Instant Replay: Difference between revisions
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The purpose of the game is to tilt the [[Game Boy Advance]] slowly to freeze the video on the appropriate frame. | The purpose of the game is to tilt the [[Game Boy Advance]] slowly to freeze the video on the appropriate frame. | ||
*'''1st level difficulty:''' Slow the video until the batter hits or get hit by the baseball. | *'''1st level difficulty:''' Slow the video until the batter hits or get hit by the baseball. The player can easily tell when they have to stop the video. | ||
*'''2nd level difficulty:''' Slow the video until the lost creature is shown. | *'''2nd level difficulty:''' Slow the video until the lost creature is shown. The player won't be able to tell where to stop right away. | ||
*'''3rd level difficulty:''' Slow the video until one of the five figures is seen taking a | *'''3rd level difficulty:''' Slow the video until one of the five figures is seen taking a doughnut. This can happen at any random moment and there is no hint how close the player is to it. | ||
A minimum of 10 points must be earned to clear this microgame. | A minimum of 10 points must be earned to clear this microgame. |