Editing Dream Alpine (Individual)

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==Gameplay==
==Gameplay==
In this event, the player starts by swinging the Wii Remote down at the end of the countdown. If they manage to do so with perfect timing, they will receive a speed boost. The player can turn left and right by tilting the Wii Remote in the respective direction, and can perform sharper turns by tilting the Wii Remote further in the desired direction. The player can also crouch by tilting the Wii Remote forwards, which allows them to gain speed but makes turns harder to perform. The player can brake by tilting the Wii Remote upwards towards them, and can push off again by shaking the Wii Remote down again. As well as crouching, the player can gain speed boosts by entering other characters' slipstreams by following them for longer periods of time, and passing though gates. The course features two types of gates, yellow ones that provide a moderate speed boost and are generally easier to reach and ski through, and red ones that provide a larger speed boost but are mainly found in harder to reach locations. The player can gain an even greater speed boost by hitting the inside of the flags while passing through the gates, but loses speed if they hit the outsides of the gates. The number of gates that the player successfully passes through is recorded throughout the event. As well as the flag gates, the course also features [[Dash Panel (Sonic the Hedgehog)|Dash Panels]], which provide a larger speed boost as well as allowing the character to make their way around the inversions on the course. The course also includes ramps that the player can perform jumps from by shaking the Wii Remote upwards, and can then perform different tricks by swinging the Wii Remote either up, down, left or right. If the player does a large enough jump and performs enough simple tricks, they may be prompted to perform a more complex trick by moving the Wii Remote in the shape shown on the screen. Performing tricks while in the air will grant the player a speed boost upon landing, with more tricks giving a larger boost, but performing a trick too close to the ground will cause the player to lose speed when they hit the ground. The player can also perform jumps by hitting the [[Spring (Sonic the Hedgehog)|Springs]] found on the course. The course also includes several hazards, such as deep snow, which causes the player to lose speed, rolling stones that move in set paths along the course cause the player to lose speed if hit, and [[Kiki]]s, [[Egg Pawn]]s and [[Egg Hammer]]s that move around the course and also cause the player to lose speed if they come into contact. The player can perform a special action which gives them a large speed boost by pressing {{button|wii|A}}. The player has a single special action that they can use at the start of the race, but can perform another one if they collect 5 [[Ring (Sonic the Hedgehog)|Rings]] scattered throughout the course or collect a special action item. If the player collects an [[Item Box]], they will receive an item which they can use by pressing {{button|wii|B}}. Each item has a different function, and the player receives different items depending on their current placement, with more powerful items being obtained when the player is placed lower. The items the player can receive are:
In this event, the player starts by swinging the Wii Remote down at the end of the countdown. If they manage to do so with perfect timing, they will receive a speed boost. The player can turn left and right by tilting the Wii Remote in the respective direction, and can perform sharper turns by tilting the Wii Remote further in the desired direction. The player can also crouch by tilting the Wii Remote forwards, which allows them to gain speed but makes turns harder to perform. The player can brake by tilting the Wii Remote upwards towards them, and can push off again by shaking the Wii Remote down again. As well as crouching, the player can gain speed boosts by entering other characters' slipstreams by following them for longer periods of time, and passing though gates. The course features two types of gates, yellow ones that provide a moderate speed boost and are generally easier to reach and ski through, and red ones that provide a larger speed boost but are mainly found in harder to reach locations. The player can gain an even greater speed boost by hitting the inside of the flags while passing through the gates, but loses speed if they hit the outsides of the gates. The number of gates that the player successfully passes through is recorded throughout the event. As well as the flag gates, the course also features [[Dash Panel (Sonic the Hedgehog)|Dash Panels]], which provide a larger speed boost as well as allowing the character to make their way around the inversions on the course. The course also includes ramps that the player can perform jumps from by shaking the Wii Remote upwards, and can then perform different tricks by swinging the Wii Remote either up, down, left or right. If the player does a large enough jump and performs enough simple tricks, they may be prompted to perform a more complex trick by moving the Wii Remote in the shape shown on the screen. Performing tricks while in the air will grant the player a speed boost upon landing, with more tricks giving a larger boost, but performing a trick too close to the ground will cause the player to lose speed when they hit the ground. The player can also perform jumps by hitting the [[Spring (Sonic the Hedgehog)|Springs]] found on the course. The course also includes several hazards, such as deep snow, which causes the player to lose speed, rolling stones that move in set paths along the course cause the player to lose speed if hit, and [[Kiki]]s, [[Eggpawn|Egg Pawns]] and [[Egg Hammer]]s that move around the course and also cause the player to lose speed if they come into contact. The player can perform a special action which gives them a large speed boost by pressing {{button|wii|A}}. The player has a single special action that they can use at the start of the race, but can perform another one if they collect 5 [[Ring (Sonic the Hedgehog)|Rings]] scattered throughout the course or collect a special action item. If the player collects an [[Item Box]], they will receive an item which they can use by pressing {{button|wii|B}}. Each item has a different function, and the player receives different items depending on their current placement, with more powerful items being obtained when the player is placed lower. The items the player can receive are:
*[[Green Shell]]- Can be thrown straight forward and will knock over any character that they hit, causing them to lose speed. Can be blocked with a Barrier or Super Star.
*[[Green Shell]]- Can be thrown straight forward and will knock over any character that they hit, causing them to lose speed. Can be blocked with a Barrier or Super Star.
*[[Red Shell]]- Homes in on the opponent directly in front of the player, knocking them over and making them lose speed. Can be blocked with a Barrier or Super Star.
*[[Red Shell]]- Homes in on the opponent directly in front of the player, knocking them over and making them lose speed. Can be blocked with a Barrier or Super Star.

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