Big-City: Difference between revisions

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'''Big-City''' is the first world of the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] gets defeated in World 0, the [[Construction Site|Start]], he takes [[Mario]]'s lady friend [[Pauline]] and escapes with her to this city. Mario chases them from behind. The city introduces most of the new gameplay elements of the Game Boy game, such as [[Key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed on areas without another object blocking it. Big-City features eight stages, two of them are boss fights with Donkey Kong. Mario has to defeat Donkey Kong with barrels in stage 1-8.
'''Big-City''' is the first world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] is defeated in the [[Construction Site|prologue]], he gets up and takes [[Mario]]'s lady friend [[Pauline]], escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as [[Key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.


==Appearance==
The levels of Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, [[Bowbow]]s and [[Rappy|Rappies]] have basic behaviors that are also seen in enemies that reside in later worlds. On the other hand, [[Faiachū]], [[Wire Trap]]s, [[Oil]]s, and [[Bin|Trash Cans]] stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in [[Stage 1-4]], [[Road|Road Blocks]] and [[Ladder#Donkey Kong (Game Boy)|Ladder Blocks]] show up and allow Mario to create temporary Platforms and Ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes a level and his score finishes tallying.
The City is bustling with activity, showing various pictures of a busy looking city landscape in the background. In the foreground, there are various conveyor belts, girders, trash cans, and power lines for Mario to flip and jump off of. The local wildlife, [[Bowbow]], and [[Rappy]] make themselves nothing more than a slight annoyance during Mario's short stay; while [[Faiachū]]s, [[Wire Trap]]s, [[Oil]]s, and [[Bin|Trash Cans]] appear as more difficult obstacles for Mario. After the first encounter with Donkey Kong, in Stage 1-4, [[Road|Road Blocks]] and [[Ladder#Donkey Kong (Game Boy)|Ladder Blocks]] show up and allow Mario to create temporary Platforms and Ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes one and his score finishes tallying.


==Levels==
==Levels==

Revision as of 11:57, April 14, 2018

Template:Worldbox Big-City is the first world of Donkey Kong for the Game Boy. After Donkey Kong is defeated in the prologue, he gets up and takes Mario's lady friend Pauline, escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as Keys that need to be taken to doors to proceed in the levels, as well as Roads and Ladders that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.

The levels of Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, Bowbows and Rappies have basic behaviors that are also seen in enemies that reside in later worlds. On the other hand, Faiachū, Wire Traps, Oils, and Trash Cans stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in Stage 1-4, Road Blocks and Ladder Blocks show up and allow Mario to create temporary Platforms and Ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each, and Mario can collect them to play a bonus game once he completes a level and his score finishes tallying.

Levels

Level Enemy species and obstacles encountered
Stage 1-1 Oil, Bowbow
Stage 1-2 Bowbow, Oil, Rappy
Stage 1-3 Fire, Trash Can, Bowbow, Wire Trap
Stage 1-4 Donkey Kong
Stage 1-5 Rappy, Faiachū
Stage 1-6 Faiachū
Stage 1-7 Bowbow
Stage 1-8 Donkey Kong, barrels

Items and objects

File:DKChase1.PNG
Mario and Donkey Kong, heading for the entrance of Big-City

Big-City introduces the following new items:

The following objects and obstacles make their first appearance:

Enemies

The following enemies appear in the Big-City:

Names in other languages

Language Name Meaning
Japanese ビッグシティー[1]
Biggu Shittī
Big City

Spanish Gran Ciudad
Big City

Trivia

  • The instruction booklet of Donkey Kong Land states that Big Ape City is Donkey Kong's "favourite stomping ground" and also calls it "Big City" in its description, implying the locations are the same.

References

  1. ^ Game Boy Donkey Kong Japanese instruction booklet, page 15.