Pixel Perfect: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 6: Line 6:
| song = Slow and Steady
| song = Slow and Steady
}}
}}
'''Pixel Perfect''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the term "{{wp|Native resolution|pixel perfect}}."
'''Pixel Perfect''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the term "{{wp|Native resolution|pixel perfect}}." The minigame looks like someone is drawing pixel art.
 
==Introduction==
==Introduction==
The camera zooms in on the display on the top of the screen. It then scrolls through a picture of a [[Super Star|Star]], [[Super Mushroom|Mushroom]], or [[Fire Flower]] and stops on one of them.
The camera zooms in on the display on the top of the screen. It then scrolls through a picture of a [[Super Star|Star]], [[Super Mushroom|Mushroom]], or [[Fire Flower]] and stops on one of them.  


==Gameplay==
==Gameplay==

Revision as of 21:32, August 2, 2021

Template:Minigame-infobox Pixel Perfect is a 2-vs.-2 minigame in Mario Party 6. Its name comes from the term "pixel perfect." The minigame looks like someone is drawing pixel art.

Introduction

The camera zooms in on the display on the top of the screen. It then scrolls through a picture of a Star, Mushroom, or Fire Flower and stops on one of them.

Gameplay

There is a large black-and-white grid at the top of the screen that forms a picture. The two teams have to race each other in copying the picture by ground-pounding different panels to turn them black or white and match the part of the picture. Players must also be careful not to accidentally ground-pound their partners, or they are temporarily squished flat and unable to move. The first team to copy two pictures wins. If five rounds pass without a team scoring two points, the minigame ends in a tie.

Ending

The display above prints out the complete sprite shown on the screen. The winners and losers then perform their corresponding animations.

Controls

  • Control Stick – Move
  • A ButtonJump
  • A Button A Button – Ground-pound

In-game text

  • Rules"Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"
  • Advice"Study the example closely to figure out which panels need to be changed."

Names in other languages

Language Name Meaning
Japanese おえかきパネル
O e kaki paneru
Drawing Panels

German Pixel-Stampf
Pixel Pound
Italian Scacchiera Mobile
Mobile Chequerboard
Spanish Hasta el último detalle
Up to the Last Detail, meaning "having everything covered"

Trivia

Template:MP6 Minigames