Editing List of Super Smash Bros. Melee pre-release and unused content

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{{italic title|List of ''Super Smash Bros. Melee'' pre-release and unused content}}
{{italic title|List of ''Super Smash Bros. Melee'' pre-release and unused content}}
This is a list of pre-release and unused content for the game ''[[Super Smash Bros. Melee]]''.
This is a list of pre-release and unused content for the game ''[[Super Smash Bros. Melee]]''.
==Early ideas==
==Early ideas==
===Characters===
===Characters===
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According to ''Sonic the Hedgehog'' series producer Yuji Naka, [[Sonic]] was requested to be in the game, but the idea fell through due to time constraints.<ref>[https://web.archive.org/web/20120207220055/http://img508.imageshack.us/img508/4451/sonicinmeleeis4.jpg]</ref> Sonic was later included as a playable character in the series starting with ''Super Smash Bros. Brawl'', while Tails would appear as a background character on the [[Green Hill Zone]] stage and as a [[List of Mii Fighter Outfits|Mii costume]]. Similarly, [[Solid Snake]] was requested by ''Metal Gear Solid'' series creator Hideo Kojima, but was rejected as development was too far in.<ref>[http://www.n-sider.com/contentview.php?contentid=2576 [E3<nowiki>]</nowiki> Interview: Super Smash Bros. Brawl, Miyamoto, Sakurai]. N-Sider (May 11, 2006). Retrieved January 1, 2016.</ref> Like Sonic, Snake would also be made a playable character in ''Super Smash Bros. Brawl''.
According to ''Sonic the Hedgehog'' series producer Yuji Naka, [[Sonic]] was requested to be in the game, but the idea fell through due to time constraints.<ref>[https://web.archive.org/web/20120207220055/http://img508.imageshack.us/img508/4451/sonicinmeleeis4.jpg]</ref> Sonic was later included as a playable character in the series starting with ''Super Smash Bros. Brawl'', while Tails would appear as a background character on the [[Green Hill Zone]] stage and as a [[List of Mii Fighter Outfits|Mii costume]]. Similarly, [[Solid Snake]] was requested by ''Metal Gear Solid'' series creator Hideo Kojima, but was rejected as development was too far in.<ref>[http://www.n-sider.com/contentview.php?contentid=2576 [E3<nowiki>]</nowiki> Interview: Super Smash Bros. Brawl, Miyamoto, Sakurai]. N-Sider (May 11, 2006). Retrieved January 1, 2016.</ref> Like Sonic, Snake would also be made a playable character in ''Super Smash Bros. Brawl''.


When choosing a "retro" character from the [[Nintendo Entertainment System|NES]]/Famicom era to add, Sakurai mentioned on the Japanese ''Super Smash Bros. Melee'' website that he also considered [[Bubbles (Clu Clu Land)|Bubbles]] from ''{{wp|Clu Clu Land}}'', the Balloon Fighter from ''{{wp|Balloon Fight}}'', "{{wp|Urban Champion}}", and "''[[Excitebike]]''" in addition to the [[Ice Climbers]].<ref name="Source">Soma (April 29, 2016). [http://sourcegaming.info/2016/04/29/duflupdate/ The Definitive Unused Fighters List in Smash]. Source Gaming. Retrieved August 18, 2016.</ref> Ayumi Tachibana from the ''{{wp|Famicom Detective Club}}'' series was also considered, but rejected as she lacked familiarity outside Japan.<ref name="Source"/>
When choosing a "retro" character from the [[Nintendo Entertainment System|NES]]/Famicom era to add, Sakurai mentioned on the Japanese ''Super Smash Bros. Melee'' website that he also considered [[Bubbles (Clu Clu Land)|Bubbles]] from ''{{wp|Clu Clu Land}}'', the Balloon Fighter from ''{{wp|Balloon Fight}}'', "{{wp|Urban Champion}}", and "''[[Excitebike (character)|Excitebike]]''" in addition to the [[Ice Climbers]].<ref name="Source">Soma (April 29, 2016). [http://sourcegaming.info/2016/04/29/duflupdate/ The Definitive Unused Fighters List in Smash]. Source Gaming. Retrieved August 18, 2016.</ref> Ayumi Tachibana from the ''{{wp|Famicom Detective Club}}'' series was also considered, but rejected as she lacked familiarity outside Japan.<ref name="Source"/>


In a meeting between Sakurai and Nintendo of America, it was suggested that [[Marth]] and [[Roy (Fire Emblem)|Roy]] would be removed from the international version, meaning both characters would be only playable in the Japanese version, though Nintendo of America decided to keep them in the game.<ref>Soma (December 13, 2015). [http://www.sourcegaming.info/2015/12/13/sakurai-fe25/ Sakurai Interview: Fire Emblem 25th Anniversary]. Source Gaming. Retrieved March 16, 2015.</ref> Because of this, they do not speak in English; they speak in Japanese instead.
In a meeting between Sakurai and Nintendo of America, it was suggested that [[Marth]] and [[Roy (Fire Emblem)|Roy]] would be removed from the international version, meaning both characters would be only playable in the Japanese version, though Nintendo of America decided to keep them in the game.<ref>Soma (December 13, 2015). [http://www.sourcegaming.info/2015/12/13/sakurai-fe25/ Sakurai Interview: Fire Emblem 25th Anniversary]. Source Gaming. Retrieved March 16, 2015.</ref> Because of this, they do not speak in English; they speak in Japanese instead.
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A early version of the character select screen features a question mark space where Zelda's spot appears on the final screen.
A early version of the character select screen features a question mark space where Zelda's spot appears on the final screen.
<gallery>
<gallery>
Testlevel.jpg|Link in the test level
Testlevel.jpg|Link in the test level
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In addition to existing bonuses, there are seven hidden ones that are accessed only by the cheating device.
In addition to existing bonuses, there are seven hidden ones that are accessed only by the cheating device.
{|border=1 class=sortable width=100% cellspacing=0 cellpadding=3 style=border-collapse:collapse
{|border=1 class=sortable width=100% cellspacing=0 cellpadding=3 style=border-collapse:collapse
!Name
!Name
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The early box art for the game featured [[Mario]] getting hurt by [[Bowser]]'s [[Fire Breath]], on the Temple stage, without any of the other characters and using a different camera angle.
The early box art for the game featured [[Mario]] getting hurt by [[Bowser]]'s [[Fire Breath]], on the Temple stage, without any of the other characters and using a different camera angle.
<gallery>
<gallery>
MeleeMotionSensorBeta.png|''Super Smash Bros. Melee''{{'}}s Proximity Mine trophy.
MeleeMotionSensorBeta.png|''Super Smash Bros. Melee''{{'}}s Proximity Mine trophy.

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