Wish Key: Difference between revisions

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[[File:Wish Key 4 DKRDS.png|thumb|200px|Artwork of the Dragon Forest Wish Key from ''Diddy Kong Racing DS'']]
[[File:Wish Key 4 DKRDS.png|thumb|200px|Artwork of the Dragon Forest Wish Key from ''Diddy Kong Racing DS'']]
 
'''Wish Keys''',<ref>''Diddy Kong Racing DS'' instruction booklet, page 11.</ref> otherwise known as '''Keys''',<ref>''Unauthorized Guide to Diddy Kong Racing'', Prima Games, page 34</ref> are a set of four keys that appear in ''[[Diddy Kong Racing]]'' and ''[[Diddy Kong Racing DS]]''. Each Wish Key is hidden in a racetrack of all four worlds, and unlock the Challenge Level door of their respective world.
'''Wish Keys''',<ref>''Diddy Kong Racing DS'' manual, page 11</ref> otherwise known as '''Keys''',<ref>''Unauthorized Guide to Diddy Kong Racing'', Prima Games, page 34</ref> are a set of four keys that appear in ''[[Diddy Kong Racing]]'' and ''[[Diddy Kong Racing DS]]''. Each Wish Key is hidden in a racetrack of all four worlds, and unlock the Challenge Level door of their respective world.


All four Wish Keys are large golden keys in the original version. Their role was slightly changed in the DS remake, where each Wish Key unlocks a [[Wish Race]] against [[T.T.]] Each one also received their own redesign except for the one of [[Dragon Forest]]. Most of their redesigns are based on their respective world theme. [[Dino Domain]]'s key has a skull design, [[Snowflake Mountain]]'s key is made of ice, and [[Sherbet Island]]'s key resembles a golden anchor.
All four Wish Keys are large golden keys in the original version. Their role was slightly changed in the DS remake, where each Wish Key unlocks a [[Wish Race]] against [[T.T.]] Each one also received their own redesign except for the one of [[Dragon Forest]]. Most of their redesigns are based on their respective world theme. [[Dino Domain]]'s key has a skull design, [[Snowflake Mountain]]'s key is made of ice, and [[Sherbet Island]]'s key resembles a golden anchor.


==Locations==
==Locations==
{|class="dktable-brown" width=75%
{|class="dktable-brown" style="text-align:center;width:75%"
|-
!Image
!Image
!Course
!Course
!Location
!Location
|-
|-
| align="center" | [[File:Wish Key Location DD DKR.png|200px]]
| [[File:Wish Key Location DD DKR.png|200px]]
| align="center" | [[Ancient Lake]]<br>([[Dino Domain]])
| [[Ancient Lake]]<br>([[Dino Domain]])
| align="center" | The racer must drive off a ramp located offtrack and next to the course's first turn.
| The racer must drive off a ramp located offtrack and next to the course's first turn.
|-
|-
| align="center" | [[File:Wish Key Location SM DKR.png|200px]]
| [[File:Wish Key Location SM DKR.png|200px]]
| align="center" | [[Snowball Valley]] ([[Snowflake Mountain]])
| [[Snowball Valley]] ([[Snowflake Mountain]])
| align="center" | The racer must drive to the left of the finish line, which leads to a hidden path. The Wish Key is in an alcove of the icicle-covered wall on the right side.
| The racer must drive to the left of the finish line, which leads to a hidden path. The Wish Key is in an alcove of the icicle-covered wall on the right side.
|-
|-
| align="center" | [[File:Wish Key Location SI DKR.png|200px]]
| [[File:Wish Key Location SI DKR.png|200px]]
| align="center" | [[Crescent Island]] ([[Sherbet Island]])
| [[Crescent Island]] ([[Sherbet Island]])
| align="center" | The racer must take the left path at the split. Around halfway through the path, they must drive into the water and collect the Wish Key in a nearby alcove.
| The racer must take the left path at the split. Around halfway through the path, they must drive into the water and collect the Wish Key in a nearby alcove.
|-
|-
| align="center" | [[File:Wish Key Location DF DKR.png|200px]]
| [[File:Wish Key Location DF DKR.png|200px]]
| align="center" | [[Boulder Canyon]]<br>([[Dragon Forest]])
| [[Boulder Canyon]]<br>([[Dragon Forest]])
| align="center" | The racer must race through the course and stop after crossing the drawbridge. They must hit a nearby bell, which causes the drawbridge to slowly rise. As it rises, the racer must use a speed boost power-up near the end of the drawbridge and boost onto a platform with the final Wish Key.
| The racer must race through the course and stop after crossing the drawbridge. They must hit a nearby bell, which causes the drawbridge to slowly rise. As it rises, the racer must use a speed boost power-up near the end of the drawbridge and boost onto a platform with the final Wish Key.
|}
|}



Revision as of 17:21, November 11, 2021

The Wish Key for Dragon Forest in Diddy Kong Racing DS.
Artwork of the Dragon Forest Wish Key from Diddy Kong Racing DS

Wish Keys,[1] otherwise known as Keys,[2] are a set of four keys that appear in Diddy Kong Racing and Diddy Kong Racing DS. Each Wish Key is hidden in a racetrack of all four worlds, and unlock the Challenge Level door of their respective world.

All four Wish Keys are large golden keys in the original version. Their role was slightly changed in the DS remake, where each Wish Key unlocks a Wish Race against T.T. Each one also received their own redesign except for the one of Dragon Forest. Most of their redesigns are based on their respective world theme. Dino Domain's key has a skull design, Snowflake Mountain's key is made of ice, and Sherbet Island's key resembles a golden anchor.

Locations

Image Course Location
Diddy Kong finds the first key Ancient Lake
(Dino Domain)
The racer must drive off a ramp located offtrack and next to the course's first turn.
The key location of Snowflake Mountain in Diddy Kong Racing. Snowball Valley (Snowflake Mountain) The racer must drive to the left of the finish line, which leads to a hidden path. The Wish Key is in an alcove of the icicle-covered wall on the right side.
Tiptup finds the key of Crescent Island in Diddy Kong Racing. Crescent Island (Sherbet Island) The racer must take the left path at the split. Around halfway through the path, they must drive into the water and collect the Wish Key in a nearby alcove.
The key of Dragon Forest in Diddy Kong Racing. Boulder Canyon
(Dragon Forest)
The racer must race through the course and stop after crossing the drawbridge. They must hit a nearby bell, which causes the drawbridge to slowly rise. As it rises, the racer must use a speed boost power-up near the end of the drawbridge and boost onto a platform with the final Wish Key.

Official descriptions

Template:Quote2

Gallery

Diddy Kong Racing DS

References

  1. ^ Diddy Kong Racing DS instruction booklet, page 11.
  2. ^ Unauthorized Guide to Diddy Kong Racing, Prima Games, page 34