Chikuchiku: Difference between revisions

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{{Species-infobox
[[File:DKGB Hedgehog.png|frame|right]]
|title=Chikuchiku
'''Chikuchiku''' ('''チクチク'''<ref>Kazuki, Motoyama. Volume 30 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB characters KC.jpg|page 51]]</ref>) are hedgehog-inspired enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. They make their first appearance in [[stage 8-2]] of the [[Rocky-Valley]]. Just like [[Sunaipā]] enemies, they stick to and go round the environment, walking up walls and ceilings in the process; they are also dangerous to touch from any side. Some members of the species approach a higher speed than other, trait which marks a differentiation in walking mechanic from other species that behave similarly, like [[Rappy|Rappies]] and [[Purupuru]]. Chikuchiku cannot be defeated by anything, and it is best Mario dodges them at all costs.
|image=[[File:DKGB Hedgehog.png]]<br>A '''Chikuchiku''' from ''[[Donkey Kong (Game Boy)]]''.
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]])
}}


'''Chikuchiku'''{{refneeded}} are enemies in the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. They make their first appearance in world 8-2 in the [[Rocky-Valley]]. Just like [[Dotty|Dotties]], they walk around the environment in circles, walking up walls and on ceilings in the process. Unlike Dotties, however, they kill [[Mario]] if he touches them. They can walk at different speeds. Throwing the [[key]] at them does not hurt them.
The enemy's name comes from a Japanese onomatopoeia, meaning "prickly!".
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==Names in other languages==
==Reference==
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<references/>
|Jap=チクチク
|JapR=Chikuchiku
|JapM=Japanese onomatopoeia meaning "prickly".}}
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Revision as of 13:51, July 23, 2016

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Chikuchiku (compressed)

Chikuchiku (チクチク[1]) are hedgehog-inspired enemies from Donkey Kong on the Game Boy. They make their first appearance in stage 8-2 of the Rocky-Valley. Just like Sunaipā enemies, they stick to and go round the environment, walking up walls and ceilings in the process; they are also dangerous to touch from any side. Some members of the species approach a higher speed than other, trait which marks a differentiation in walking mechanic from other species that behave similarly, like Rappies and Purupuru. Chikuchiku cannot be defeated by anything, and it is best Mario dodges them at all costs.

The enemy's name comes from a Japanese onomatopoeia, meaning "prickly!".

Reference

  1. ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga, page 51

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