Geno Boost: Difference between revisions

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'''Geno Boost''' is a [[Special Move]] that [[Geno]] learns at Level 8 in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount, and is the only such move available to the player. If timed right, it will not only increase [[ATK-Up|attack power]] but [[DEF-Up|defense]] as well. To time it, the player must press {{button|snes|Y}} right before the final arrow disappears. The Geno Boost requires four [[Flower Point]]s to execute.
'''Geno Boost''' is a [[Special Move]] that [[Geno]] learns at Level 8 in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It increases attack power by a small amount, and is the only such move available to the player. If timed right, it will not only increase [[ATK-Up|attack power]] but [[DEF-Up|defense]] as well. To time it, the player must press {{button|snes|Y}} right before the final arrow disappears. The Geno Boost requires four [[Flower Point]]s to execute.


==Names in other Languages==
==Names in other languages==
{{foreignname
{{foreignname
|Jap=ジーノワェーブ<br>''Jiino Weebu''
|Jap=ジーノワェーブ
|JapM=Geno Wave
|JapR=Jīno Wēbu
|Ger=Genoschub
|JapM=Geno Wave}}
|GerM=Geno Boost}}
{{BoxTop}}
<br clear=all>
{{Super Mario RPG}}
{{Super Mario RPG}}
[[Category:Special Moves]]
[[Category:Special Moves]]
[[Category:Super Mario RPG Moves]]
[[Category:Super Mario RPG Moves]]

Revision as of 01:35, July 23, 2015

Geno using his Geno Boost move.
Geno Boost

Geno Boost is a Special Move that Geno learns at Level 8 in Super Mario RPG: Legend of the Seven Stars. It increases attack power by a small amount, and is the only such move available to the player. If timed right, it will not only increase attack power but defense as well. To time it, the player must press Y Button right before the final arrow disappears. The Geno Boost requires four Flower Points to execute.

Names in other languages

Template:Foreignname Template:BoxTop Template:Super Mario RPG