Editing Donkey Kong (game)

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!bgcolor=black|[[File:DK Arcade Hammer Sprite.png]]
!bgcolor=black|[[File:DK Arcade Hammer Sprite.png]]
|align=center|[[Hammer]]
|align=center|[[Hammer (unused concept)]]
|Hammers can be used to defeat all enemies in the game. As soon as Mario grabs a hammer, he starts swinging the hammer back and forth repeatedly and strikes anything in his path. While holding the hammer, Mario cannot jump. After a certain time, the hammer disappears and cannot be used again until another one is picked up.
|Hammers could have been used to defeat all enemies in the game. As soon as Mario would have grabbed a hammer, he would have started swinging the hammer back and forth repeatedly and struck anything in his path. While holding the hammer, Mario would not have been able to jump. After a certain time, the hammer would have disappeared and would not have been possible to use again until another one would have been picked up. The hammer was replaced by a wrench during the final stages of production.
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!bgcolor=black|[[File:DK Arcade Parasol Sprite.png]]<br>[[File:DK Arcade Hat Sprite.png]]<br>[[File:DK Arcade Bag Sprite.png]]
!bgcolor=black|[[File:DK Arcade Parasol Sprite.png]]<br>[[File:DK Arcade Hat Sprite.png]]<br>[[File:DK Arcade Bag Sprite.png]]
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|description4=Music that plays when killed, or running out of time.
|description4=Music that plays when killed, or running out of time.
|length4=0:04
|length4=0:04
|file5=DK Arcade Hammer Theme.oga
|file5=DK Arcade Wrench Theme.oga
|title5=Hammer
|title5=Hammer
|description5=Music that plays when using the hammer.
|description5=Music that plays when using the hammer.

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