Bubble Blastoff: Difference between revisions

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(Redirected page to Deep Dark Galaxy#Bubble Blastoff)
 
(The final sentence is probably the weirdest sentence I have ever written. Moved an expanded information.)
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#REDIRECT[[Deep Dark Galaxy#Bubble Blastoff]]
{{missionbox
|name=Bubble Blastoff
|image=[[File:Bubble_Blastoff_1.png|200px]]
|game=''[[Super Mario Galaxy]]''
|level=[[Deep Dark Galaxy]]
|star=2
|boss=
|before=[[The Underground Ghost Ship|<<]]
|after=[[Guppy and the Underground Lake|>>]]
}}
'''Bubble Blastoff''' is the second mission of the [[Deep Dark Galaxy]] in ''[[Super Mario Galaxy]]''.
 
==Layout==
[[File:Watermelon.png|thumb|left|The large [[watermelon]].]]
When the player starts on the beach, there will be an [[Undergrunt Gunner]] firing [[bubble]]s at the player. To defeat it, the player needs to either [[Ground Pound]] the top of the enemy's mech or send [[coconut]]s by [[spin]]ning into them a total of three times. Doing so will defeat the Undergrunt Gunner and open up the [[cannon]]. Like with the last mission, the player needs to use the cannon to fire at the small planet with numerous [[Octoguy]]s and grab the [[Fire Flower]], returning to the main planet and lighting the torches in the cave. Lighting up all three torches before the power-up wears off will reveal an [[Ice Flower]] the player has to use to cross the lake and jump up water spouts. The player must then climb a series of poles and swing on nails to move forward, touching a [[? Coin]] to reveal [[Sling Star]]s along the way. Next, the player can use [[Water Shooter]]s to get up over platforms and avoid the [[Fire Cannon]]s. Once the player reaches a [[Fire Bar]], they have to stand on the block the fire is connected to so the bubble from the Water Shooter can send the player to the next planet. Ground Pounding on all three [[stump]]s will cause the Water Cannon on the planet to start working, which will send the player to the next planet. There, the player must avoid a [[Sentry Beam]] and Ground Pound the large tennis balls in the marble to expand the [[watermelon]] inside, causing it to expand to the point where it will shatter the marble casing and cause the [[Power Star]] to appear.
 
==Enemies==
*[[Cheep Cheep]]s
*[[Sentry Beam]]
*[[Octoguy]]s
*[[Crabber]]s
*[[Firebar]]
*[[Fire Cannon]]s
*[[Goomba]]s
*[[Water Shooter]]s
*[[Undergrunt Gunner]] (mini-boss)
 
==Planets visited==
*[[Deep Dark Galaxy#Ghost Ship Cave Planet|Ghost Ship Cave Planet]]
*[[Deep Dark Galaxy#Relay Planet E|Relay Planet E]]
*[[Deep Dark Galaxy#Scale Down Relay Planet|Scale Down Relay Planet]]
*[[Deep Dark Galaxy#Cheep Cheep Gambol Planet|Cheep Cheep Gambol Planet]]
*[[Deep Dark Galaxy#Marble Planet|Marble Planet]]
 
==Names in other languages==
{{foreignname
|Jap=ウォーターシューターで空中散歩
|JapR=Wōtāshūtā de kūchūsanpo
|JapM=Sky Walk with Water Shooters
|SpaA=Paseo Aéreo con Lanzador de Agua
|SpaAM=Flight-Seeing with Water Shooters
|SpaE=Paseo aéreo con lanzador de agua
|SpaEM=Aerial tour with Water Shooters
|Ita=Passeggiata Aerea con Spara-Acqua
|ItaM=Aerial Walk with Water Shooters}}
 
{{SMG}}
{{Galaxy}}
[[Category:Levels]]
[[Category:Super Mario Galaxy Missions]]

Revision as of 14:04, May 3, 2017

Template:Missionbox Bubble Blastoff is the second mission of the Deep Dark Galaxy in Super Mario Galaxy.

Layout

A watermelon planet
The large watermelon.

When the player starts on the beach, there will be an Undergrunt Gunner firing bubbles at the player. To defeat it, the player needs to either Ground Pound the top of the enemy's mech or send coconuts by spinning into them a total of three times. Doing so will defeat the Undergrunt Gunner and open up the cannon. Like with the last mission, the player needs to use the cannon to fire at the small planet with numerous Octoguys and grab the Fire Flower, returning to the main planet and lighting the torches in the cave. Lighting up all three torches before the power-up wears off will reveal an Ice Flower the player has to use to cross the lake and jump up water spouts. The player must then climb a series of poles and swing on nails to move forward, touching a ? Coin to reveal Sling Stars along the way. Next, the player can use Water Shooters to get up over platforms and avoid the Fire Cannons. Once the player reaches a Fire Bar, they have to stand on the block the fire is connected to so the bubble from the Water Shooter can send the player to the next planet. Ground Pounding on all three stumps will cause the Water Cannon on the planet to start working, which will send the player to the next planet. There, the player must avoid a Sentry Beam and Ground Pound the large tennis balls in the marble to expand the watermelon inside, causing it to expand to the point where it will shatter the marble casing and cause the Power Star to appear.

Enemies

Planets visited

Names in other languages

Template:Foreignname

Template:Galaxy