, it disappears and the player earns 100 [[point]]s. If all of the targets in scene A disappear, a bonus of 1,000 points is awarded. If all of the targets in scene B disappear, in addition to a 1,000 point bonus, an exit briefly opens that allows the ball to reach the [[striker]]. |
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