Editing Mario vs. Donkey Kong: Tipping Stars
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Each of the eight main worlds of the game (six standard, two extra) introduces a new mechanic and contains eight levels. The last level in each world is always centered around a [[Cursed Mini Mario]]. Levels in the main game are unlocked by completing the level that precede them. | Each of the eight main worlds of the game (six standard, two extra) introduces a new mechanic and contains eight levels. The last level in each world is always centered around a [[Cursed Mini Mario]]. Levels in the main game are unlocked by completing the level that precede them. | ||
Apart from the main game, there are 24 additional levels to unlock in a separate, [[Bonus Levels|Bonus]] feature. The player unlocks a | Apart from the main game, there are 24 additional levels to unlock in a separate, [[Bonus Levels|Bonus]] feature. The player unlocks a bonus level for every 4 gold trophies obtained, except for [[Level B-21]] onward, when levels are unlocked for each gold trophy earned. In order to unlock all Bonus Levels, the player has to acquire a total of 87 gold trophies. Compared to levels from the main game, Bonus Levels have increased difficulty. Each world from the main game is the setting of two consecutive Bonus Levels. | ||
Between the Nintendo 3DS and the Wii U versions of the game, many levels have slight design differences to accommodate to the screen of the console. However, they only minimally affect gameplay in some of them. | Between the Nintendo 3DS and the Wii U versions of the game, many levels have slight design differences to accommodate to the screen of the console. However, they only minimally affect gameplay in some of them. |