Speedy Tucks: Difference between revisions

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At first a Speedy Tuck acts like a Tuck as it slowly strolls on the path. Upon noticing the [[Kong]]s, the Speedy Tucks then charges and runs after them, even if they change direction. Speedy Tucks can be defeated by any method of attack: [[stomp]]ing, [[Roll Attack|rolling]], throwing projectiles, or knocking into them with [[Rambi the Rhino|Rambi]].
At first a Speedy Tuck acts like a Tuck as it slowly strolls on the path. Upon noticing the [[Kong]]s, the Speedy Tucks then charges and runs after them, even if they change direction. Speedy Tucks can be defeated by any method of attack: [[stomp]]ing, [[Roll Attack|rolling]], throwing projectiles, or knocking into them with [[Rambi the Rhino|Rambi]].


Speedy Tucks first appear late into the game, during the level [[Shoal Atoll]]. In [[Reckless Ride]], a Speedy Tucks operates a [[Pengaccha 1-gō|wooden robot]] in an attempt to hinder the Kongs' progress. At the end of the level, the Speedy Tucks gets blown out of its robot. If the player waits for a bit before hitting the [[Slot Machine Barrel]], a scene in the background shows the Speedy Tuck parachuting down to the ground, only to be eaten by a [[Chompasaurus]].
Speedy Tucks first appear late into the game, during the level [[Shoal Atoll]]. In [[Reckless Ride]], a Speedy Tuck operates a [[Pengaccha 1-gō|wooden robot]] in an attempt to hinder the Kongs' progress. At the end of the level, the Speedy Tuck gets blown out of its robot. If the player waits for a bit before hitting the [[Slot Machine Barrel]], a scene in the background shows the Speedy Tuck parachuting down to the ground, only to be eaten by a [[Chompasaurus]].


==Names in other languages==
==Names in other languages==
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