Editing Curling (Mario & Sonic at the Olympic Winter Games for Wii)

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==Gameplay==
==Gameplay==
In this event, the player competes in a knockout tournament, where they first compete in an initial qualifying round, and will proceed to the final if they win it, or be knocked out if they lose. In this event, the player plays a set number of ends, with each team throwing four stones in each end, and the starting team alternating each end. To perform a throw, the player starts by deciding the direction of the throw. The player can move their aim to the left and right by pointing the controller in the desired direction or by pressing left and right on {{button|wii|pad}}, and can also zoom in and out on the house by pressing up and down on {{button|wii|pad}}. Once the player is happy with the direction of their shot, they can press {{button|wii|A}} to move onto their throw. The player throws their stone by swinging their remote upwards, and can perform practice swings that indicate the power of their throw before making their final throw. The speed of the stone is affected by how hard the player swings when throwing it. To perform their actual throw, the player must press {{button|wii|A}} before swinging the Wii Remote upwards. Once the character begins sliding with the stone, the player can add spin to the throw by tilting the Wii Remote in the direction that they would like the stone to be thrown. The more the remote is tilted, the more spin in that direction the stone will gain, with the final amount of spin decided when the stone passes over the hog line. Once the stone has been thrown, the player can also affect the speed of the stone by sweeping, which is done by swinging the Wii Remote up and down. The faster the player swings, the more the characters will sweep and the faster the stone will travel. After each throw, which stones are currently scoring are shown, though the final score is not decided until both sides have thrown all four stones. After each throw, the characters will swap positions, and will rotate around all four during each end. Points are scored based on how many stones the team with the stone closest to the center of the house have anywhere within the house. One point is scored for each of the closest team's stones in the house, and no points are scored for stones outside of the house or stones in the house belonging to the other team. The team with the most stones in the house after all of the ends wins the match.
In this event, the player competes in a knockout tournament, where they first compete in an initial qualifying round, and will proceed to the final if they win it, or be knocked out if they lose. In this event, the player plays a set number of ends, with each team throwing four stones in each end, and the starting team alternating each end. To perform a throw, the player starts by deciding the direction of the throw. The player can move their aim to the left and right by pointing the controller in the desired direction or by pressing left and right on the Control Pad, and can also zoom in and out on the house by pressing up and down on the Control Pad. Once the player is happy with the direction of their shot, they can press the A Button to move onto their throw. The player throws their stone by swinging their remote upwards, and can perform practice swings that indicate the power of their throw before making their final throw. The speed of the stone is affected by how hard the player swings when throwing it. To perform their actual throw, the player must press the A Button before swinging the Wii Remote upwards. Once the character begins sliding with the stone, the player can add spin to the throw by tilting the Wii Remote in the direction that they would like the stone to be thrown. The more the remote is tilted, the more spin in that direction the stone will gain, with the final amount of spin decided when the stone passes over the hog line. Once the stone has been thrown, the player can also affect the speed of the stone by sweeping, which is done by swinging the Wii Remote up and down. The faster the player swings, the more the characters will sweep and the faster the stone will travel. After each throw, which stones are currently scoring are shown, though the final score is not decided until both sides have thrown all four stones. After each throw, the characters will swap positions, and will rotate around all four during each end. Points are scored based on how many stones the team with the stone closest to the center of the house have anywhere within the house. One point is scored for each of the closest team's stones in the house, and no points are scored for stones outside of the house or stones in the house belonging to the other team. The team with the most stones in the house after all of the ends wins the match.


In this event, the number of ends played can be set to 2, 4, 6, 8 or 10.
In this event, the number of ends played can be set to 2, 4, 6, 8 or 10.

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