Editing Spark

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====''Donkey Kong Jr.''====
====''Donkey Kong Jr.''====
[[File:DKJrSpark1.png|frame|left]]
[[File:DKJrSpark1.png|frame|left]]
Sparks first appear in [[Mario's Hideout]] of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Red Sparks (also known as '''Globes'''<ref>Instruction manual for Atari 8-bit and Atari 7800 conversions</ref>) continue to circle their own platform, but blue ones can travel to other platforms through static particles. These Sparks are generated by [[Mario]] in order to shock [[Donkey Kong Jr.]], preventing him from saving [[Donkey Kong|his father]].
Sparks first appear in [[Mario's Hideout]] of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Red Sparks (also known as '''Globes'''<ref>Instruction manual for Atari 8-bit and Atari 7800 conversions</ref>) continue to circle their own platform, but blue ones can travel to other platforms through static particles. These Sparks are generated by [[Mario]] in order to shock [[Donkey Kong Jr.]], preventing him from saving [[Donkey Kong|his father]]. Sparks are the rarest enemies in the game, only appearing in one stage (Mario's Hideout), while the other enemies all appear in two stages.


In the Coleco Adam port, the layout of the stage has been altered and there are no blue Sparks. Instead, they have been replaced by dangerous green water [[drop]]s that come from the mouths of spigots and cracks in the ceiling.
In the Coleco Adam port, the layout of the stage has been altered and there are no blue Sparks. Instead, they have been replaced by dangerous green water [[drop]]s that come from the mouths of spigots and cracks in the ceiling.

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