Editing Kremlantis Kaos

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{{level infobox
{{levelbox
|image=[[File:Kremlantis Kaos.png]]
|image=[[File:Kremlantis Kaos.png]]
|code=2-2
|code=2-2
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|after=[[Reef Rampage|>>]]
|after=[[Reef Rampage|>>]]
}}
}}
'''Kremlantis Kaos''',<ref>''Donkey Kong Land'' Nintendo 3DS Virtual Console digital manual, section 13</ref> originally known as just '''Kremlantis''',<ref>''Donkey Kong Land'' Game Boy instruction booklet, page 17.</ref><ref>''Nintendo Power'' Volume 74, page 18.</ref> is the eleventh level of ''[[Donkey Kong Land]]'' and the second level of [[Kremlantis]]. Kremlantis Kaos is the first level to take place in an underwater ruins, let alone underwater. [[Gloop]]s and [[Fangfish]] first appear in the level, though [[Flapper]]s are the main obstacle encountered. Kremlantis Kaos has two [[end of stage]]s, both of which unlock the next level, [[Reef Rampage]]. Going past the first end of stage leads to an area with several [[banana]]s and two [[Kong Token]]s.
'''Kremlantis Kaos''',<ref>''Donkey Kong Land'' Nintendo 3DS Virtual Console digital manual, section 13</ref> originally known as just '''Kremlantis''',<ref>''Donkey Kong Land'' Game Boy instruction booklet, page 17.</ref><ref>''Nintendo Power'' Volume 74, page 18.</ref> is the eleventh level of ''[[Donkey Kong Land]]'' and the second level of [[Kremlantis]].
 
Kremlantis Kaos is the first level to take place in an underwater ruins. The level is the first to take place entirely underwater. [[Chomps]] and [[Fangfish]] first appear in the level, though [[Flapper]]s are the main obstacle of the level. Kremlantis Kaos has two exit portals, although both of them unlock the next level, [[Reef Rampage]]. Going past the first exit portal leads to an area with several [[banana]]s and two [[Kong Token]]s.


==Layout==
==Layout==
When they start the level, the Kongs must swim through the water, going east. They will meet the first [[Fangfish]] as they travel between the ruins, and soon encounter a [[Flapper]]. At some point, the Kongs can swim down through a small gap and grab the [[K-O-N-G Letters|letter K]], although having to watch out for a Flapper as they grab it. They need to continue swimming along and dodge a few Gloops and Flappers. At some point, they will be able to swoop down under another Flapper and grab the letter O. After that, the heroes must avoid a some more Flappers, until they find the [[Continue Point]].
When they start the level, the Kongs must swim through the water, going east. They will meet the first [[Fangfish]] as they travel between the ruins, and soon encounter a [[Flapper]]. At some point, the Kongs can swim down through a small gap and grab the [[K-O-N-G Letters|letter K]], although having to watch out for a Flapper as they grab it. They need to continue swimming along and dodge a few more Fangfish and Flappers. At some point, they will be able to swoop down under another Flapper and grab the letter O. After that, the heroes must avoid a some more Flappers, until they find the [[Continue Point]].


Halfway through the level now, they should continue east and soon have to swim between three Flappers to grab the letter N. Once they get this, the Kongs need to keep going along the path. Eventually, they will find a small area with several Flappers. They must sneak around each foe and still travel eastward. When they are out of this tight space, the group must swim past a few more underwater enemies and later have to creep between a few Flappers to snatch away the letter G. After they dodge the villains obtain the letter, they need to continue along and soon find a portal. It will take them out of the level. However, if they swim a little farther, they will find several bananas and a [[Kong Token]], as well as a hidden portal. The heroes can take it to exit the stage.
Halfway through the level now, they should continue east and soon have to swim between three Flappers to grab the letter N. Once they get this, the Kongs need to keep going along the path. Eventually, they will find a small area with several Flappers. They must sneak around each foe and still travel eastward. When they are out of this tight space, the group must swim past a few more underwater enemies and later have to creep between a few Flappers to snatch away the letter G. After they dodge the villains obtain the letter, they need to continue along and soon find a portal. It will take them out of the level. However, if they swim a little farther, they will find several bananas and a [[Kong Token]], as well as a hidden portal. The heroes can take it to exit the stage.
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==Enemies==
==Enemies==
The following enemies appear in the following quantities:
*[[Chomps]]: 2
 
*[[Fangfish]]: 6
*[[Fangfish]]: 2
*[[Flapper]]: 17
*[[Flapper]]: 17
*[[Gloop]]s: 6


==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
*[[DK Barrel]]: 3
*[[DK Barrel]]: 3
*[[Kong Token]]s: 3
*[[Kong Token]]s: 3


===K-O-N-G Letters===
===K-O-N-G Letters===
*K: In a pit underneath the second Flapper.
*K: In a pit underneath the second Snapper.
*O: Underneath a different Flapper, though this Flapper is closer to the floor.
*O: Underneath a different Snapper, though this Snapper is closer to the floor.
*N: Right after the checkpoint, the "N" is at the bottom of a pit with the trio of Flapper.
*N: Right after the checkpoint, the "N" is at the bottom of a pit with the trio of Snapper.
*G: Towards the end, the "G" is in a lowered part of the floor near a group of Flappers.
*G: Towards the end, the "G" is in a lowered part of the floor near a group of Snappers.


==Gallery==
==Gallery==
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|JapM=Undersea ruins 1
|JapM=Undersea ruins 1
|Spa=Caos en las ruinas
|Spa=Caos en las ruinas
|SpaM=Chaos in the ruins
|SpaM=Chaos in the ruins}}
|Ita=Kremlantis<ref>''[[Donkey Kong Land]]'' Italian booklet, pag. 17</ref>
}}


==References==
==References==
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{{DKL}}
{{DKL}}
[[Category:Aquatic areas]]
[[Category:Aquatic areas]]
[[Category:Temples]]
[[Category:Donkey Kong Land levels]]
[[Category:Donkey Kong Land levels]]

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