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The ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' version allows the player to revisit previous worlds and stages after [[Bowser]] is defeated in [[Dark Land|Bowser's Castle]]. The file select screen tracks how many stages one has cleared on each save file; clearing all 90 will add stars to the current world number on the file select screen, and [[Toad House]]s, [[Enemy Course]]s, and [[Spade Panel]]s can also be revisited at player's leisure. The game also has point stars fulfilling the same role as the Mario heads in ''Super Mario Advance''. One star appears over the ''[[Super Mario Bros. 3]]'' logo on the game select screen for every 1,000,000 points accrued, with five stars (after 5,000,000 points) being the maximum. | The ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' version allows the player to revisit previous worlds and stages after [[Bowser]] is defeated in [[Dark Land|Bowser's Castle]]. The file select screen tracks how many stages one has cleared on each save file; clearing all 90 will add stars to the current world number on the file select screen, and [[Toad House]]s, [[Enemy Course]]s, and [[Spade Panel]]s can also be revisited at player's leisure. The game also has point stars fulfilling the same role as the Mario heads in ''Super Mario Advance''. One star appears over the ''[[Super Mario Bros. 3]]'' logo on the game select screen for every 1,000,000 points accrued, with five stars (after 5,000,000 points) being the maximum. | ||
In the [[Virtual Console | In the [[Virtual Console]] releases of ''Super Mario Advance 4: Super Mario Bros. 3'', all thirty-eight levels of [[World-e]] are unlocked by default (even though in the original hardware, only thirty levels could be supported at once). The game keeps track of how many of the total 147 [[Advance Coin]]s the player has collected as well as whether each stage has been completed by Mario or Luigi. There are also eight [[e-Coin]]s to collect, which fill the frames in the [[e-Coin Castle]]. There is no reward for completing all the levels, nor for obtaining all collectibles. | ||
<gallery widths=240 heights=160 class=center> | <gallery widths=240 heights=160 class=center> | ||
SMA4-Completed File.png|Clearing all 90 stages in a file will display stars around the world the player is currently revisiting. | SMA4-Completed File.png|Clearing all 90 stages in a file will display stars around the world the player is currently revisiting. | ||
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====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
In ''[[Super Mario Galaxy 2]]'', collecting the game's regular 120 Power Stars and beating the final [[Bowser]] battle a second time will unlock the [[Green Star]] comet and a silver crown icon on the save file, with the file rank "The Green Star Challenge Is On!" Collecting all 120 Green Stars will, in turn, unlock both the [[Grandmaster Galaxy]] and a golden crown save icon. Collecting both stars from this galaxy will unlock a | In ''[[Super Mario Galaxy 2]]'', collecting the game's regular 120 Power Stars and beating the final [[Bowser]] battle a second time will unlock the [[Green Star]] comet and a silver crown icon on the save file, with the file rank "The Green Star Challenge Is On!" Collecting all 120 Green Stars will, in turn, unlock both the [[Grandmaster Galaxy]] and a golden crown save icon. Collecting both stars from this galaxy will unlock a bejewelled platinum crown save icon and a "Master of Galaxies!" rank. A photo is also sent to the Wii Message Board, with a message that reads ''"Dear Player, You deserve a congratulations of cosmic proportions for collecting all of the Stars and playing to the very end. Thank you! You are truly a master of galaxies! SUPER MARIO GALAXY 2 Staff"'' | ||
If the player has collected 9999 Coins in the coin collection in Starship Mario, the Luigi [[Ghost (Super Mario Galaxy 2)|Ghosts]] will be added in all levels. After depositing 9999 [[Star Bit]]s with [[Banktoad]], all coconuts in the game become watermelons and [[The Perfect Run|the final mission]] in Grandmaster Galaxy becomes accessible, provided that [[The Ultimate Test|the previous mission]] had already been completed beforehand. | If the player has collected 9999 Coins in the coin collection in Starship Mario, the Luigi [[Ghost (Super Mario Galaxy 2)|Ghosts]] will be added in all levels. After depositing 9999 [[Star Bit]]s with [[Banktoad]], all coconuts in the game become watermelons and [[The Perfect Run|the final mission]] in Grandmaster Galaxy becomes accessible, provided that [[The Ultimate Test|the previous mission]] had already been completed beforehand. | ||
