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==Gameplay== | ==Gameplay== | ||
The [[Joy-Con]] are held in a variant of the Gift Giver form with the controllers placed horizontally. The player controls a pair of floating islands with the controllers, and can tilt them to roll [[Pyoro]] around the islands. Each island has a spring on | The [[Joy-Con]] are held in a variant of the Gift Giver form with the controllers placed horizontally. The player controls a pair of floating islands with the controllers, and can tilt them to roll [[Pyoro]] around the islands. Each island has a spring on their corner which bounces Pyoro to the other island. | ||
On the right island, enemies spawn from the top edge and constantly move down to the bottom edge where nine flowers are growing. If an enemy reaches a flower, the enemy disappears and the flower is wilted. If all flowers are wilted, the game ends. The player must protect the flowers and defeat the enemies by rolling Pyoro into them. Over time, interactive objects | On the right island, enemies spawn from the top edge and constantly move down to the bottom edge where nine flowers are growing. If an enemy reaches a flower, the enemy disappears and the flower is wilted. If all flowers are wilted, the game ends. The player must protect the flowers and defeat the enemies by rolling Pyoro into them. Over time, obstacles and interactive objects may appear and the fences may be removed from the right island. | ||
On the left island, there are seeds that Pyoro can eat to increase his size and score multiplier. Occasionally, a golden seed may appear, which turns Pyoro invincible for a while if he eats it. If any flowers are wilted, Pyoro can collect five petals on the left island to replenish one flower. | On the left island, there are seeds that Pyoro can eat to increase his size and score multiplier. Occasionally, a golden seed may appear, which turns Pyoro invincible for a while if he eats it. If any flowers are wilted, Pyoro can collect five petals on the left island to replenish one flower. |