Long Jump: Difference between revisions

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In ''Super Mario Run'', characters will long-jump if the screen is tapped while they are on a [[Long Jump Block]].
In ''Super Mario Run'', characters will long-jump if the screen is tapped while they are on a [[Long Jump Block]].


In ''[[Super Mario Odyssey]]'', Mario can perform the Long Jump when {{button|ns|ZL}} or {{button|ns|ZR}} are pressed when he starts crouching after he [[dash|runs]]. This can be done for infinite times until either he bumps into a wall or the player lets go of the button required to do so.
In ''[[Super Mario Odyssey]]'', Mario can perform the Long Jump when {{button|ns|ZL}} or {{button|ns|ZR}} is pressed when he starts crouching after he [[dash|runs]]. This can be done for infinite times until either he bumps into a wall or the player lets go of the button required to do so.


In ''Super Mario Maker 2'', characters can perform a Long Jump in [[level]]s in the ''Super Mario 3D World'' style much like in the original game,<ref>Nintendo. (May 15, 2019). [https://youtu.be/ct1GwHvNKME?t=751 スーパーマリオメーカー 2 Direct 2019.5.16]. ''YouTube''. Retrieved May 20, 2019.</ref> by pressing the shoulder buttons while moving.
In ''Super Mario Maker 2'', characters can perform a Long Jump in [[level]]s in the ''Super Mario 3D World'' style much like in the original game,<ref>Nintendo. (May 15, 2019). [https://youtu.be/ct1GwHvNKME?t=751 スーパーマリオメーカー 2 Direct 2019.5.16]. ''YouTube''. Retrieved May 20, 2019.</ref> by pressing the shoulder buttons while moving.
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