Editing GBA Sunset Wilds
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==''Mario Kart: Super Circuit''== | ==''Mario Kart: Super Circuit''== | ||
===Course layout=== | ===Course layout=== | ||
Sunset Wilds begins on a straightaway, which is followed by a U-turn. Throughout this section, a few rocks can be spotted along the track, and a few cacti as well. The rocks and cacti, however, do not serve as obstacles, and will only knock the driver back slightly. After the U-turn, the player approaches a less sharp turn. On this turn is a section with some mud and bumps of land. The player is recommended to hit the land as much as possible, as the mud is slightly slower, although not by much. After this turn, the player will reach a section with four [[Dash Panel]]s which have bumps before them, making them harder to access. The player will then go onto the path, which has large animal tracks, which lead to another mud section, this time, with some Dash Panels placed on the land areas, to help the player make it past the section quickly. The player approaches a few more turns, before reaching a section with many Shy Guy Tents with Shy Guys inside. Other features around this area are totem poles depicting Shy Guys, [[Snifit]]s, and [[Toady|Toadies]] stacked up to the sides. The section with the tents has many Dash Panels, which can be used to gain speed, but are risky due to the fact hitting the tents will make a Shy Guy pop out, which will slow the player down and make them lose coins. After a few more U-turns, the player returns to the straightway in which the track begins, and moves on to the second lap as the sun goes down. The course's layout is very similar to [[Yoshi Desert]]. | |||
===Shortcut=== | |||
*Towards the end of the track, at the sharp U-turn section, there is a ramp. If players use a mushroom and drive up the ramp, they can skip the whole turn. | |||
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==''Mario Kart Tour''== | ==''Mario Kart Tour''== |