Stage 4-8: Difference between revisions

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{{distinguish|World 4-8}}
{{distinguish|World 4-8}}
{{Levelbox
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==Layout==
==Layout==
[[Mario]] starts off on a platform next to [[Spike Trap|Spike]]s. [[Cranky Kong|Donkey Kong]] throws Poison Mushrooms which shrink Mario it he touches one leaving him unable to climb [[Vine]]s and making him weaker. Mario must [[Jump]] over to the platform on the left then jump up to the vines to grab them then climb them, then he must wait until the moving platform is close enough to him for him to jump on while watching out for Poison Mushrooms. Then once the moving platform is over to right Mario must grab the vines and climb up to the top. Then Mario must go left where he can knock down [[Fruit]] which if the [[Snapjaw]] is under it will take out the only Snapjaw in this level (and the only treat in this level besides the Poison Mushrooms and Spikes) thus removing any enemies that can harm him, though the Poison Mushrooms will still be there and if he touches one when he's too high up he will get defeated. Mario must simply climb up to vines which has another Fruit on for taking out the Snapjaw just in case he missed the first one, up to the platform with [[Pauline]] to end the level with Donkey Kong taking her away again.
[[Mario]] starts off on a platform next to some [[Spike Trap|spike]]s. As Mario makes his way through the level, [[Donkey Kong]] constantly throws Poison Mushrooms down from his perch, which Mario must avoid. The platform on the left leads to a set of [[beanstalk]]s, with a moving platform that leads to another beanstalk and the next section. This section contains some [[fruit]] and a [[Snapjaw]], with a platform close to where [[Pauline]] is standing; reaching her will clear the level, with Donkey Kong taking her to the next world.
 
In the cutscene that follows, Mario comes towards Donkey Kong and [[Donkey Kong Jr.]] with a [[hammer]], but the pair are on higher ground; Mario throws his hammer upwards, climbs the [[ladder]], and reobtains it, with Donkey Kong Jr. and Donkey Kong running away as he gives chase.


==Enemies==
==Enemies==
*[[Snapjaw]]
*[[Snapjaw]]
*[[Donkey Kong]] (boss)
*[[Donkey Kong]] (boss)
==Cutscene after level completion==
Mario comes in with a [[hammer]], but Donkey Kong and Donkey Kong Jr. are on higher ground and Mario is unable reach them with his hammer. He ends up throwing his hammer upwards, climbs the [[Ladder]], and gets the hammer back again, while Donkey Kong Jr. and Donkey Kong run away, and Mario gives chase with the hammer. The player is then given lives based on their score.


{{DK}}
{{DK}}
[[Category:Donkey Kong (Game Boy) Levels]]
[[Category:Jungles]]
[[Category:Donkey Kong (Game Boy) levels]]

Latest revision as of 11:22, April 19, 2022

Not to be confused with World 4-8.
Level
Stage 4-8
Stage 4-8 of Donkey Kong for the Game Boy
Level code 4-8
World Jungle
Game Donkey Kong
Time limit 150 seconds
Boss Donkey Kong
<< Directory of levels >>

Stage 4-8 is the eighth level of Jungle in the Game Boy version of Donkey Kong. The level introduces Poison Mushrooms.

Layout[edit]

Mario starts off on a platform next to some spikes. As Mario makes his way through the level, Donkey Kong constantly throws Poison Mushrooms down from his perch, which Mario must avoid. The platform on the left leads to a set of beanstalks, with a moving platform that leads to another beanstalk and the next section. This section contains some fruit and a Snapjaw, with a platform close to where Pauline is standing; reaching her will clear the level, with Donkey Kong taking her to the next world.

In the cutscene that follows, Mario comes towards Donkey Kong and Donkey Kong Jr. with a hammer, but the pair are on higher ground; Mario throws his hammer upwards, climbs the ladder, and reobtains it, with Donkey Kong Jr. and Donkey Kong running away as he gives chase.

Enemies[edit]