Editing Wii Mushroom Gorge

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===Course layout===
===Course layout===
[[File:MushroomGorge-Start-MKWii.png|thumb|230px|left|[[Toadette]] in the beginning part of the track]]
[[File:MushroomGorge-Start-MKWii.png|thumb|230px|left|[[Toadette]] in the beginning part of the track]]
The course begins on a dirt road with [[Mushroom Trampoline|mushroom trampolines]] and [[Mushroom Platform|mushroom platforms]] in the background. After a brief straightaway there is a slight turn to the right and a turn to the left, where racers encounter the first set of [[Item Box]]es. To the left of the first two turns is a pair of mushroom trampolines that acts as a shortcut and is not on the minimap. Racers then drive onto a wooden bridge that curves right, followed by a ramp that leads to a single mushroom trampoline, hanging over an abyss. The ramps on this course are notable because they visually resemble [[Dash Panel|dash panel]] ramps, but their actual effect is much closer to that of mushroom trampolines.
The course begins on a dirt road with [[Mushroom Trampoline|mushroom trampolines]] and [[Mushroom Platform|mushroom platforms]] in the background. After a brief straightaway there is a slight turn to the right and a turn to the left, where racers encounter the first set of [[Item Box]]es. To the left of the first two turns is a pair of mushroom trampolines that acts as a shortcut and is not on the minimap. Racers then drive onto to a wooden bridge that curves right, followed by a ramp that leads to a single mushroom trampoline, hanging over an abyss. The ramps on this course are notable because they visually resemble [[Dash Panel|dash panel]] ramps, but their actual effect is much closer to that of mushroom trampolines.


After the first mushroom trampoline, there is a left turn which brings racers to a fork in the road: If racers turn left, the road will then curve right and racers encounter several moving Item Boxes and dash panels. This route is the longer and slower of the two. If racers go straight ahead, there is a ramp followed by a mushroom platform in between two mushroom trampolines, once again hanging over an abyss. A set of Item Boxes floats in midair between the first mushroom trampoline and the mushroom platform. This route is usually taken by CPUs.
After the first mushroom trampoline, there is a left turn which brings racers to a fork in the road: If racers turn left, the road will then curve right and racers encounter several moving Item Boxes and dash panels. This route is the longer and slower of the two. If racers go straight ahead, there is a ramp followed by a mushroom platform in between two mushroom trampolines, once again hanging over an abyss. A set of Item Boxes floats in midair between the first mushroom trampoline and the mushroom platform. This route is usually taken by CPUs.

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