Editing Super Mario Galaxy 2
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*''[[Super Mario Bros.]]'': [[Supermassive Galaxy]]'s music, which is itself a remix of [[Toy Time Galaxy]]'s music from the [[Super Mario Galaxy|first game]], originated from this game's [[Ground Theme (Super Mario Bros.)|overworld theme]]. The first few notes of this music are played when switching between Mario and Luigi. Other music from this game returned from ''Super Mario Galaxy'' as well. In the Grandmaster Galaxy, there is a backdrop featuring elements and enemies, as well as Mario and Luigi in their 8-bit sprites from this game. | *''[[Super Mario Bros.]]'': [[Supermassive Galaxy]]'s music, which is itself a remix of [[Toy Time Galaxy]]'s music from the [[Super Mario Galaxy|first game]], originated from this game's [[Ground Theme (Super Mario Bros.)|overworld theme]]. The first few notes of this music are played when switching between Mario and Luigi. Other music from this game returned from ''Super Mario Galaxy'' as well. In the Grandmaster Galaxy, there is a backdrop featuring elements and enemies, as well as Mario and Luigi in their 8-bit sprites from this game. | ||
*''[[Super Mario Bros. 3]]'': [[Supermassive Galaxy]] is similar to [[Giant Land]] from this game, as the two are of massive size and feature giant versions of common items and enemies. | *''[[Super Mario Bros. 3]]'': [[Supermassive Galaxy]] is similar to [[Giant Land]] from this game, as the two are of massive size and feature giant versions of common items and enemies. | ||
*''[[Super Mario World]]'': [[Yoshi]], who first appeared in this game, is playable in ''Super Mario Galaxy 2'', and the percussion sounds heard when riding on Yoshi are reused. In fact, when Mario first saves Yoshi, his speech is obviously based on his speech in this game. Additionally, this game's | *''[[Super Mario World]]'': [[Yoshi]], who first appeared in this game, is playable in ''Super Mario Galaxy 2'', and the percussion sounds heard when riding on Yoshi are reused. In fact, when Mario first saves Yoshi, his speech is obviously based on his speech in this game. Additionally, this game's athletic theme returns as [[Hightail Falls Galaxy]]'s music (as well as the music that plays during the mission for Starshine Beach Galaxy, "Purple Coin Beach Dash"), and the [[Ghost House]] theme returns as [[Haunty Halls Galaxy]]'s and [[Boo Moon Galaxy]]'s music. Also, the sound effect that is heard when a [[P Switch]]'s effect is about to run out is used in the bonus areas of ''Super Mario Galaxy 2'', and the sound effect heard when passing through a door in this game is used when opening a door in [[Boo Moon Galaxy]]. In Puzzle Plank Galaxy, the Rainbow Notes play the [[bonus game (Super Mario World)|bonus game]] theme from ''Super Mario World''. | ||
*''[[Super Mario 64]]'': | *''[[Super Mario 64]]'': The slider theme from this game is used for [[Tall Trunk Galaxy]] and [[Rolling Coaster Galaxy]]. The "Bowser's Road" theme is remixed once again, appearing in several Bowser-themed galaxies. Also, the [[Throwback Galaxy]] is a replica of [[Whomp's Fortress]]; its boss, the [[Whomp King]], is fought there, and an arrangement of the course's music plays there as well. Both games start with Peach sending a letter to Mario involving [[cake]]. Additionally, the "Inside the Castle Walls" theme can be heard when rescuing Peach and the final Grand Star in ''Super Mario Galaxy 2''. The Rainbow Star theme is remixed once again from the [[Wing Cap]] and [[Vanish Cap]] theme. Finally, Mario says, "Thank you so much for playing my game!" after the ending credits, just as he did in this game. | ||
*''[[Super Mario Sunshine]]'': The [[Starshine Beach Galaxy]] is based on some elements from this game. The main mission of [[Twisty Trials Galaxy]] is a replica of the secret level found in [[Ricco Harbor#Episode 4: The Secret of Ricco Tower|Episode 4]] of [[Ricco Harbor]]. The red and blue flipping platforms return, although they work differently. A few of Yoshi's sound clips are reused from this game. Piantas also return. | *''[[Super Mario Sunshine]]'': The [[Starshine Beach Galaxy]] is based on some elements from this game. The main mission of [[Twisty Trials Galaxy]] is a replica of the secret level found in [[Ricco Harbor#Episode 4: The Secret of Ricco Tower|Episode 4]] of [[Ricco Harbor]]. The red and blue flipping platforms return, although they work differently. A few of Yoshi's sound clips are reused from this game. Piantas also return. | ||
*''[[New Super Mario Bros. Wii]]'': The [[Checkpoint Flag]] returns from this game, and the [[Super Guide#Super Mario Galaxy 2|Cosmic Guide]] and [[Tip Network]] are based on the [[Super Guide Block|Super Guide]] and [[hint movies]] from this game, respectively. Also, the world maps are based on the one from this game. In both games, Bowser is giant, and the final battle is divided in two different parts, the latter having a bigger Bowser. [[Fuzzy|Fuzzies]], the credits cake, and [[Snake Block|pink bricks]] take design elements from Fuzzies, the Koopalings' cake, and [[Ice Snake Block]]s respectively in this game. Additionally, when players collect all the coins in a certain time limit that were accessed by a switch in ''Super Mario Galaxy 2'', the audience claps in the same fashion they did in this game. | *''[[New Super Mario Bros. Wii]]'': The [[Checkpoint Flag]] returns from this game, and the [[Super Guide#Super Mario Galaxy 2|Cosmic Guide]] and [[Tip Network]] are based on the [[Super Guide Block|Super Guide]] and [[hint movies]] from this game, respectively. Also, the world maps are based on the one from this game. In both games, Bowser is giant, and the final battle is divided in two different parts, the latter having a bigger Bowser. [[Fuzzy|Fuzzies]], the credits cake, and [[Snake Block|pink bricks]] take design elements from Fuzzies, the Koopalings' cake, and [[Ice Snake Block]]s respectively in this game. Additionally, when players collect all the coins in a certain time limit that were accessed by a switch in ''Super Mario Galaxy 2'', the audience claps in the same fashion they did in this game. |