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</gallery> | </gallery> | ||
====''New Super Mario Bros. | ====''New Super Mario Bros. U''==== | ||
[[File:NSMBU Shot - Completion.jpg|thumb|240px|Five stars on the profile in ''New Super Mario Bros. U''.]] | [[File:NSMBU Shot - Completion.jpg|thumb|240px|Five stars on the profile in ''New Super Mario Bros. U''.]] | ||
''[[New Super Mario Bros. U]]'' | ''[[New Super Mario Bros. U]]'' once again features the ability to earn five stars on a save file for fulfilling various conditions. Unlike in the previous ''New Super Mario Bros.'' games, the game will display a message whenever the player fulfils one of these conditions, which are: | ||
*Beat the game (clearing [[The Final Battle]]). | *Beat the game (clearing [[The Final Battle (New Super Mario Bros. U)|The Final Battle]]). | ||
*Clear every level through [[Peach's Castle (world)|Peach's Castle]]. | *Clear every level through [[Peach's Castle (world)|Peach's Castle]]. | ||
*Collect every Star Coin in every stage through Peach's Castle. | *Collect every Star Coin in every stage through Peach's Castle. | ||
*Unlock [[Follow That Shell!]] | *Unlock [[Follow That Shell!]] in [[Superstar Road]]. | ||
*Collect every Star Coin in Superstar Road, find every exit in the game, and catch [[Nabbit]] all seven times. | *Collect every Star Coin in Superstar Road, find every exit in the game, and catch [[Nabbit]] all seven times. | ||
Fulfilling all of these requirements and earning the stars also gives the player unlimited access to every Toad House in the game. Similar to ''New Super Mario Bros. 2'', the stars on the player's file will sparkle so long as they never use the Super Guide, although in this case, they are permitted to trigger the Super Guide Block's appearance. Additionally, having a life count of 99 will cause the number to appear gold on the file select screen. | Fulfilling all of these requirements and earning the stars also gives the player unlimited access to every Toad House in the game. Similar to ''New Super Mario Bros. 2'', the stars on the player's file will sparkle so long as they never use the Super Guide, although in this case, they are permitted to trigger the Super Guide Block's appearance. Additionally, having a life count of 99 will cause the number to appear gold on the file select screen. | ||
The game's expansion, ''[[New Super Luigi U]]'', uses the same conditions to earn stars on one's save file. | |||
Additionally, earning a gold medal across all [[Challenge Mode (New Super Mario Bros. U)|Challenge Mode]] categories will display a congratulatory message to the player. | Additionally, earning a gold medal across all [[Challenge Mode (New Super Mario Bros. U)|Challenge Mode]] categories will display a congratulatory message to the player. | ||
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Collecting every [[Power Moon]] in one Kingdom adds a star next to its Moon List, while obtaining all 880 individually named Moons (including ones from the post-game) turns the sail of the [[Odyssey]] gold and unlocks a harder version of the final boss battle against Bowser, found in a painting in the Wedding Hall of the [[Moon Kingdom]]. However, the total Power Moon count caps at 999, requiring the remaining 119 Moons to be purchased for 100 coins each at [[Crazy Cap]] stores. Doing so adds a huge top hat to Princess Peach's Castle, which can be climbed upon to activate a special fireworks display. | Collecting every [[Power Moon]] in one Kingdom adds a star next to its Moon List, while obtaining all 880 individually named Moons (including ones from the post-game) turns the sail of the [[Odyssey]] gold and unlocks a harder version of the final boss battle against Bowser, found in a painting in the Wedding Hall of the [[Moon Kingdom]]. However, the total Power Moon count caps at 999, requiring the remaining 119 Moons to be purchased for 100 coins each at [[Crazy Cap]] stores. Doing so adds a huge top hat to Princess Peach's Castle, which can be climbed upon to activate a special fireworks display. | ||
