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Dozies are generic enemies that apparently do not show any interest in hurting the [[Kong]]s. They only stroll back and forth, but are still dangerous to the heroes if they come too close to them, thus being technically similar to the [[Goomba]]s from the 2D ''Mario'' games. On the other hand, they have much more aggressive counterparts called [[Sour Dodo]]s. | Dozies are generic enemies that apparently do not show any interest in hurting the [[Kong]]s. They only stroll back and forth, but are still dangerous to the heroes if they come too close to them, thus being technically similar to the [[Goomba]]s from the 2D ''Mario'' games. On the other hand, they have much more aggressive counterparts called [[Sour Dodo]]s. | ||
It is possible for the player to defeat a Dozy by any method of combat. A stomp on their heads, a swift [[Barrel Roll (move)|roll attack]] on either of their sides, or a carriable object thrown at them is effective against Dozies. A ground pound can potentially stun them if the Kongs are close enough. An even shorter-lasting result is obtained when Dozies are shot by [[Diddy Kong|Diddy]], [[Dixie Kong|Dixie]], or [[Cranky Kong|Cranky]]'s | It is possible for the player to defeat a Dozy by any method of combat. A stomp on their heads, a swift [[Barrel Roll (move)|roll attack]] on either of their sides, or a carriable object thrown at them is effective against Dozies. A ground pound can potentially stun them if the Kongs are close enough. An even shorter-lasting result is obtained when Dozies are shot by [[Diddy Kong|Diddy]], [[Dixie Kong|Dixie]], or [[Cranky Kong|Cranky]]'s guns. | ||
{{BoxTop}} | {{BoxTop}} | ||
{{DKC:TF}} | {{DKC:TF}} |
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