Editing Drift
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[[File:Mk64rainbowroad2.PNG|thumb|[[Mario]] drifting in his [[kart]] on [[N64 Rainbow Road|Rainbow Road]] in ''Mario Kart 64'']] | [[File:Mk64rainbowroad2.PNG|thumb|right|[[Mario]] drifting in his [[kart]] on [[N64 Rainbow Road|Rainbow Road]] in ''Mario Kart 64'']] | ||
A '''drift''', also referred to as a '''slide'''<ref>''Mario Kart 64'' Operation Card.</ref> or '''power slide'''<ref>''Mario Kart: Double Dash!!'' instruction booklet, page 12.</ref> (alternatively spelled '''power-slide'''),<ref>''Mario Kart DS'' Mission Mode: 1-8</ref> is a move in the ''[[Mario Kart (series)|Mario Kart]]'' series that allows a [[kart]] to keep speed around corners. Drifting is done by holding {{button|n64|R}} and turning {{button|n64|Stick}} left or right, at the cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to move the Control Stick (left and right) while in a drift to cause the kart to get a short but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, the player must [[Hop (move)|hop]] before being able to drift. The exceptions to this are in ''[[Mario Kart: Double Dash!!]]'', where there is no hop button—the player simply needs to hold the {{button|gcn|R}} button (or {{button|gcn|L}} button) instead—and in the ''Mario Kart Arcade GP'' subseries, where the player needs to tap the brake to enable drifting. | A '''drift''', also referred to as a '''slide'''<ref>''Mario Kart 64'' Operation Card.</ref> or '''power slide'''<ref>''Mario Kart: Double Dash!!'' instruction booklet, page 12.</ref> (alternatively spelled '''power-slide'''),<ref>''Mario Kart DS'' Mission Mode: 1-8</ref> is a move in the ''[[Mario Kart (series)|Mario Kart]]'' series that allows a [[kart]] to keep speed around corners. Drifting is done by holding {{button|n64|R}} and turning {{button|n64|Stick}} left or right, at the cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to move the Control Stick (left and right) while in a drift to cause the kart to get a short but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, the player must [[Hop (move)|hop]] before being able to drift. The exceptions to this are in ''[[Mario Kart: Double Dash!!]]'', where there is no hop button—the player simply needs to hold the {{button|gcn|R}} button (or {{button|gcn|L}} button) instead—and in the ''Mario Kart Arcade GP'' subseries, where the player needs to tap the brake to enable drifting. | ||