Stage 4-8: Difference between revisions

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[[Mario]] starts off on a platform next to some [[Spike Trap|spike]]s. As Mario makes his way through the level, [[Donkey Kong]] constantly throws Poison Mushrooms down from his perch, which Mario must avoid. The platform on the left leads to a set of [[beanstalk]]s, with a moving platform that leads to another beanstalk and the next section. This section contains some [[fruit]] and a [[Snapjaw]], with a platform close to where [[Pauline]] is standing; reaching her will clear the level, with Donkey Kong taking her to the next world.
[[Mario]] starts off on a platform next to some [[Spike Trap|spike]]s. As Mario makes his way through the level, [[Donkey Kong]] constantly throws Poison Mushrooms down from his perch, which Mario must avoid. The platform on the left leads to a set of [[beanstalk]]s, with a moving platform that leads to another beanstalk and the next section. This section contains some [[fruit]] and a [[Snapjaw]], with a platform close to where [[Pauline]] is standing; reaching her will clear the level, with Donkey Kong taking her to the next world.


In the cutscene that follows, Mario comes towards Donkey Kong and [[Donkey Kong Jr.]] with a [[hammer]], but the pair are on higher ground; Mario throws his hammer upwards, climbs the [[ladder]], and reobtains it, with Donkey Kong Jr. and Donkey Kong running away as he gives chase. This is a reference to how hammers could be "carried" to higher parts of the level in the original [[Donkey Kong (game)|''Donkey Kong'']] game.
In the cutscene that follows, Mario comes towards Donkey Kong and [[Donkey Kong Jr.]] with a [[hammer]], but the pair are on higher ground; Mario throws his hammer upwards, climbs the [[ladder]], and reobtains it, with Donkey Kong Jr. and Donkey Kong running away as he gives chase.


==Enemies==
==Enemies==

Revision as of 00:54, March 5, 2020

Not to be confused with World 4-8.

Template:Levelbox Stage 4-8 is the eighth level of Jungle in the Game Boy version of Donkey Kong. The level introduces Poison Mushrooms.

Layout

Mario starts off on a platform next to some spikes. As Mario makes his way through the level, Donkey Kong constantly throws Poison Mushrooms down from his perch, which Mario must avoid. The platform on the left leads to a set of beanstalks, with a moving platform that leads to another beanstalk and the next section. This section contains some fruit and a Snapjaw, with a platform close to where Pauline is standing; reaching her will clear the level, with Donkey Kong taking her to the next world.

In the cutscene that follows, Mario comes towards Donkey Kong and Donkey Kong Jr. with a hammer, but the pair are on higher ground; Mario throws his hammer upwards, climbs the ladder, and reobtains it, with Donkey Kong Jr. and Donkey Kong running away as he gives chase.

Enemies