Screaming Pillar: Difference between revisions

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|derived_species=[[Screaming Pillar (big)]]
|derived_species=[[Screaming Pillar (big)]]
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'''Screaming Pillars''' are tall living pillar structures and members of the [[Tiki Tak Tribe]], usually acting as obstacles. In most games, they are found asleep or overall inactive, until a certain action alerts them. Screaming Pillars startle very suddenly and might fall on the ground, crushing any creature lying underneath them and remaining completely inert afterwards.
'''Screaming Pillars''' are tall living pillar structures and members of the [[Tiki Tak Tribe]], usually acting as obstacles. In most games, they are found asleep or overall inactive, until a certain action within their vicinity alerts them. Screaming Pillars startle very suddenly and might fall on the ground, crushing any creature lying underneath them and remaining completely inert after their fall.


==Appearance==
==Appearance==
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In the E3 2013 trailer for ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Screaming Pillars can be seen very briefly in the background when Donkey Kong is first seen. They also appear in the Wii U version of the game itself as stage hazards on the [[Jungle Hijinxs (stage)|Jungle Hijinxs]] stage, where they can be toppled by the playable characters so as to potentially fall over rival fighters.
In the E3 2013 trailer for ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Screaming Pillars can be seen very briefly in the background when Donkey Kong is first seen. They also appear in the Wii U version of the game itself as stage hazards on the [[Jungle Hijinxs (stage)|Jungle Hijinxs]] stage, where they can be toppled by the playable characters so as to potentially fall over rival fighters.
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==Trivia==
*Screaming Pillars are similar in their behaviour to the [[Whomp]]s in the [[Castle]] stage of the [[World 3|third world]] in ''[[New Super Mario Bros. DS]]''.


==Gallery==
==Gallery==
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