Power Shell: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Template:PM Moves appropriate?)
mNo edit summary
Line 30: Line 30:
{{PM}}
{{PM}}
{{PMTTYD}}
{{PMTTYD}}
[[Category:Paper Mario Special Moves]]
[[Category:Paper Mario: The Thousand-Year Door Moves]]
[[de:Power-Panzer]]
[[de:Power-Panzer]]
[[Category:Special Moves]]
[[Category:Paper Mario Special Moves]]
[[Category:Paper Mario: The Thousand-Year Door]]
[[Category:Paper Mario]]

Revision as of 21:32, October 6, 2017

Template:PM Moves

Power Shell is a default move known by Kooper and Koops in the Paper Mario games. The move is basically the same as Shell Toss, except Power Shell uses 3 FP and attacks all ground based enemies.

To successfully do the Action Command, the player has to move the control stick left, until the big star lights up, then release it. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. Koops' version has two Stylish Moves.

Power Shell was referenced in Kooper's Catch Card description.

Names in other Languages

Language Name Meaning
Japanese シュビビンコウラ
Shubibin Kōra
Shubibin Shell

German Power-Panzer
Power Shell
Italian Maxiguscio
Maxi Shell
Spanish Súper Concha
Super Shell