The game also tracks the total number of [[regional coin]]s collected in each Kingdom, alongside a total of 52 [[capture]]s, 55 outfits, 43 [[Crazy Cap#Souvenirs|souvenirs]], and 82 music tracks. Like with Power Moons, completing each set adds a star next to its total | The game also tracks the total number of [[regional coin]]s collected in each Kingdom, alongside a total of 52 [[capture]]s, 55 outfits, 43 [[Crazy Cap#Souvenirs|souvenirs]], and 82 music tracks. Like with Power Moons, completing each set adds a star next to its total. | ||
The [[Balloon World]] minigame also tracks stats, with up to ten completion stars available for each stat: coins earned in Find It, total balloons found, balloons found in a row, coins earned in Hide It, and others' tries to find the player's balloons, for a total of fifty stars. If all are gained, Luigi's balloons turn golden. | The [[Balloon World]] minigame also tracks stats, with up to ten completion stars available for each stat: coins earned in Find It, total balloons found, balloons found in a row, coins earned in Hide It, and others' tries to find the player's balloons, for a total of fifty stars. If all are gained, Luigi's balloons turn golden. | ||
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*Obtaining all [[Badge (Super Mario Bros. Wonder)|badge]]s | *Obtaining all [[Badge (Super Mario Bros. Wonder)|badge]]s | ||
*Obtaining all [[standee]]s | *Obtaining all [[standee]]s | ||
The Wonder Seed, 10-flower coins, and the top of the Goal Pole in [[The Final-Final Test Badge Marathon]] are not counted for their respective medals | The Wonder Seed, 10-flower coins, and the top of the Goal Pole in [[The Final-Final Test Badge Marathon]] are not counted for their respective medals. Collecting all six medals and reaching completion awards the player with an alternative title screen that changes the background from light to dark. | ||
<gallery widths=180 class=center> | <gallery widths=180 class=center> | ||
SMBW Alt Title.jpg|Alternative title screen | SMBW Alt Title.jpg|Alternative title screen | ||
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*Find every bonus room. | *Find every bonus room. | ||
*Collect every [[KONG Letters|K-O-N-G Letter]]. | *Collect every [[KONG Letters|K-O-N-G Letter]]. | ||
*Collect every photo for the | *Collect every photo for the Scrapbook. | ||
When the player get at least 90% on a save file, "Hero Mode" will be unlocked. The requirements for getting 101% completion in Hero Mode are the same as in the SNES version. A player does not need to collect the K-O-N-G Letters or complete the Scrapbook. | When the player get at least 90% on a save file, "Hero Mode" will be unlocked. The requirements for getting 101% completion in Hero Mode are the same as in the SNES version. A player does not need to collect the K-O-N-G Letters or complete the Scrapbook. | ||
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*Clear every level in the Lost World and defeat Kaptain K. Rool a second time for the true ending. | *Clear every level in the Lost World and defeat Kaptain K. Rool a second time for the true ending. | ||
*Collect all 40 [[DK Coin|Video Game Hero Coin]]s. When the Video Game Hero Coin has been found in a level, a Coin icon will appear next to the level's name on the map screen. If the player collects them all, Cranky's will say during the ending "''I'm not afraid to admit it, [[Diddy Kong|Diddy]] m'boy. Even I'm wrong occasionally. You're as big of a hero as they come. You must take after me and Donkey. Well done!''" | *Collect all 40 [[DK Coin|Video Game Hero Coin]]s. When the Video Game Hero Coin has been found in a level, a Coin icon will appear next to the level's name on the map screen. If the player collects them all, Cranky's will say during the ending "''I'm not afraid to admit it, [[Diddy Kong|Diddy]] m'boy. Even I'm wrong occasionally. You're as big of a hero as they come. You must take after me and Donkey. Well done!''" | ||
The [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance]] version has additional requirements: | The [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance]] version has additional requirements: | ||
*Collect the [[golden feather]] hidden in each level. If the player finds it, the level will be marked with a feather on the map screen and on the new status screen. | *Collect the [[golden feather]] hidden in each level. If the player finds it, the level will be marked with a feather on the map screen and on the new status screen. | ||
*Collect the 40 [[photograph|camera]]s to fill [[Wrinkly Kong]]'s [[ | *Collect the 40 [[photograph|camera]]s to fill [[Wrinkly Kong]]'s [[Scrapbook]]. | ||
