Editing List of unreleased media

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| align=center | ''Nintendo Pennant Chase Baseball
| align=center | [[Nintendo GameCube]]
| The game was an officially licensed Major League Baseball (MLB) product with all real-life teams and ballpark stadiums from the present and past planned to be featured in the game. The game was planned to have a "speed play mode" where players would use their stats as both the batter and pitcher to play a fast-paced version of baseball, it had Super Mario characters playable in the Tech Demo, meaning they were planned, a logo for the game was showed as Mario Baseball, and a cover surfaced that has the games logo, The game was originally announced to be released on April 4th to coincide with the MLB's opening day where the Boston Red Sox face off against the New York Yankees, but was later delayed to June 13th, 2005 for unknown reason, In a 2010 interview with Silicon Era, the game's senior engineer Steve Snake stated that the game was "completed and passed submission, but was not released. To this day, no builds of the game have been leaked to the public and all that currently exists online about the game are some screenshots and the game's E3 2005 trailer, along with footage of the game's demo at E3 2005, and cover art
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| align=center | ''[[List of Super Paper Mario pre-release and unused content#Early iteration|Super Paper Mario]]''
| align=center | ''[[List of Super Paper Mario pre-release and unused content#Early iteration|Super Paper Mario]]''
| align=center | [[Nintendo GameCube]]
| align=center | [[Nintendo GameCube]]
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===''Mario Party'' and ''Mario Party 2'' for 64DD===
===''Mario Party'' and ''Mario Party 2'' for 64DD===
The first two ''[[Mario Party (series)|Mario Party]]'' games were among many announced titles for the [[Nintendo 64DD]],{{ref needed}} but the peripheral was a commercial failure. This resulted in all ''Super Mario'' games for the system being canceled, except for four ''[[Mario Artist (series)|Mario Artist]]'' games.
The first two ''[[Mario Party (series)|Mario Party]]'' games were among many announced titles for the [[Nintendo 64DD]],{{ref needed}} but the peripheral was a commercial failure. This resulted in all ''Super Mario'' games for the system being canceled, except for four ''[[Mario Artist (series)|Mario Artist]]'' games.
===''Mario Kart Wii'' for the Unreleased iQue Wii===
A release for the Wii was planned for the Chinese market under the IQue Brand, and Mario Kart was planned for it
This was the first time a Chinese version was planned, The 2nd time game was reworked with a new translation for the Nvidia Shield in China later but never released
Some of the files with translation are found in the Mario Kart Wii Korean final release
And a ISO surfaced at one point, and footage of the Chinese version made it to YouTube in 2022
===Other Unreleased iQue Wii Port's===
Several games in the Mario series we're planned for the iQue Wii
*''Super Mario Galaxy'', A Simplified Chinese translation of Super Mario Galaxy was later released for the Nvidia Shield in 2018, however, no iQue staff are credited within the translation, meaning that is likely a brand new translation
*''Super Mario 64'' (Wii Virtual Console port)
*''Mario and Sonic at the Olympic Games''
Only one of the Translations were found that being Mario Kart Wii
===Unreleased iQue Player ports===
The following we're planned translations into Chinese but never released these being
*''Super Mario 64'' this was also planned for the iQue Wii
*''Dr Mario 64''
*''Mario Kart 64''
*''Super Smash Bros''
*''Yoshi's Story''
*''Paper Mario''
===Unreleased iQue GBA ports===
Originally planned were ports of Mario Kart: Super Circuit and Mario & Luigi: Superstar Saga, these might have been finished but never released
DK: King of Swing was also planned along with a Famicom Mini Collection cartridge


===Other Atarisoft computer ports===
===Other Atarisoft computer ports===

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