A Weighty Matter: Difference between revisions

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|type=Food
|type=Food
|intro=''Adjust!''
|intro=''Adjust!''
|info=''"Curses! There's too much stuff on this scale. See if you can get the needle into the red area. Go on." ''
|info="''Curses! There's too much stuff on this scale. See if you can get the needle into the red area. Go on.''"
|clear=20
|clear=20
}}
}}
'''A Weighty Matter''' is one of the [[microgame]]s in [[Ashley and Red|Ashley]]'s Food in ''[[WarioWare: Get It Together!]]''
'''A Weighty Matter''' is one of the [[microgame]]s in [[Ashley & Red|Ashley]]'s Food in ''[[WarioWare: Get It Together!]]''
 
==Gameplay==
==Gameplay==
The objective of this microgame is to knock off the food items on the scale until the needle is in the red area. If the needle is in the red area by the time the hourglass is finished (6 beats), the microgame is won and the woman will give a thumbs up. If the needle is not in the red area, the microgame is lost and the woman will get angry. A crew member can affect the placement of the needle by just stepping on the scale.
The objective of this microgame is to knock off the food items on the scale until the needle is in the red area. If the needle is in the red area by the time the hourglass is finished (6 beats), the microgame is won and the woman will give a thumbs up. If the needle is not in the red area, the microgame is lost and the woman will get angry. A crew member can affect the placement of the needle by just stepping on the scale.
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|GerM=A Weighty Matter
|GerM=A Weighty Matter
}}
}}
 
{{Ashley & Red's Microgames}}
{{Ashley's Microgames}}
{{WWGIT Microgames}}
{{WWGIT Microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

Revision as of 13:29, February 21, 2022

Template:Minigame-infobox A Weighty Matter is one of the microgames in Ashley's Food in WarioWare: Get It Together!

Gameplay

The objective of this microgame is to knock off the food items on the scale until the needle is in the red area. If the needle is in the red area by the time the hourglass is finished (6 beats), the microgame is won and the woman will give a thumbs up. If the needle is not in the red area, the microgame is lost and the woman will get angry. A crew member can affect the placement of the needle by just stepping on the scale.

  • Level 1: The red area is five bars wide. Only 2-6 nuts are required to reach the red area.
  • Level 2: The red area is four bars wide. Only 2-5 nuts are required to reach the red area.
  • Level 3: The red area is three bars wide. Only 2-4 nuts are required to reach the red area.

Mission

  • Wild for Walnuts: The player must clear the microgame by leaving behind only walnuts.

Suitability

Template:WWGITFit

  • Orbulon can suck up the food items, making it easier to be precise.
  • 5-Volt is unsuitable due to her shockwave being inconsistent in knocking the items away.

Names in other languages

Language Name Meaning
Japanese はかりうり
Hakari Uri
Selling by weight

German Gewichtige Angelegenheiten
A Weighty Matter
Italian Questione di peso
Weight question
Korean 저울
Jeoul
Scale

Spanish Cuestión de peso
 

Template:Ashley & Red's Microgames Template:WWGIT Microgames