*Collect the 28 additional Video Game Hero Coins by clearing the [[Funky's Flights II]] missions, completing the Scrapbook, winning all Expresso Racing challenges and winning every quiz in [[Swanky's Bonus Bonanza]]. | *Collect the 28 additional Video Game Hero Coins by clearing the [[Funky's Flights II]] missions, completing the Scrapbook, winning all Expresso Racing challenges and winning every quiz in [[Swanky's Bonus Bonanza]]. | ||
The Game Boy Advance version allows players to unlock all levels at once by entering the [[cheat code]] "FREEDOM" on the Cheats Menu. The player can still achieve 102% when this cheat is active. | The Game Boy Advance version allows players to unlock all levels at once by entering the [[cheat code]] "FREEDOM" on the Cheats Menu. The player can still achieve 102% when this cheat is active. | ||
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*Clear every level and defeat every boss. | *Clear every level and defeat every boss. | ||
*Collect the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] by completing the objective in every [[Bonus room|Bonus Level]]. Once the player has every Bonus Coin in a level, the pink or blue [[Level Flag]] will flap in the wind and an exclamation mark ("!") appears after the level name on the map screen. The player can exchange Bonus Coins with [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]] in [[Krematoa]] to open more levels. | *Collect the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] by completing the objective in every [[Bonus room|Bonus Level]]. Once the player has every Bonus Coin in a level, the pink or blue [[Level Flag]] will flap in the wind and an exclamation mark ("!") appears after the level name on the map screen. The player can exchange Bonus Coins with [[Boomer (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Boomer]] in [[Krematoa]] to open more levels. | ||
*Collect every [[DK Coin]] by defeating [[Koin]] in every level. Once the player has collected the DK Coin, | *Collect every [[DK Coin]] by defeating [[Koin]] in every level. Once the player has collected the DK Coin, the gold pennant will flap in the wind at the end of the level and on the map screen. | ||
*Defeat [[King K. Rool|Baron K. Roolenstein]] in Krematoa for the final DK Coin. Every DK Coin is required for [[Funky Kong]] to build the [[Gyrocopter]]. | *Defeat [[King K. Rool|Baron K. Roolenstein]] in Krematoa for the final DK Coin. Every DK Coin is required for [[Funky Kong]] to build the [[Gyrocopter]]. | ||
*Collect every [[Banana Bird]] and return to [[Wrinkly's Save Cave]] for the true ending. | *Collect every [[Banana Bird]] and return to [[Wrinkly's Save Cave]] for the true ending. | ||
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In ''[[New Play Control! Donkey Kong Jungle Beat]]'', the player completes the game by collecting three Crests in each kingdom, earning a crown. In this version, collecting all of the Crests not only changes the menu music but also gives Donkey Kong a crown when replaying stages. | In ''[[New Play Control! Donkey Kong Jungle Beat]]'', the player completes the game by collecting three Crests in each kingdom, earning a crown. In this version, collecting all of the Crests not only changes the menu music but also gives Donkey Kong a crown when replaying stages. | ||
====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D'' ==== | ====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D'' ==== | ||
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====''Mario vs. Donkey Kong: Tipping Stars''==== | ====''Mario vs. Donkey Kong: Tipping Stars''==== | ||
[[File:MvDKTSalltrophies.jpg|thumb | [[File:MvDKTSalltrophies.jpg|thumb]] | ||
[[Level B-24]], the final level of ''[[Mario vs. Donkey Kong: Tipping Stars]]'', requires earning a gold [[trophy]] in all previous 87 levels to unlock it. Upon completing this level with a gold trophy as well, the player receives a congratulatory message on a window showing all [[Mini]] toys dancing. | [[Level B-24]], the final level of ''[[Mario vs. Donkey Kong: Tipping Stars]]'', requires earning a gold [[trophy]] in all previous 87 levels to unlock it. Upon completing this level with a gold trophy as well, the player receives a congratulatory message on a window showing all [[Mini]] toys dancing. | ||
{{br|right}} | {{br|right}} | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== |